Rifleman Archive

Thread: Ok, ok, ok fine.

Sotaudi
Mon Mar 22, 2004 5:38 pm
#14






Oasa wrote:

So..... my post got closed, and locked.


So..... my post wasn't contructive.


Let me see if I can make it nicer.



I was recently ravaged by a rifleman, and was considering how to beat them. There, at the moment are not very many possibilities. I do the food, buff, etc thing, and still, the jawa ion rifle comes through, everytime. No matter the range, if they are armored, or buffed. They eat food/drink and can easily pop off many shots, without considerable drain to their mind, as they can stand very far back, and if needed kite. So I was wondering, if you, the riflemen, can think of a way to beat... yourselves (if you weren't riflemen). The only way I can see is for you to have a your own army of them trailing you. I really don't see a DOWNSIDE to being a rifleman, other than the fact the grind to become one is slow, stupid, and borish. You have excellent damage, several damage types, good defense mods, and have long range. The only reason I'm not one, is that I really don't like ranged weapons, so I was wondering if you could think of anyway to beat yourselves. I am a Master Fencer/Master TKA/Master Brawler/Novice Medic


I use COB, and I am still hit 90% of the time. I know its not broken, because I tanked the Ackley for my group in the Geo caves. So any suggestions? I don't see many weaknesses.


Thx







The problem here is not Rifleman nor the profession you are playing The problem is the decisions you are making and the fact that you want the game mechanics to adapt to your decisions rather than you having to adapt to the game mechanics.


You have chosen to do a profession mix that has a max range of 20m, and even then, only two attacks that have even that range. Fine. If that is the skill set you want to have, there is nothing wrong with it, until you decide to attack someone who has 3 times your range and can run just as fast as you can. You have chosen to have a weakness against ranged attacks. You cannot expect the game to adapt to that choice and allow you to fight well at 64m. If you want to fight at ranges greater than 20m, then choose a ranged profession, or accept that starting battles thatare beyond your max range are probably suicide.


That means that, rather than running 44m through a hail of whithering fire to get into range, sometimes you are better off running 3m the other direction out of the range of your attacker where neither of you can hit the other. Now, move away and around and find an approach that keeps a broken line of sight (buildings or blockingterrain features) until you can get within your optimal range and his weakest.


Yes, 64m across an open field is a serious advantage for a rifleman. On the other hand, deep in side a base where options to run as well as ranges are limited, you have a distinct advantage. Accept that this is the choice you made.


Once you get within range, use your other advantages. Use state changes to dizzy, blind, or stun your opponent. Use posture changes to prevent him from running. If you KD him while he is dizzy, his DPS drops to 0 and damage done to him is doubled until he can get up. All the while, you have to-hit bonus against him while you are in range. Yes, Rifleman has high ranged defenses, and even+40 melee defense. On the other hand, the melee defense only mitigates some of the now fixed melee to-hit bonus, so now if you are in range, you are almost guaranteed to hit a rifleman. And Rifleman has some of the lowest defense to state changes in the game. So you have a good chance of sticking all of the state change attacks you have.


The bottom line is that, as a Rifleman, Ilike the strength of this profession, so I acceptthe fact that melee characters have a close range advantage. Thus,I avoid letting people get within melee range on me. But alsorecognizing this weakness, I chose to go with Master Swordsman/Master Brawler to supplement my skills to deal with my short range weakensses. Thus, my motto is, "Coherent light from a distance or the 'Hammer of Death' up close: your choice." You chose a different path, and that is your choice. But live with the fact that range is your greatest weakness, and you have chosen to not supplement your skill set with a ranged profession to overcome that weakness. Use your strengths, avoid your weaknesses, and accept that not all battles can be won no matter what your build. Sometimes, disengaging and coming at it a different way is your only option.


