Rifleman Archive

Thread: Anyone else think the Berserker is a little much?

CairnTrenor
Sat Mar 27, 2004 4:01 pm
#40



BaronJedi wrote:

Nerf rifleman? Sure...make all professions suck equally. I mean seriously...some people are just delusional if they think that nerfing Rifleman will fix PvP in any way. Armor, buffs, and heals DO need to be addressed first. I mean where were all these nerf herders before armor stats started sky-rocketing and buffs became insane? Somehow Rifleman is a big problem when it hasn't even changed much since the game started. Masters have always hit hard and fast. The difference is that other professions did the same until crazy ass armor, buffs, and defense stacking came along. Armor, buffs, and novice medic heals have basically gimped carbines and pistols.

Seriously, these nerf herders are just bitter. Bitter that Rifleman is one of the only combat professions that actually has a way of getting around overpowered aspects of the game such as armor, heals, and buffs (including BE foods). Other professions should either be able to get around them to or maybe those aspects just need to be toned down a bit.

Know what I am going to laugh at? When the nerf callers actually get their way and Rifleman gets nerfed. And then they realize that the game's PvP still sucks. In fact..it is worse because no one can seem to kill each other without a combat medic.
I seriously don't believe how blind some of you people are. You can't even see that Rifleman is the least of your worries? Kind of makes me sick actually...
It might seem absurd to adjust 4 aspects of the game instead of just one, but simply ask yourself which helps the game in the long run. Rebalancing those 4 aspects or nerfing Rifleman. If the answer is not clear then I have lost all hope for this community.





I agree with armor/buffs being way overpowered, if I fight someone with good buffs/food and good comp armor his regen rate will still heal most damage. But still some of the best fights I've had have been againts fully buffed/armored opponents and the fight lasted several minutes, that's something I can't say when fighting riflemen that shoots right trough my armor draining my mind pool.

Nerfing rifleman isn't the right solution but I can say that I'm not really having fun when fighting against riflemen so yes I'm bitter. I really hoped the combat revamp would change the aspects of pvp but instead it got delayed as usual, guess the jedi are more important then trying to balance the pvp.



Cairn Trenor
Master Bounty Hunter
Master Carbineer
BaronJedi
Sat Mar 27, 2004 4:12 pm
#41

I don't have fun fighting against Carbineers or Pistols either. But it isn't because my own abilities make it too easy. If I am buffed and armored the fight will basically last for as long as I want it to . Especially with novice medic.




Draxx Py're | Master Rifleman | Master Squad Leader

)D(ark )F(orce )R(ising
atjtennis
Sat Mar 27, 2004 4:44 pm
#42

quote from -fight-

"I hate to say it. But every single "winner" pvp is a rifleman/something. With the odd exception (hardcore pvp'ers who love thier broken/underpowered professions) EVERYONE is going rifleman."



Well I'm one of those hardcore PVp'ers I guess cause I ahve no problem with rifleman. Heck for the longest time they were so messed up. THey finally deserve to be on the top of the food chain for a while. It is a cycle many classes for amny different periods of time are at the top of the food chain in PvP and then a new class gets the title. Rifleman are there today may be goen tomorrow.


It hink rifleman are getting a lot of flak from peopel casue of hte rifleman/cm combo that I do feel that everyone and their brother is today. It isn't rifleman's fault, similar situation backinthe day with the pistoleer w B h eye shot thing, COmbat Medics are right now making PvP not fun for most people especially with all the spider poison out there now.


Anyway I wanted to give love to RIfleman cause they need it.


And as far as this topic goes rumor was the rifle from teh new dungeon was blast damage but got changed cause they realzied then turrets and At-st would be even more useless than they already are



In game name
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Master Bounty Hunter
Gunslinger
Blademaster
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Whoever said winning isn't everything probably lost

If you want something done right do it yourself
CairnTrenor
Sun Mar 28, 2004 4:53 pm
#43



Mr_Plow182 wrote:
I guess I fail to see the issue here. I've been a master rifleman for some time now, and yeah, it's a fantastic class. But, here's the deal, the only people that seem to want the nerf badly is the PvPers. Yeah, if I get caught out in the open with a TEF, I pull out my trusty jawa and start headhunting. But, when I'm hunting nightsisters and accidentally get the attention of a dozen of them with a strafe shot, I need my swordsman buddy to bail me out. There is a lot more to this game than PvP, and also, not everyone can afford or find these high damage weapons or 11 identical krayt tissues. Our high-end weapons are hard to come by, and difficult for a combat prof to afford.
In any case, I suggest everyone screaming about the new rifles and our being overpowered, start whining about your own classes. Ever wonder if your class is just not working properly, and ours is?





It's true that it's mostly the PvP'ers that want professions nerfed but it's only in PvP that 2 different professions get a chance to fight it out and compare their strenghts and weaknesses,no proffesion should be able to do everything in pve solo but I must say riflemen come prettty damn close compared to the other ranged proffesions.
Also it's only the T21 that requires 11 krayt tissues but you have to remember that's not your only high end weapon. Most other weapons require 1-6 tissues and thats pretty much as any other proffesion.

But this post was originally about the new berserker rifle will be blast damage, I personally don't believe these rumors much, but if they would happen to be true well then the devs have made another big screwup. And please don't bring up the argument that we should get our own proffesions fixed, well as an carbineer I can say that we just did got our profession fixed and we are probably working better than riflemen now, but still we are the underdogs in most cases to riflemen.



