Rifleman Archive

Thread: Straight from the Essential guide to Weapons and Technology

LodinnMalignitas
Wed Oct 01, 2003 11:01 pm
#53

Ok thats it for today. Tomorrow I will post the Purebreed Sniper Rifles


Enjoy!




Lodinn Malignitas
*Hired Assassins Division*
Master Rifleman
Novice Creature Handler (4/4/1/3)
LodinnMalignitas
Sun Oct 05, 2003 4:18 am
#54

Sorry for the delay, here is the Sniper rifles as promised.


______________________________________________________________________________________


Merr-Sonn SX-451 Heavy Sniper Rifle



The Merr-Sonn SX-451 Heavy Sniper Rifle is one of the premier heavy sniper rifles on the market today. It is closer to a piece of light artilery than it is to a personal weapon. The mission of the SX-451 is to destroy material, vehicles and crew-served weapons from a distance, usually outside of the enemy's perimeter. It is also being used by law enforcement authorities to neutralize armed criminals who are hiding behind cover capable of stopping a lesser shot, to destroy explosive devices where they lay and to disable a felon's escape vehicle.


Having the range and power of the famous BlasTech E-Web heavy repeating blaster, the SX-451 is not a small weapon. It is nearly two meters long and 15 kilograms in weight, making it unsuitable for all but a few specialized missions.


For transportability, the rifle breaks down into four pieces (barrel and scope, bipod, action and stock) and packs into a case or a specially-built packframe. Reassembly takes about a minute, with no special tools (just a credit chip, screwdriver or other similar tool). The scope is built under license from BlasTech, as it utilizes the thermal, ultraviolet and passive light enhancement composite image systems normally found on such weapons as the Sharpshooter V and the AT-1 rifles, while improving on the haze and smoke filters. Unfortunately, due to the power, the capacitors in the trigger group must be quite powerful, but compact for portability. The trade off with this is a 20 second recharge time on the firing mechanism.




Lodinn Malignitas
*Hired Assassins Division*
Master Rifleman
Novice Creature Handler (4/4/1/3)
LodinnMalignitas
Sun Oct 05, 2003 4:20 am
#55

Prax Arms Model AFD-43 "Sniper" Blaster Rifle



The Prax Arms Model AFD-43 "Sniper" Blaster Rifle is a unique model of blaster rifle. The one feature that makes it unique is the way gas is compressed through a manually-controlled pumping system. Even though pumping the gas helps increase the rifle's damaging power and range, the requirement reduces its rate of fire to one shot every 5-7 seconds on average and doubles the amount of power pack energy used per shot.
The pumping action slowly increases the amount of damage for each shot. At the same time, each action used to pump increases the range increment by 2 meters to a maximum of 40 meters. Three attack actions is the maximum amount of time that can be spent pumping; any more will cause the rifle to explode. Once two actions are spent pumping, the amount of energy used for the shot is doubled.


The "Sniper" is 1.1 meters in length and comes with a fixed stock and mounting for a scope. The power pack, normally able to provide energy for 15 shots, is housed in front of the trigger guard. Accessories available for the "Sniper" from Prax are a bipod and a special sight, both of which are available for 250 credits each. Use of the bipod grants the wielder a bonus of +2 to hit. The sight zooms in on the target and increases accuracy (raise the range increment by 2 meters) when it used for one round to help aim.




Lodinn Malignitas
*Hired Assassins Division*
Master Rifleman
Novice Creature Handler (4/4/1/3)
LodinnMalignitas
Sun Oct 05, 2003 4:21 am
#56

SoroSuub EZ-Snap 48sR Sniper Blaster Rifle



Designed with sales to the Empire in mind, the SoroSuub EZ-Snap 48sR Sniper Blaster Rifle is a very high quality rifle with an exceptional level of inherent accuracy. Using a ground breaking ion sheath for increased bolt cohesion, the 48sR has a range and power on target superior to that of most blasters. The ion sheath creates the unexpected bonus of marginally improving the blaster's performance against ray shielding.
The 48sR also utilizes an active targeting system to further improve each shot's accuracy (+4 to hit when aiming). Because it is an active system, it can be easily detected by most passive light enhancement and sensor systems.




