Rifleman Archive
Thread: Rifleman + Medic or Scout? Need help STAT!
I am going to acheive Master Swordsman + Master Rifleman + Ranged Support Line.
At this point I will have 52 skill points left over. Try for yourself: http://swg.allakhazam.com/db/charbuild.html
What else would be good to train in?
I want to enter the Scout/Medic Feilds. Should I do Pharmacolgy4 and Exploration 2? Or mabey Pharmacolgy2 and Exploration 4? Would 3/3 Be better or should I just stay inone feild. Either do almost all of medicor all of scout?
Let me know what you guys think. Thanks.
My vote is for medic stuff. What do you get from the scouting tree?
My starting character was/is a scout. I made it 3/4 way up and decided I liked Marksman/Rifleman much more. Now I am also a Master Medic.I think it is much more helpful to be able to heal well than to dowhat? climb a mountain faster? Harvest animal resources faster? Pitch a better tent?
Just my humble opinion.... buty your choice ultimately.
Anyone else going this route?
Master Rifleman + Master Marksman + Master Pistoleer OR Master Smuggler (with leftovers in scouting)?
Ive heard nothing about them giving us PvP related stealth skills in the ranger/scout lines. If they do then ill be going the sniper route, but until then.....
Explore 3 and as much Diagnostic as you can. StimCs aren't worth it over Bs; explore 4 doesn't have any tangible advantage over 3. Healing speed rocks though with good Bs.
My plan is Master Marksman, Master Sharpshooter, Master Pistol, and 4/3/0/3 in medical. Dunno how good it will be but none of the Hybrid Classes interest me. Another option is Master Pistol Master sharpshooter and master medic if you dont care about themarksman bonuses or ranged support