Rifleman Archive
Thread: Perhaps we aren't more powerful, just SMARTER...
Tell that to EVERY SINGLE RIFLEMAN I HAVE EVER FACED (no exaggeration, all riflemen I've faced were the same). They actually RUSH at me, spamming HS3 or Adv. Strafe, while I miss every single shot I throw at them.
Yettii_TUS wrote:
I think all the idiots calling for us to be nerfed are missing the point of our profession... Patience, stealth and smarts. We can't go in blasting like some of the other ranged guys and gals, we need to calculate what buffs and food to eat for which battles. And because so many things are energy resistant we need to draw from a few different weapons to be truly effective.
So the next moron who yells NERF THE RIFLEMEN just remember that they are probably about as smart as a rock. Just HS3 the **edit** and move on.
Being in a profession that forces you to use tactics has it's perks....
zaztekxeroz wrote:
http://www.angelfire.com/cantina/sgpics/rifleman.JPG
good evidence in your picture -not-... i would like to point out that the targets were intimidated which changes the situation drastically
i think an armor change is more necessary then any other change (maybe a buff nerf as well) if all the armors as i said in my earlier post had 3/5 of the major damage types and lower in other areas then mutliple armors would be worn - not just composite. tactics would change. targets would vary the game dynamic would be much changed. Give each profession a weapon that works better then anyone elses vs a type of armor would be a good thing as well...
the old Rock Paper Scissors model which promotes game play and fairness for combat balance
putting a helmet on your nugget prevents 500-900 damage hits. plus the mind pool in pub8 will be removed as a unique damage type and advantage for BH and rifles.
zaztekxeroz wrote:
i've seen advanced strafes for 900 damage, and HS3s for 500 damage.
500 damage a second to an unhealable pool in pvp is just too much. especially when the rifleman is running away from you at 10m.
500 damage a second to an unhealable pool in pvp is just too much. especially when the rifleman is running away from you at 10m.
http://www.smrcenter.com/members/look/bunny.jpg
that is all
EvilSpectre wrote:
Quote:i've seen advanced strafes for 900 damage, and HS3s for 500 damage.
500 damage a second to an unhealable pool in pvp is just too much. especially when the rifleman is running away from you at 10m.
http://www.smrcenter.com/members/look/bunny.jpg
that is all