Rifleman Archive

Thread: Best Templet for Rifleman

daetalus
Sun Sep 05, 2004 6:47 pm
#14

Master Rifleman/TKM/Pikeman Defensive Tech IV is good for jus about any situation. Jus stack dizzy/kd, then kite and Headshot3, works well in pvp if you can stick the dizzy/kd



Imea Eliod
Master Doctor/Master Rifleman
Master Ponderer
Legoril
Mon Sep 06, 2004 5:22 am
#15

Like someone above said, there is no 'BEST', it all depends on who you play with, what you use rifleman for, and also how you play it with your other skills.


Because of my situation, and my PA, who usually only PvP, I am MRifleman, Doc 4340, CM 0400....this gives you decent doc buffs, disease heal, which is very important in pvp now adays..(mostly cause those 4404 cm 3000 doc rifmelan can't heal it), as well as mind heal for others in my group..along with rifleman.


This template takes an offensive stance over defense (no defense stacking to rely on). So you could die faster then others, but you still have key abilities for group pvp, AoE disease and poison heals, as well as mind heals.


Denmark`~of Radiant
CaanonWeathers
Mon Sep 06, 2004 5:38 am
#16

Thats a good template, but I was under the impression mind heals without the effectivness trees were pretty lacks.. Like 300-600 averagish opposed to 1000+ 4/0/0/0 or Master. With the addition of mind wounds this would be a tough one for people that aren't human with tricked out mind stats and seems like it would be more beneficial to invest in the rest of Doctor.



---------------------------------------------------------------------------------------------------------------------

Petra Zorski - Starsider
Cecelie - Kettemoor

MadDog98
Mon Sep 06, 2004 9:26 am
#17

Master Rifleman/Master Swordsman with Pistoleer 0/0/4/0 (Status Defense Mods), Marksman 4/4/0/4 (Suppression Fire 1 & Alertness +10), and Scout 1/0/0/0 (hill climbing). I've found that this build is a phanominal tank build for not having ANY medic skills. Also expcept for the abosolute toughest of Mobs and NPCs you can handle anything in the game solo. Bunkers are not a problem, Geo Lab except for the ackley is soloable, The Warren too easy, Weapons Developement Facility on Naboo poses a nice challenge solo with the Dark Stormtroopers wielding stun batons now, but with stun armor doable. I haven't tried the Death Watch Bunker yet so don't know how the build will fare there. Same with the Corvette with this build. As for PvP its a decent build, you can target 1 pool exclusively (heh, Mind Devastator Build) and with CoB to up counter attack and Intimedate 1 you can hold your own against almost any proffession. WIth Food and Spice really the only things I fear in PvP events now isa Jedi at close range or a%&$# MCM and his/her mind poison when my resist buffs have gone out.


Mad-Dog Indacrib

founder of MD Industries Combat Supply (Shadowfire) Elysium Fields, Naboo

Your Armor, Spice, and Weapon Power Up supplier



Mad-Dog Indacrib
FS Master Rifleman/Master Swordsman (retired Master Armorsmith)
Shakuhachi Cheriblosum
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mafiree
Mon Sep 06, 2004 6:16 pm
#18

i love rifles/TKA


youhave enough sp left to dabble in sum stuff too



Golfballer
Sunrunner Riflemen/TKM (nOOb)

Vileakaomei Eclipse Swordsmen/Doctor (ECHO)
Atmosk Jedi ????? (ECHO)
xxProzenxx
Mon Sep 06, 2004 8:15 pm
#19

Master Rifleman

3040 Doctor

4004 Combat Medic


You have the ability to throw 600+ tick poisons... cure all states - poisons/fire Very good for pvp imho. I could kill almost anyone 1v1 on my server



Tassadar- / Prozen / Xavius Cloud
WharryBite
Tue Sep 07, 2004 8:15 am
#20

I wouldn't want to PvP without 3000 Doc.

I'm master rifles/master Doc and one on one with anyone on the server (bar maybe the exceptional weapon posse 2000 max T21's etc), I can certainly hold my own.

Took 2 TKM's at the same time last night. Dizzy/KD spammers get well annoyed if you can just keep healing.



ITS FINE LEARN 2 PLY
dsaviri
Tue Sep 07, 2004 11:50 am
#21






CaanonWeathers wrote:


The template I'd recommend.. if you want to be uber leet solo-er or a tank for your group and keep rifleman would be Rifleman / Fencer 4/4/4/0 / TKA 4/3/0/4 / and Pistol Tech IV. The state defense, cant remember right off hand, are sick. Solo or grouped you're going to be one tough mother to drop.


Hope this helps!





+120 Defense vs. KD


+95 Defense vs. Dizzy


+100 Defense vs. Posture Change Down


+100 Defense vs. Blind


heh. Knew that right off the top of my head too >P



Tarisa Destalv


Rebel Squadrons






Yssa Embries
Alliance Operative and Lowcore PvPer
"Was it a dream where you see yourself in, sort of, Sun God robes, on a pyramid, with a thousand naked women screaming and throwing little pickles at you?"


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