Rifleman Archive
Thread: Show off your rifle....
RogueWatchman
Sat Jul 09, 2005 10:34 pm
#14
http://www.imagedump.com/index.cgi?pick=get&tp=277341
Message Edited by RogueWatchman on 07-09-2005 10:35 PM
Lord-R
Sat Jul 09, 2005 10:47 pm
#15
RogueWatchman wrote:
http://www.imagedump.com/index.cgi?pick=get&tp=277341
Message Edited by RogueWatchman on 07-09-2005 10:35 PM
why would you want a level 4 speed slice with a speed pup on a 95!!! sac weapon? you can even use that for more than 7shoots before your out of action. or do you alternate range/placed shoot? if so how long can you keep that up till your out of action?
rodav
Sat Jul 09, 2005 11:06 pm
#16
My wife's one:
dam: 481-1161
speed: 2.68
SAC: 82
base DPS: 306 dam/s
unsliced
Pedman
Sun Jul 10, 2005 10:01 am
#17
http://www.imagedump.com/index.cgi?pick=get&tp=277534Theres mine...I know high SAC but i really cant tell to much differance with food and buffs.
JeffIncredible
Sun Jul 10, 2005 12:10 pm
#18
Unsliced
http://www.imagedump.com/index.cgi?pick=get&tp=277359&poll_id=0&warned=y
I have a ALR with slightly better damage, but a sac of 93.
Combine this with a speed buff and bam. Ranged shot is a must.
Demio_Olaron
Sun Jul 10, 2005 10:11 pm
#19
"[N*W]Electroshock Therapy"
***Special Note***: This item will not decay from use or death.
Customization: 100%
Enhanced Damage: 4%
Critical Hit Chance: 5%
Damage
Base Type: Energy
Attack Speed: 2.75
Damage: 485-1144
Elemental Type: Electricity
Elemental Damage: 40
Accuracy Bonus: 21
Wound: 33.35%
Estimated Base DPS: 310.9/sec
Other Stats:
Range: 0-65m
Special Attack Cost:82
I love this toy ^^
***Special Note***: This item will not decay from use or death.
Customization: 100%
Enhanced Damage: 4%
Critical Hit Chance: 5%
Damage
Base Type: Energy
Attack Speed: 2.75
Damage: 485-1144
Elemental Type: Electricity
Elemental Damage: 40
Accuracy Bonus: 21
Wound: 33.35%
Estimated Base DPS: 310.9/sec
Other Stats:
Range: 0-65m
Special Attack Cost:82
I love this toy ^^
RogueWatchman
Mon Jul 11, 2005 12:20 am
#20
I stack food buffs w/ spice and I usually dont have a issue w/ my action. I use it exclusively to hunt Jedi so I need to hit them as fast as possable before they can A) hide B) Heal so it works out in the end 
twiafu
Mon Jul 11, 2005 3:55 pm
#21
My two are;
Trando: http://home.nc.rr.com/twiafu/Trando.jpg
T21: http://home.nc.rr.com/twiafu/T21.jpg
Both un-pup'd
I get the T21 to 598 Mod DPS w/pup
Message Edited by twiafu on 07-13-2005 12:36 AM
xDiggerx
Tue Jul 12, 2005 12:44 am
#22
To me you really need your rifle to be 82 SAC (or close) to make it really valuable. Sure, you can use a SAC pup, but that means you CAN'T then use a Speed or Damage pup....which to me decreases the value.
I have a 82 SAC (capped) ALR which is also capped on damage at 1,183 (cap is 1,184 but if you cap it with a slice it will only hit 1,183 and give you the message you capped it). So, I start with 82 SAC and 1,183 max damage and then I either damage pup for long drawn out fighting (krayts) or speed pup for quick hitting action (pvp, ranged on range npc's, etc..).
ALR - 82 SAC - 1,183 Max Dam with a +34.11% Damage Pup
ALR - 82 SAC - 1,183 Max Dam with a +34.11% Speed Pup
As for someones concern with accuracy. Get yourself some Crispic (+40 ranged accuracy) and counter any negative impact of pups on accuracy. Your going up against a Defender? Then to me speed is what you want and use food to counter the accuracy over and above Crispic. You can take Deuterium Pyro for a ranged accuracy bonus of over +200......which will counter those nasty defenders. Granted it is a short term bonus....but how many jedi fights really last that long??
Nakahs
Tue Jul 12, 2005 4:27 am
#23
mine T21 is all the same as ures ... 82 SAC over 1100 max dam speed under 2.4 and base dps about 340 unpupped. The prob for me is all our high end weps are the same now there is nearly no difference anymore. No more uberweps No more dots only everyone is having the same stick in his hand and noone would see the difference when someone changes with another one ...maybe the sac and the choose of which pup but thats it.
i find that kinda boring *flame* *complain*... also there is really no new good weapon for a MRMbut the trando one. And the fact that the Adv Laser is,cause of scope and Acc Mod even better than a Master Prof Wep makes me sick.
Well hf anyway with this show its all the same anyway.
TIEpilot2
Tue Jul 12, 2005 6:20 pm
#24
That's a pretty good rifle. my T21 is nowhere near as good as that heh.
Meta-
Tue Jul 12, 2005 8:02 pm
#25
I use a T21 as well, w/ a max dmg of 1251 ...bh underhand shot and a quick adv. sniper shot does like 3k dmg lol