Cairn Trenor
Master Bounty Hunter
Master Carbineer
vonbraat
Sun Mar 28, 2004 7:51 pm
#44




gunner4life wrote:

too much power , dont be silly rifleman isn't overpowered . its those dastardly pistoleers brandishing their hand cannons , aka dx-2's that cause all the imbalance issues in the game.


oahep acto







hahahahahahahaha



and there was much rejoicing...
vonbraat
Sun Mar 28, 2004 8:00 pm
#45




DarthKirby001 wrote:

*looks over posts*


Soooooo....anyone else think the Berserker is a little much?








as a commando, i am not looking forward to this berserker. it will take away the last thing that commandos are good at = dealing blast damage. we just cant compete with the dps of rifleman. NO one can argue that this would be a slap in the face to commandos who are already gimped.

i am a former MRM and i think that putting a 3 sec speed cap and changing the jawa ion rifle to electricity damage would put it in line with other profs while still keeping its functionality.

some people believe this berserker rifle is just a gift to riflemen to lessen the blow of a massive nerf bat. i dont know if that is true or not, the state of the game letter didnt really mention a rifleman nerf from what i saw, but who knows?



and there was much rejoicing...
vonbraat
Sun Mar 28, 2004 8:06 pm
#46




BaronJedi wrote:

Nerf rifleman? Sure...make all professions suck equally. I mean seriously...some people are just delusional if they think that nerfing Rifleman will fix PvP in any way.

Seriously, these nerf herders are just bitter. Bitter that Rifleman is one of the only combat professions that actually has a way of getting around overpowered aspects of the game such as armor, heals, and buffs (including BE foods).





you are unbalanced because you can fire specials at the same speed cap every other prof is limited to, with weapons 3x as powerful



and there was much rejoicing...
LLJK_Griz
Sun Mar 28, 2004 8:21 pm
#47






vonbraat wrote:


as a commando, i am not looking forward to this berserker. it will take away the last thing that commandos are good at = dealing blast damage. we just cant compete with the dps of rifleman. NO one can argue that this would be a slap in the face to commandos who are already gimped.





You obviously missed the part where NO ONE HAS CONFIRMED DAMAGE TYPE OR STATS ON THE BERSERKER RIFLE and THE ONLY REASON ANYONE THINKS IT'S BLAST DAMAGE IS BECAUSE SOME IDIOT MADE IT UP AND OTHER IDIOTS KEEP REPEATING IT.



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vonbraat
Sun Mar 28, 2004 8:23 pm
#48

OMGWTFCAPSLOCKBROKESOMEONEPLZHELP



and there was much rejoicing...
PsychoticChipmunk
Sun Mar 28, 2004 8:48 pm
#49






CairnTrenor wrote:

well as an carbineer I can say that we just did got our profession fixed and we are probably working better than riflemen now, but still we are the underdogs in most cases to riflemen.




You forgot to add the rest of that statement, here let me help out.


When the rifleman is wearing armor that resists everything I throw at him/her to an insane extent, is buffed enough that the piddly damage that does get through is easily stimmed away after(s)heis able to stand back up, and(s)he has enough mind thanks to buffs, food, and/or spice to fire specials with total disregard to the negative factor that specials are meant to hold.


There you go. If I were to duel a carbineer without buffs and he were to not have buffs the fight would be pretty much evenly matched. I'd like to say that I would win more then I loose but that is a bit of a biased view However that is a very unlikely scenario thanks to the way PvP has become recently. Buffs are not a bonus to your character they are a necessity...how is that right? They made it so that everything has a pro and a cost rather then a pro and a con. Armor is also pretty fubar in my opinion but that is the basis for another rant.



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BaronJedi
Sun Mar 28, 2004 11:37 pm
#50






vonbraat wrote:






BaronJedi wrote:


Nerf rifleman? Sure...make all professions suck equally. I mean seriously...some people are just delusional if they think that nerfing Rifleman will fix PvP in any way.

Seriously, these nerf herders are just bitter. Bitter that Rifleman is one of the only combat professions that actually has a way of getting around overpowered aspects of the game such as armor, heals, and buffs (including BE foods).







you are unbalanced because you can fire specials at the same speed cap every other prof is limited to, with weapons 3x as powerful





There is way more to balance than just damage and speed. The Jawa is in no way 3x as powerful as a pistol accept it does stun damage (really more of an armor issue).


The only thing I think is truly unbalanced is rifle accuracy at close range. And while moving at close range.

Message Edited by BaronJedi on 03-28-2004 10:53 PM




Draxx Py're | Master Rifleman | Master Squad Leader

)D(ark )F(orce )R(ising
Fight-
Mon Mar 29, 2004 5:53 am
#51

"i am a former MRM and i think that putting a 3 sec speed cap and changing the jawa ion rifle to electricity damage would put it in line with other profs while still keeping its functionality."


- now that. my friends is a brave man


Suggesting exactly how to fix an overpowered class on thier own forum is something to behold. I agree. the damage types need to be addressed and the firing speed and accuracy of a "Rifle" class need to be lower. I think rifleman should own anything at range. Because brawler classes can pretty much tickle them at close range, but omg who would want to actually put strategy into pvp? wow.





---------------------------------------------
Fight-
corbantis stacker

BaronJedi
Mon Mar 29, 2004 9:35 am
#52

Being brave has nothing to do with it. A 3 second cap would be wrong. Especially if damage wasn't compensated. And why change the Jawa's damage type? You seriously want composite armor to have no weaknesses?




Draxx Py're | Master Rifleman | Master Squad Leader

)D(ark )F(orce )R(ising
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