Rifleman Archive
Thread: Wouldn't it be nice if.....
CyrusJ wrote:Exactlty, it's star wars. How many times in Star Wars did unarmed charicters defeat armed ones? Never. Teris Kahzi was a street fighter style fighting game that failed in the game market. They should have just buried it. If they want to follow starwars then when you get disarmed you put your hands up.
Again, you mention unarmed. No, no unarmed can beat an armed person. Let me ask you this; have you ever seen a Teräs Käsi in a Star Wars movie? No, so you don't know how they would fight.
The Teräs Käsi aren't your unarmed fighters, which my post above pointed out. Now, I've never played Masters of Teräs Käsi, I don't expect I ever will. I play Star Wars Galaxies, where they have "dug up" the Teräs Käsi and added it to the game, as a mystical fighter, that draws power from within.
I am one of those Teräs Käsi, and in Star Wars Galaxies is my story.
I just thought of that. now, applaud my genius.
CyrusJ wrote:Ok, So you have a class in the game that "draws his power from within" fine. He draws so much power that he can solo an entire town of storm troopers. It's so amazing that 50% of the players in the game are "Drawing there power from within." I wonder why George Lucas never showed that in his movies? Oh, thats right because it's EU. But shouldn't EU take a back seat to things actully in the movies like blaster battles. How about this nerf TK, nerf all brawler skills cause you don't take a knife to a gun fight. A fight between a brawler and a marksman should play out like indiana jones Vs. that Berber with the 4 foot scimitar in Raiders. Point is TKM is not SWG. It's not continuity. And it along with a couple other things is destroying the Star Wars feel to this game. I want to play a Star Wars MMORPG not another EQ. And I'm sorry if you have a TKM. It's not your fault but if it makes the game a more enjoyable SWG experiance for everyone else than i'm sorry I vote that your skills got to go. That's all I got to say 'bout that. Nothin personal just the way I feel.
No offense taken, and nothing personal, but I disagree with you, this is the way I feel.
I've never said that the Teräs Käsi should be powerful enough to solo an entire town full of Stormtroopers, but I think that they should be able to dodge whatever is fired at them. I never said they we're the most powerful profession, or that we aught to be.
Yes, 50% of the players can choose to become one of the Teräs Käsi if they wanted to, that's the way the game was built. This isn't real life, Indiana Jones was based on real life. This is a life where there are aliens, where there are mystical beings that draw on a "Force" and do amazing things. A life where there are people that travel to different planets, and where there are all kinds of odd creatures.
This is Star Wars, anything can happen.
Now, I personally have never seen a Particle Beam Cannon, nor a Flamethrower in the movies. So, would your statement quoted above be to nerf the Commando, too? I've never seen anyone throw a trap at a creature, or build a camp in the movies. Should Ranger be nerfed, too? What about Armorsmiths, I never saw anyone make armor in the movies.
This game is built on the movies, but it's also built on the EU.
Message Edited by MujtahiD on 04-24-2005 10:46 PM
Message Edited by MujtahiD on 04-24-2005 10:47 PM
maxtheusher wrote:
WE WERE OLDER, THEN WE WOULDNT HAVE TO WAIT SO LONNNNG.
I just thought of that. now, applaud my genius.
/applaud
was thinking the same thing. ![]()
I think whats actually in the movie needs to take prioityor EUwhen a contridiction comes up.
It's not really a contradiction. That's a movie, this is a game. Weaponsmiths augment the diversity of playstyles in this game, and are a necessary addition. Does this contradict the movies as well? The actors in the movies all used weapons. Was there a sequel dedicated to the weaponsmiths who made them? I mean, the weapons had to have come from somewhere, right? Therefore just because something is not included in the movie, doesnt mean it cannot be included in the game so long as it is done tastefully and is in line with the overall story, thus sporting variety in playstyle.
A contradiction would be making Han Solo the Image Designing trainer.
TKM was created because of the popularity of street fighter style games at the time. So one was made in the intial thought processfor the screen play of star wars as the primary combat weapon in the SWG and the other was made by some out of work game designer to make money and cash in on the fade video game at the time. STAR WARS Vs. MONEY WARS? But it's in the game now.
So the fact that Teras Kasi is in the game is what makes the company money? So all those folks who purchased the game knew what TKA was, despite the entire concept being absent in the movie? And if this is indeed what is generating cash for the company, then woulditnot be foolish for them to remove it? The makers of Star Wars themselves didnt make the movie solely to make the world a better place, or they would have broadcasted it for free instead of charging for tickets.
If there is no infringement of contract on behalf of the creators of this game, then that would pretty much mean that they havent taken a step which is deemed so 'Un-Starwarsy' that it simply must be eradicated.
I mean you no offense, since you're a fellow smuggler and a gamer like myself. Merely voicing my opinion just like you, and i'd like all brawlerprofessions to remain in-game despite the fact that i'm contemplating between Pistoleer and Commando. ![]()
CyrusJ wrote:
THE DEVS CUT HP OF EVERYTHING WAY DOWN BUT BUMPED UP OFFENSE.I MEAN THATS HOW IT IS IN REAL LIFE. WEAPONS ARE EXTREMLY DEADLY AND EVEN THE BEST BALISTIC ARMOR CAN ONLY TAKE 5 HITS FROM A 7.62. SO MAKE NPC'S IN THE GAME WEAKER HP WISE BUT STRONGER OFFENSE WISE.