Rifleman Archive
Thread: State of the Riflebeings Bi-Weekly Address (#2 April 14 2005)
Ok, so the bug is the failure of the /taunt then.
Roscannon wrote:
It is directly related to damage because of the Hatred system that is currently on TC. Hate boils down to a MOB will attack whatever damages it the most. The devs have recently put in a Hate draw to medics healing other players damaging the MOB. I have seen this work with a medic healing my noob toon, however I have not tested this yet with my Master Rifleman toon.
The_Great_Destroyer wrote:
Acke, something you might want to get on your list is that if weapons remain certed at a combat level and not actual skill boxes, then a Rifleman will be grinding almost exclusively with an E11 Rifle at level 21 (or 22, can't remember) until they get the Beam Rifle at CL 30 (yes, it currently gives Rifle xp, but this could be a bug. Who knows?) It's an awful long time at the same DPS though.
OK, here's the update with the new patch. Beam, Lightning and Proton (still given out by the froggies as rifles) all have appropriate non-rifle skill prereqs in SL, BH and Commando. Here's the current rifle availability chart (with * indicating kinetic damage, and () indicating skill/race prereqs)
Lvl 10: SG-82, Recon Bowcaster* (Rifles 4, Wookiee)
Lvl 14: Spraystick
Lvl 22: E11
Lvl 30: Massassi
Lvl 40: Tusken*, Berserker*, Tenloss DXR-6b
Lvl 50: Jawa Ion, LD-1*, Explosive Shell Sniper*
Lvl 54: T-21 (Master Rifle), Adv. Laser (Master Rifle), Assault Bowcaster (Master Rifle, Wookiee)
Issues:
1. Massassi is a gateway weapon? I thougth it was supposed to be a rare antique? In any event, many rifepeople are going to be unhappy about essentially being forced to use a gun they don't like. (I don't mind it myself, but I know the majority are not fans...)
2. Loooong way from 14 to 40 to get another Kinetic weapon.
Recommendation to address BOTH 1 and 2: move Tusken Rifle down to lvl 30, especially since Berserker is available with Kinetic damage at 40.
3. LD-1 and ESSR have essentially same stats on froggy: both are kinetic, unrestricted lvl 50 weapons. Adv. Laser and T-21 also have eseentially same stats (in fact identical, atm): both are energy, Master Rifle restricted. So essentially, the difference is just the look? Silliness. Thereshould be a Master-level kinetic rifle.
Recommendation to address 3: move Adv. Laser to Lvl 50 unrestricted, and move up either LD-1 or ESSR to Master Rifle.
That's just off the top of my head. Any other concerns?
Message Edited by KundoJet on 04-16-2005 09:54 AM
KundoJet wrote:
3. LD-1 and ESSR have essentially same stats on froggy: both are kinetic, unrestricted lvl 50 weapons. Adv. Laser and T-21 also have eseentially same stats (in fact identical, atm): both are energy, Master Rifle restricted. So essentially, the difference is just the look? Silliness. Thereshould be a Master-level kinetic rifle.
Recommendation to address 3: move Adv. Laser to Lvl 50 unrestricted, and move up either LD-1 or ESSR to Master Rifle.
Great idea ![]()
I logged onto TC4 Bria and looked at some of the converted stats. I have some very nice T21s that under the current system have about 530 damage unpupped. Under the new conversion they were over 1000 damage. The ones available from the frogs only had mid-800s damage. Perhaps the differences will become apparent when we see crafted items.
HeadRoll wrote:
What do you mean, Bi Weekly address?
The CU is less then 3 weeks away.