Rifleman Archive
Thread: When are you ready for big game?
I hit Rifle Specialist last night...trying to track down a quality E11. Have Carbine III, Ranged III, Scout Trapping II. When are you ready to tackle something bigger than bugs!! Of course in a group...
Actually i think my real question is how does a Characther grow. In previous games I've played (EQ) you level and you got more Hitpoints. Since SWG is different how do you attack stuff that can hit for say 600dmg when you only have 1000 health.
As a Rifleman, I can take out "challenge level 26" insta-death /con Bolle Bol's on Naboo... takes a good little while, and my poor Humbaba (4000hp) was nearly dead at the end, but I won. I actually had MindShot2 -wear off- and had to re-apply it... that's never happened before.
The key was, of course, keeping the thing from getting into melee range with me. One time, my pet slacked off and let it get too close to me and one hit did like 565pts damage to me before I could run a little bit away and get the Humbaba back to work.
Without a pet to keep the monster at bay, you'll need to be able to kill something in three to four hits (or outrun it)... but when running, it seems we STOP to fire, and hence get eaten more often. I have a pistol-packing would-be smuggler on another server and the pistol firing doesn't seem to slow down the fleeing.
With a DLT20a I can sometimes get 600pt HeadShot2's... only seen one T-21 so far and it was clearly new to the weaponsmith (horrible stats).... so for now the DLT20a is the best weapon I can get (before I have to hear about how I shouldn't be using 'junk' weapons like that)....
Against white-cons, it takes me two to three Headshots... I rarely use MindShot since it rarely has time to act before I am forced into melee. I'd rather dish the Headshot instead. I don't yet have Conceal Shot or Surprise Shot, which allegedly can be used without alerting the target... which would mean I could perhaps take on more difficult prey.
Sorpaijen wrote:
As a Rifleman, I can take out "challenge level 26" insta-death /con Bolle Bol's on Naboo... ...
You might want to rephrase that for accuracy.
As a CREATURE HANDLER, I can take out "challenge level 26" insta-death /con Bolle Bol's on Naboo...
Normally, pets are not part of the Rifleman's tool kit and therefore your answer does not accutaely answer the poster's original question.
As soon as you get warning shot (support 3 ability) you are ready for big game. Once I got warning shot I was soloing all sorts of creatures, fambaa, tuskcats, sand panthers.... Just get in max range, fire a head shot or two, chase them off with warning shots, rinse and repeat. Only thing that would give you trouble now are the really fast creatures, the ranged ones and packs.
You dont even need an amazing gun, I've been using a DLT20a ever since they were available, should upgrade soon but the other guns all suck in some way, high HAMor low min dmg.
Bah, let the dude have his pet and call himself a rifleman. He uses a rifle right?He's got novice rifleman right? What if he said he used his droid? Would you have spouted the same vitriol that he's just a droid wrangler and not a real rifleman? Are you are not arifleman if you pick up anything other than the marksman rifle skills and rifleman proper?Someone got the combat xps for the ranged attack tree? not a rifleman. Novice scout to make camps? not a rifleman. Yes, the inductive logicgets absurd.
Get over this CH kick already, its known to the devs, it will be tuned, it's old news. By next week you'll be having to find another profession to hate, andso onuntil it's our turn as top dog and you'll suddenly findwhat it's like to hear everyone screaming for your head. That's just the way these things go.
Now for something constructive to the thread now that that's off my chest. Once you get mindshot and warningshot, you're good to go, though you still have to be careful. Something mean resisting a warningshot at a bad time is painful, so don't go for squills unless you're prepared to eat dirt. Multiple simultaneous attackers will usually spell doom for you, and only practice will really tell you which creatures will swarm and which will blithley ignore your pounding away at it's friends.
Some examples: On Tatooine, squills, beetles, eopies, cu pas, and the wild banthas tend to ignore you fighting their mates, while mutant womps, zuccas, scyks, anddewbacks willprotect each other and swarm all over you. Also, beetles have some energy resistance, and are thus a little harder than their /con would seem to indicate (thx master scout, I guess I'm not arifleman either...)
Finally, big game just isn't really worth it. I've tried Lok.I've tried Yavin. I have screenshots of dead kimos by my hands.I tend to go right back to Tatooine within a few hours and snipe at desert eopies and lesser creatures, because they're faster, easier, and betterexperience for the time invested.
Thanks for the defense, Sanlen. Truth be told, I'd prefer NOT to use a pet. I only got Novice Creature Handler because I'm playing around with several professions to see what I like (also Novice Tailor, Novice Ranger, Novice Rifleman, Image Design IV --- nearly Novice Image Designer, and others)....
Using the Creature Handler pet to keep a monster at range is one viable tactic. It's not one I'd PREFER if I had an alternative.
The way /maskscent works now, and the way /conceal isn't in the GAME now, makes it hard to be a sniper, however.
The problem I have with /warningshot is that it either will not work (300% melee damage = dead rifleman) or else it works and the creature runs 125m away (usually on the other side of his potentially-aggro buddies which I have to skirt)... and if the creature dies from MindShot, after a WarningShot, I get no exp. Sometimes when /warningshot works, the creature runs away and POOFS entirely. Other times, I am able to circle around and get back into range ... which (thanks, fluorescent-orange camouflage) means I am usually facing a charging monster again...
Against blues and whites, if you don't miss, you can be a sniper the way snipers SHOULD be. Strike from cover, unseen, and take out your target before you are -found-, much less hurt. In a straight-up fight (unless it's a blaster fight) the rifleman is just meat.
I can't imagine using /warningshot and mindshot in a hostile environment with aggro creatures all around... the target would either alert others (not sure if they do this), run out of range and die and give no exp, run out of range and poof, or run out of range and to a new location that you cannot reach because of OTHER aggro "big game" in the area.
I've managed to take on all sorts at Rifle Spec,
/WarningShot, this has got to be one of my Fav's for taken on big game, so far I've solo'd Mountain Squills, Rancors, Graul Maulers, Dewbacks, Bull Ronta's (I have tried Kimo's but they seem to do alot of teleporting
when they hit, your dead).
My trick is to buy two rifles (I havent tried Spray Stick yet, but i will have to) I'm currently using a **edit**ey CDEF 4 speed and a Laser Cannon
(Laser Rifle).
By /Warningshot, shooting, /Warningshot,,,,rinse and repeat you can get the MOB to use up all its burts run (then they start walking at snails pace) then I swap over to my cannon and lay some serious smack down on the blighters Mind Pool (be careful sometimes they shake this state off and can start charging again).
That Simple, I've killed some right old tuffies like this, I'm quite proud of the fact I've also Solo'd a Dark Jedi (Mind = 23000, action = 25000, health = 26000)
I keep hearing about Dark Jedi, where are they? It would just be cool for me too see one. And a bit cooler to kill it and wear its skin.
hehe, you can get an NPC to give you a mission to kill one (No im not saying where), trust me when I say this (I'm not sure about in large groups)solo'ing one of these, are one of the hardest things I've fought, if it gets close enough it can hit you for close to 5000 damage, one advantage us Riflemen have hey, distance.
Took me about 1 hour to kill him,and god knows how much land I traverse doingso
, Headshot 2 was hitting for around 50 points (90% resists on all stats) and with my laser rifle I've managed top hits of 2400, 1700, 1300. /Mindshot was a must made her bleed 600 a pop, so you can imagine bleeding something with 23000 mind whilst maintaining a safe distance took.