Rifleman Archive
Thread: Does anything affect Rifleman in Pub 7?
Grend_Sekha
Fri Feb 27, 2004 2:59 am
#15
I actually wouldn't mind getting a PM with those changes as well from anyone who received it already.
Deepcore
Fri Feb 27, 2004 3:44 am
#16
If anyone could PM thoses changes i'd really appreciate it ... Thanks
Faikk
Fri Feb 27, 2004 7:53 am
#19
Hehe, quite an underground following, could i get the pm too please?
shadowlith
Fri Feb 27, 2004 9:04 am
#20
PsychoticChipmunk wrote:
They basically just said what the changes might be in publish 8, 2 of which are no true shocker and the other has been argued against on this board for quite some time so I doubt if these findings are 100% accurate.
Huh? Which has been argued against forever? If you mean the speed cap, thats the one I'd be betting most on to get pushed through, simply because it also relates to bringing Pistol and Carbine up to strength.
Anyway, PM's going out now, sorry for the delay. Take these as you will, I'm just tellin you what we read.
Waste93
Fri Feb 27, 2004 2:32 pm
#22
Found the following on the updated Publish notes.
"Rifleman Made vehicles, droids and turrets immune to the stun effect of strafe shot. (Correspondent Issue)"
Maybe I'm off. But when did StrafeShot have a stun effect?
UroliDashai
Sat Feb 28, 2004 4:11 am
#23
If you don't mind could you add me to the mailing list too?
Owen-Lars
Sat Feb 28, 2004 4:35 am
#24
Thanks for the pm shadowlith.
Holy **edit** how can they be serious about these changes!!!!! I seriously hope some of our non-AOE shots get a massive damage increase then.
This is bad, real bad