Rifleman Archive

Thread: Hitting from 90m *update* 95m

drewpace
Tue May 24, 2005 5:13 pm
#27

Duh! You're using the whistle nerf darts instead of the normal suction cup ones.




Nawara Ven
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UBARRABU
Cango
Tue May 24, 2005 7:43 pm
#28

Im not calling you a liar, but your post is more or less useless. Your basically saying

"Im doing, somehting, with a thing, to increase my range to 95m. That is all"



_______
Cagno Kyraic
Teräs Käsi Master
Mythor
Tue May 24, 2005 9:03 pm
#29

You're using a Proton Rifle.
Proton Rifles have a range of 65m and an AoE.

So you're not using a Rifleman weapon and you're counting the AoE effect which is apparently not meant to be on the gun anyway?
DARTHBAYLOR
Wed May 25, 2005 1:03 am
#30

Can we get an answer on this fellas , before the !!omgwtfelevendyl337pwndjoo!! boys see it an start screaming nerf on our ranged abilities.............




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TheJawaJubbo
Wed May 25, 2005 5:10 am
#31

there used to be an attachment to weapons that increased range. i remember having them once and increasing from 65m to about 75m. never found them since tho



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Nnekk
Wed May 25, 2005 1:07 pm
#32

I know how he does it. He prays to the "Range" fairy and she lets him shoot in her from 95M. I think it's mostly cause his breath stanks and she doesn't want him any closer than that.



Dev's: Can we get the SEA mods that do not work replaced with mods that do? Also, while you're at it, make sure to update the loot table by deleting mods for SEA's that are no longer applicable. Thanks.


KittenofDestiny
Thu May 26, 2005 12:48 am
#33

I know how this works ..


You can now slice weapons to add range to them



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PyscoJuggalo
Thu May 26, 2005 12:49 am
#34






KittenofDestiny wrote:
I know how this works ..


You can now slice weapons to add range to them




For serious?



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CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
Ackehece
Thu May 26, 2005 12:56 am
#35






PyscoJuggalo wrote:





KittenofDestiny wrote:
I know how this works ..


You can now slice weapons to add range to them




For serious?




AFAIK - no




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EnderUK
Thu May 26, 2005 3:59 am
#36

bah you may be able to hit at 80+ jeff but you can't do any damn damage with it And techniquly your still only hitting a target at 85m with two +10m arms. Anyone remember CMs hitting area posions at 80m? There's the clue folks, sorry to spoil your fun jeff


Nisdin you got it right you just now have to go to the right forums and fine out what weapon he's using.





I too use to have a fancy sig, then it got pwned - Kenney Ender
Ezyc_Darkrift
Thu May 26, 2005 5:26 am
#37

<3 Kenney.


Man soon all of ONE will have more than 65 range and im gonna die on a regular basis But I completely refuse to attach one of those rusty twigs to my body. I'd rather get pwnd 20 times over.



Xarin Darkrift


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SkintCorp
Thu May 26, 2005 6:08 am
#38



Ezyc_Darkrift wrote:
<3 Kenney.
Man soon all of ONE will have more than 65 range and im gonna die on a regular basis But I completely refuse to attach one of those rusty twigs to my body. I'd rather get pwnd 20 times over.





Amen brother



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KittenofDestiny
Thu May 26, 2005 6:13 am
#39



Ackehece wrote:


PyscoJuggalo wrote:


KittenofDestiny wrote:
I know how this works ..


You can now slice weapons to add range to them


For serious?


AFAIK - no






YES you can ... I'm 100% on this ...

I have a master smuggler and have done two slices on weapons with the message...

"You have increased the range on this weapon by 10%"


This is how you get extra distance.... with a carbine which usually hits at 35m ... i can fire at 50m...


Same for rifles... above the target you still see "out of range" but you can still hit the target.


Thanks
K.



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