Rifleman Archive
Thread: Looking for rifleman advice
I dunno if you wanna really do this. A Doc/Fencer is as good, if not better, than any Rifleman/<Insert profession here>
Your high defenses are absolutely great- you will miss them in a second. If PvP has got you down, don't worry- it's junk right now. After the CB, I bet you'll be quite happy. Especially since Fencers are getting the fewest changes of any profession (so the Devs make it seem). If you must PvP, make sure you have damage-reduction food, Dodge food, and Mind drinks and some spices. And never, ever forget about /burstrun. If kiting is your problem, there is nothing wrong with running indoors. That is where you are supposed to fight. If a kiting Rifleman won't follow you, I'd say you won ![]()
If you do decide to switch to Rifleman, we'll be here to help, but be warned: We are getting possibly the shortest end of the stick when this CB gets here. I really have to urge you to stick with what you have- It's a real winner and sounds like a lot of fun. Too bad for me, rifles are where my heart is
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Let us know how you decide, k? ![]()
so what shall i hunt for grinding then?
anyone?
i figure ill shoot everything in sight till rifle3
To get to rifles IV, I would recommend Naboo. Hang out behind the starport in Moenia and kill anything that moves until you get Rifles II. This should take about 20-25 minutes. Then start Kaduu/Gualama missions; they pay out 2k per mission, and can be obtained from mission terms as long as you keep novice fencer. Do these until you get Rifles III, it shouldn't take more then 5-6 missions. For Rifles IV up until Novice Rifleman, my preference is Plains Tusk missions in Naboo. They pay out 2.6k per mission, and give out roughly 10-13k xp per lair if you have a pet/droid grouped. And they are easier in my opinion then quenker lairs at this stage. Make sure to attack the females first, the males won't aggro. Once you hit Novice, head to [choice of planet], and you'll be on your way.
Hope this helps
Actually, I recommend a slightly different template. Its one I'm working on, however it uses Rifleman in place of fencer.
Doctor - 4300 (lets me heal poisons and disease)
Combat Medic - 4004 (lets me use poisons and diseases, though I can't craft them)
Rifleman - (master)
You can switch this template with Fencer, however you'll only be 3000 in Doctor.
I like the logic behind your template Sparticus but I can't buff or rez and any powerful poison and disease cureswould bebeyond my medicine use skill, so itwouldnt let me do more than cure dizzy etc.That, andI'd have to buy meds that were experimented for lower med use level. I dont think CM med use would augment my doc buffing skills, plus the fact that I need to craft meds and I enjoy the bonus pts that Master Doc adds to healing, so Master doc stays for the forseeable future. I wouldn't pick my nose unbuffed these days, Master docs dont like to feel naked with 400 health and action and I could never queue for a buff again.
but thanks to the previous posts for their suggestions on what to hunt. I'll try Naboo out since I never really hang there that much, mostly its Tatooine Dantooine or Dathomir.
Pembroke Castle
Bria