Rifleman Archive
Thread: TKM vs Rifleman
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InfidiMihi
Wed Jul 28, 2004 1:21 pm
#27
most of the great pvp players I know are Rifleman. I, myself, am a tkm, and I will assure you it is people that do not know how to use their rifle that lose to a tkm. Also, it has a lot to do with your template and food. For instance, you must have melee mitigations. Also, have your armor sliced to 80-90 kinetic. Eat thatkillo and 2 canapes, 2 brandy. Now find a friendly tkm, and ask him to duel you, dont hit him back. After his dizzy/kd fails, he will probably try to us lunge, but well dizzy wont stick so thats useless. Next he will probably try head hit a few times - but even with no mind buffs, he will find that after armor and mitigations, you will regenerate faster than he hurts you, unless has has a wicked vk - something with well over 200 max damage. If he does, get mind buffs and try again. Eventually he will discover it to be useless, and switch to uhit3. That will hurt you, but with full buffs armor and mitigations, it wont be much and it should take him a few minutes to incap you. If you, with your rifle, cannot bring his mind down faster then that then do this:
Drop rifle. Cancel your account. Uninstal swg. Throw away your computer. You are doomed to be a noob for the rest of your sad life.
crazymaesey
Wed Jul 28, 2004 2:21 pm
#28
Boberino wrote:
This is what I do to incap TKM in duels.
Take some canape, because if I'm fighting for more than 10 minutes, I'm screwed.
Take some Neutron Pixie. (if I am not buffed)
Take out my 215-502 damage T-21.
Start at no less than 30 meters away.
Start duel, take a few shots with my T-21, and the duels over.
I've beaten countless TKM this way.(Buffed or unbuffed, it doesn't matter to me)
How will this ever ever work? I cant see this working anywhere. The TKM would have to have no armor on, unbuffed, no ranged mitgation, and stand at a conveinet distance for accurracy... Im Master Rifles and believe me, that dont work like you say
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