Lodinn Malignitas
*Hired Assassins Division*
Master Rifleman
Novice Creature Handler (4/4/1/3)
Nikolai_Xavierov
Sun Oct 05, 2003 7:22 am
#57

You know... I made a post about a month or two ago. With the list and description of EVERY SW weapon. Rifles, carbs and pistols...No one cared. And now this post gets 3 pages + long. Geez...



--------------------
Over and Out,
Xavierov
Waste93
Sat Aug 14, 2004 6:51 pm
#58

This is the first in an attempt at a semi-weekly sticky of older posts that are either interesting, funny, or informative. Read and enjoy.



Colonel Waste - The Wookiee Crusader
HarlequinMK19
Mon Aug 16, 2004 4:36 pm
#59

This is neat..I didn't even know this thread existed. Anyway, the devs definitely messed up the T21 as per it's official documentation. It's supposed to be a Squad Automatic Weapon, essentially a light machine gun. I love the T21 in game, but it definitely doesn't live up to it's full potential. Furthermore, as much as I love the Disruptor (DXR-6b), we shouldn't even have this weapon. According to the Tech. Guide, the Disruptor is more or less a shotgun of sorts; horrendously accurate at long range, but a real mother up close. Heck, they even say this thing can punch through the hull of a starship, so it's definitely an armor piercing weapon as well. I have no problem with the Disruptor in game, but it is definitely nothing like what it is supposed to be...at least according to the "official" documentation. To add to that, I'd really love it if they used the original artwork for the Disruptor rifle as it is so much cooler looking than the version that we got.



-Aaron'shin De'wintres
"There is no art more beautiful and diverse than the art of death."

The fire, it knows me
I can walk through the blaze without a mark
Forever it owes me
The life I lost in the dark
Amana
Mon Aug 23, 2004 2:45 pm
#60

I was actually just reading this and hoped there was more. I'm hoping that some more rifleman weaponry will be added where we have to be supported by someone in order to use them.



______________________________________________________________________
Amana Wolf Master BE/Master Rifleman (server: radiant)
Vendor open!!! 340 -5364 outside Cnet The Armory the misc item vendor.
Selling great weaponry both krayt,spiderfanged,and custom orders.
Game Guide Links
Waste93
Mon Aug 23, 2004 3:02 pm
#61






Amana wrote:

I was actually just reading this and hoped there was more. I'm hoping that some more rifleman weaponry will be added where we have to be supported by someone in order to use them.




That sounds like a crew served weapon. If so it would belong to the Commandos. It really wouldn't be our domain.




Colonel Waste - The Wookiee Crusader
Ackehece
Wed Aug 25, 2004 9:06 pm
#62






Waste93 wrote:





Amana wrote:

I was actually just reading this and hoped there was more. I'm hoping that some more rifleman weaponry will be added where we have to be supported by someone in order to use them.




That sounds like a crew served weapon. If so it would belong to the Commandos. It really wouldn't be our domain.







Crew server weapons are a major purposal of the commandoes, they suggest that the crew should be them and the Squad Leaders, both getting certs for the E-Web but one side gets the specials, the other speed and accuracy and when together they get both + a defensive bonus ^_^ I loved the idea as a SL and I hope they implement it!



"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




The_Obsidions
Fri Sep 17, 2004 2:12 pm
#63

How many rifles are there and how are you finding all off this out!?!?!



The_Obsidions
Fri Sep 17, 2004 2:20 pm
#64


How many rifles are there and how are you finding all off this out!?!?!





Stronghold Willokeep

Rifleman 4-3-4-3

Combat Medic 4-4-1-4

(gotta hate the crafting...)




Page 5 of 5