Rifleman Archive

Thread: Final data on the T21

Rcuhljr
Thu Aug 21, 2003 5:17 pm
#14

LOL when the board went down I expected it to come back up with post replaced with "Just kidding! its light armor piercing 40-150 speed 10!"



~~~~~
Ghobri Felkar - Rifleman [2,0,0,1] Chef [shelved until fixed] CH [What do you do when you have scout exp coming out of orifices?] - Lowca
Jimy Euringer -ID/Musician/Dancer -Bloodfin
Atekazza - Planned CH/smuggler
Rebu'Nam Teel - planned Master Architect Master WS Master Merchant
AldeonAvardulin
Thu Aug 21, 2003 5:22 pm
#15

I still think they should have decreased the HAM costs :/ 8-10 shots and your done for.



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LordZeta
Thu Aug 21, 2003 5:30 pm
#16

Heavy?? I really dont understand this. Someone please explain. Why would a rifle have Heavy?? It should be light ... medium at the most.
HairdressingRebel
Thu Aug 21, 2003 5:30 pm
#17






AldeonAvardulin wrote:
I still think they should have decreased the HAM costs :/ 8-10 shots and your done for.





Ah mebbe so but at least now your spending the HAM for a somewhat decent attack as opposed to the last proposal where you woulda been spending the HAM for a sub-par attack.



Besides i don't mind draining all my HAM to MS2 at-st's hehe





_________________________________________________
Warrant Officer II Whampyri - Wookiee Master Commando.
Slave to the Flamethrower.
Kaadara, Naboo, Lowca.
Inflicting bad hair days on imperials everywhere.

SilverLobo
Thu Aug 21, 2003 5:31 pm
#18

Going by the last 2 changes it looks like the pre patch T21's will be a very valued item.
Seflyn
Thu Aug 21, 2003 5:31 pm
#19






LordZeta wrote:
Heavy?? I really dont understand this. Someone please explain. Why would a rifle have Heavy?? It should be light ... medium at the most.




Why should it be the same AP as a carbine or pistol?. Have you seen it? It's almost as big as my character.



_________________________________________________________
Seflyn - ?? - ?? - Chimaera.
Seflyn - Master Rifleman - Master Surgeon - Tarquinas.
The lies of SOE: http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=222831
HairdressingRebel
Thu Aug 21, 2003 5:32 pm
#20






LordZeta wrote:
Heavy?? I really dont understand this. Someone please explain. Why would a rifle have Heavy?? It should be light ... medium at the most.





'cos its a massive slow armor piercing elephant gun.






_________________________________________________
Warrant Officer II Whampyri - Wookiee Master Commando.
Slave to the Flamethrower.
Kaadara, Naboo, Lowca.
Inflicting bad hair days on imperials everywhere.

LordZeta
Thu Aug 21, 2003 5:33 pm
#21

And does 375 dmg?? I really dont understand.
HairdressingRebel
Thu Aug 21, 2003 5:34 pm
#22






LordZeta wrote:
And does 375 dmg?? I really dont understand.




Did we not talk slow enough ?




_________________________________________________
Warrant Officer II Whampyri - Wookiee Master Commando.
Slave to the Flamethrower.
Kaadara, Naboo, Lowca.
Inflicting bad hair days on imperials everywhere.

LordZeta
Thu Aug 21, 2003 5:36 pm
#23

Can someone please "Do the math" and figure the DPS on a player with no armor (best case senario).

Seflyn
Thu Aug 21, 2003 5:39 pm
#24

As I understand it APis buggedon people wearing no armour, it does no extra damage.


I think the DPS is still lower than a Scatter pistol, so that BH spamming eye shot will be hurting you more.




_________________________________________________________
Seflyn - ?? - ?? - Chimaera.
Seflyn - Master Rifleman - Master Surgeon - Tarquinas.
The lies of SOE: http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=222831
LordZeta
Thu Aug 21, 2003 5:46 pm
#25

Okay, if thats the way its going to stay then I say great. I am just worried about going into PvP and getting one shot killed by a rifle man. As I understood it: 375 *1.75 (for no armor) =~650 x 3 (riflemen has a shoot that does triple dmg?) = 1950 *.25 for PvP modifier =~490. Do I have this even close? Does the special shot do even more than 3x dmg?
Rcuhljr
Thu Aug 21, 2003 5:48 pm
#26






LordZeta wrote:
Okay, if thats the way its going to stay then I say great. I am just worried about going into PvP and getting one shot killed by a rifle man. As I understood it: 375 *1.75 (for no armor) =~650 x 3 (riflemen has a shoot that does triple dmg?) = 1950 *.25 for PvP modifier =~490. Do I have this even close? Does the special shot do even more than 3x dmg?



Yeah if a rifleman could do what he was supposed to it would be unfair.



~~~~~
Ghobri Felkar - Rifleman [2,0,0,1] Chef [shelved until fixed] CH [What do you do when you have scout exp coming out of orifices?] - Lowca
Jimy Euringer -ID/Musician/Dancer -Bloodfin
Atekazza - Planned CH/smuggler
Rebu'Nam Teel - planned Master Architect Master WS Master Merchant
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