Message Edited by Sotaudi on 03-26-2004 05:27 PM



Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



Yachew
Mon Mar 22, 2004 11:33 pm
#15

Ok I'm not even a rifleman but you complain bout how the stun goes through your precious armor? Wana play my wook commando? Didn't think so



-Yachew
-Corbantis
-Master Gunfighter/Master Smuggler
Just gimme a tell in-game if you need anything sliced
kpr
Tue Mar 23, 2004 2:45 am
#16

wow you just said u can beat a normal rifleman by putting him on his butt.


now with buffs, this is not the prob with the class but with the buffs and armor thats going around.


A rifleman without buffs and good armor isnt that hard to beat (ive been killed seveal times like this?)


If they tone down buffs and armor then the other classes wouldnt **edit** so much about pvp. 90% is pretty rediculous.





Nevek
Master Rifleman(retired)
Master Marksman(retired)
Master Creature Handler(retired)
Master TKA (retired)
Master Squad Leader(retired)
Master Commando(retired)
Master Medic(retired)
Master Doctor(retired)
Master Swordsman(retired)
master lightsaber/master enhancer/healer4/4/0/0
MrFunSocks
Tue Mar 23, 2004 1:39 pm
#17

Riflemen fellers, you guys are missing the problem with balancing your class. It's not defenses, oh no no. I'm a MRM, and a MBH on seperate servers. Rifle defense is easy to bypass, there's no KD resistances, you can get 'em on their ass easy. No, the problem is the offense. I fought a rifleman/CM with my BH a fair amount, he'd poison me, or try his rifle, I'd get in there within 1-2 shots, and have him KD/dizzied, wail on him. BUT, thenI fought a rifleman rifleman, a guy who had the bestest T21 money can buy, and all that jazz. Perfect accuracy, and 3 headshots, I was dead. Even if I had been mind buffed,it wouldn't have been enough time for me to get him down. This was at near point-blank range mind you. So c'mon guys, admit we're horrendously overpowered, and move on...



I like cheese.
Oasa
Thu Mar 25, 2004 8:40 pm
#18


I DO know how to PvP. I use tactics, I improvise, but when I'm against a TKM, and a BH, fully armored, AND doing well against them its great. I would probably win. But I was doing something just like that a few days ago, and low and behold, an unbuffed, un-ANYTHING'd rifleman with a jawa that wasn't even GOOD (I did a few tests with a few riflemen friends) took me down in less than 10 seconds. 64m away... didn't see it coming. I know 10 seconds seems like a lot NOW, but witha TKM and BH on you, and while in PvP, its nothing. You're panicing and fumbling and trying to burst, COB, change armor, pop food etc.


I know not to stay in the open, and I try my very hardest not to. I am in Theed (for the only reason that there are no imps anywhere else really, except bestine, but there are 20+ against my 3-5) and when my teammate is being attacked, I'm not going to just stand there, or run away. Problem is you have such range.. theres so many of you.... and any jawa is good enough to take me down with some HS3.... I burst, you burst.... I run out of ur 64m range, you burst, I burst, you're in range now. It's hopeless. I want to thank those of you who gave me good advice, and actually gave me reasonable answers. Those of you who flamed, and flamed badly, I laugh with great amusement at you. You're silly, and need to use a dictionary. Or spell check? Do they have that? They should add it. Whoever it was who wrote something about riflemen killing you slowly... you.... well... you might want to try buying weapons, instead of using the ones looted off meatlumps. AT LEAST use the bazaar. I mean, my god, what are you using to kill people with? A REALLY LONG, POINTY STICK?




--Proud Defender of Logic and Reasoning Everywhere.--
Zeenk
Thu Mar 25, 2004 9:19 pm
#19

Heh, no kidding...


/wink /wink /nudge /nuge


/say no more /say no more





Zëënk R¤düxŠ
• One Really **edit**ed Up Rodian •Proud Sponsor of the Jedi Swim Team
Zeenk
Thu Mar 25, 2004 9:20 pm
#20






Gaiden133 wrote:
There are many ways to beat us, But I really don't like to say of them as well, it's not good to spread ideas on how to bring your class down. I can go down to a certain class in 2-3 hits, just to let you know, and I would be on muon, 2 BE Brandies, Mind buff, Musician buff, full doc buffs, the works. It doesn't take someone very long to know how to beat another class, just basically takes experience and well in my opponent's case, a very nice weapon.





