Rifleman Archive

Thread: Rifleman + Medic or Scout? Need help STAT!

Doopa
Thu Aug 28, 2003 2:44 pm
#1

I am going to acheive Master Swordsman + Master Rifleman + Ranged Support Line.


At this point I will have 52 skill points left over. Try for yourself: http://swg.allakhazam.com/db/charbuild.html


What else would be good to train in?


I want to enter the Scout/Medic Feilds. Should I do Pharmacolgy4 and Exploration 2? Or mabey Pharmacolgy2 and Exploration 4? Would 3/3 Be better or should I just stay inone feild. Either do almost all of medicor all of scout?


Let me know what you guys think. Thanks.




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DIE TERRORISTS!(REBELS)
WayneInAustin
Thu Aug 28, 2003 2:52 pm
#2

My vote is for medic stuff. What do you get from the scouting tree?


My starting character was/is a scout. I made it 3/4 way up and decided I liked Marksman/Rifleman much more. Now I am also a Master Medic.I think it is much more helpful to be able to heal well than to dowhat? climb a mountain faster? Harvest animal resources faster? Pitch a better tent?


Just my humble opinion.... buty your choice ultimately.





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Way'ev-Da on Eclipse
Came to life in Restuss, on Rori, 07/03/2003
Master Rifleman 10/18/2003 - present
Master Smuggler 1/25/2004 - 11/05/2004
Dancer buffs + Muon + Musician Buffs + Vasarian Brandy = Sex, Drugs, Rock&Roll, and Alcohol(Man, I love this job!)


Shock-N-Awe
Thu Aug 28, 2003 3:05 pm
#3

Anyone else going this route?


Master Rifleman + Master Marksman + Master Pistoleer OR Master Smuggler (with leftovers in scouting)?


Ive heard nothing about them giving us PvP related stealth skills in the ranger/scout lines. If they do then ill be going the sniper route, but until then.....





NOOOOOOOOO

Ehogack
Thu Aug 28, 2003 3:07 pm
#4

Explore 3 and as much Diagnostic as you can. StimCs aren't worth it over Bs; explore 4 doesn't have any tangible advantage over 3. Healing speed rocks though with good Bs.

Mindrake
Thu Aug 28, 2003 5:28 pm
#5

My plan is Master Marksman, Master Sharpshooter, Master Pistol, and 4/3/0/3 in medical. Dunno how good it will be but none of the Hybrid Classes interest me. Another option is Master Pistol Master sharpshooter and master medic if you dont care about themarksman bonuses or ranged support





Troll (Fire) -Shadowfire Master BH/Master CM
Perrin(Fire)-Shadowfire Jedi with 14 Badges
Kaisen(Fire) Master SW Master WS (12 point)
BeamerXL
Thu Aug 28, 2003 6:46 pm
#6

get some exploration so you can travel up hills faster than a crawl.



______________________________
Eilsc Nrogara
Novice Ranger, Novice Rifleman
Starsider
AldeonAvardulin
Thu Aug 28, 2003 7:40 pm
#7

Exsplor 3, and Diag 2 and Pharm 2. I didnt check if you could, but this gives you /dragincapacitatedplayer. (very helpful in PvP) cure bleeds, and some terraign negotiation. If you run with a SL all the time, you dont need scout though.



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