Rifleman Archive

Thread: Dodge This

Eaca
Tue Feb 24, 2004 7:03 pm
#14

No slice, honestly wasn't going to get it sliced (well unless the devs let smugglers slice for accuracy...) Going to get an accuraccy powerup for it, I think 32 ideal 16 max is possible, gonna have to check tho...

Its not a "general use" rifle, its a "fire off Flushing 2 at a big crowd or Flushing 1 at a single enemy once or twice to get stun to stick, then switch over to high damage guns and give them hell" rifle.

Message Edited by Eaca on 02-24-2004 08:05 PM

Eaca
Wed Feb 25, 2004 12:26 am
#15

I was just thinking... A gun like this might actually be good for grinding to master. Maybe not experimented for accuracy quite this much, but if it did more damage and had say +90 accuracy it would be great for those first few trees while working on getting accuracy up...
Decease
Wed Feb 25, 2004 4:41 am
#16









Message Edited by Decease on 02-25-2004 01:44 AM



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Strategy - Rifleman/Fencer
Madison - Smuggler/Tailor
Goon Squad
KardenTyrell
Wed Feb 25, 2004 6:24 am
#17

Deceaseyummy rifle....mmMMmmmm




- "TK-231 reporting in" -
[|Arresting hawtpants members for a living|]
Eaca
Wed Feb 25, 2004 10:09 am
#18

Wow, I gotta get me one of those... that would power up to what, +160 ideal?
RevRush
Wed Feb 25, 2004 4:22 pm
#19


That's awesome, Decease. I've gotta get to that Lab and kill some insects, and the Geonosians are vulnerable to acid .



"Of all the things I've lost in life, I miss my Mind the most."--Rifleman Motto
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