Heh, no kidding...


/wink /wink /nudge /nuge


/say no more /say no more







Zëënk R¤düxŠ
• One Really **edit**ed Up Rodian •Proud Sponsor of the Jedi Swim Team
taloncard
Thu Mar 25, 2004 10:41 pm
#21

#1 some classes are useless against other classes
#2 you need to learn to overcome #1

Personally I am a CH/Rifleman/pistoleer.

CH=useless for PvP
I finsihed up rifleman for PvP (was just 2/0/0/0)
found most meele players could take me out when they got close
Took back Pistoleer for the KD.

Slap meele Player down, get distance, go back to rifle.

See it's called adapt/improvise/overcome


Oh ya 1 more thing, you are all brawler classes right? seems to me their wouldn't be much ranged defense there, maybe a little character balanceing in in order.

Message Edited by taloncard on 03-26-2004 12:43 AM




Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


PyscoJuggalo
Thu Mar 25, 2004 11:19 pm
#22




Wait forgot your the pure meleer, umm you wonder why people who stand 50m away from you can beat you who needs to be 20m or closer.

Message Edited by PyscoJuggalo on 03-26-2004 01:55 AM



I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
Issik
Thu Mar 25, 2004 11:48 pm
#23

As many people have stated, Riflemen have next to no state defense. Dizzy or KD, we'll go down. We get +20 dizzy, no KD defense, I think. You stun us, or DPS = 50%. Intimidate ain't that big a deal, as our secondary defenses don't seem to be working.


The key to beating a rifler is KD em. Plain and simple.


Also, a Rifler in melee range is a dead rifler. A melee at rifle range is a dead Meleer. So simple, but everyone whines. If I get close to a Melee class, be it TKM, Fencer, whatever, I'm dead. If I keep them at range, I'm gonna win.





Khyras
CANCELLED. Last day Dec 5th.
Retired Bounty Hunting Hawtness

"Don't think, just shut-up and listen" -Wookash

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Oasa
Fri Mar 26, 2004 5:25 pm
#24






PyscoJuggalo wrote:




Wait forgot your the pure meleer, umm you wonder why people who stand 50m away from you can beat you who needs to be 20m or closer.





Wait... forgot your head harness and mood enhancing pills. umm you wonder why people stand 50m away from you... its cuz they don't like you. I think is said i appreciated the people who were constructive over the people who told me something that was bashing me as if i'm stupid? my god.


Issik (SP? sry) thanks for your help, and thanks for that other guy (sry again heh... no good with names) with the humorous /wink /wink from monty python


For some reason, the way you put it issik, it just made more sense to me? maybe im slow? maybe im stubborn. anyway im off for a night of pvp.. lets see how many of you riflemen i can beat up and btw... i have almost the cap of ranged D, but you're right, i do need more... considering dropping some TKM.. we'll see

Message Edited by Oasa on 03-26-2004 04:28 PM



--Proud Defender of Logic and Reasoning Everywhere.--
MoridinTheSick
Fri Mar 26, 2004 5:43 pm
#25

Lets see..


how about kd/dizzy or poison them



thats what kills everyone else and it works on us, just prey they are not a rifleman doctor like me
Issik
Fri Mar 26, 2004 10:39 pm
#26






MoridinTheSick wrote:

Lets see..


how about kd/dizzy or poison them



thats what kills everyone else and it works on us, just prey they are not a rifleman doctor like me







Heh, the only time a CM beat me was when it was too laggy to cure poison. Other than that, I'm about 6 or 7-0, most coming during raids. Must suck:


You poison Target,
Poison goes away.
Headshot2, Headshot2, Headshot2, Sniper Shot.




Khyras
CANCELLED. Last day Dec 5th.
Retired Bounty Hunting Hawtness

"Don't think, just shut-up and listen" -Wookash

Contact info
Myspace
MSN: [email protected] (send me a MSG and tell me who you are or I won't add you.)
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