Rifleman Archive

Thread: imp. vs reb. sniper though?

weaselwarrior
Fri Nov 07, 2003 1:52 pm
#14

yes some sort of concealment is needed, and the other professions need to **edit** and realize that we are the easiest things to kill, and they only complain cause they want us to stay that way. Our guns are nerfed, our dot is crap, we do more dmg to our mind than the enemy mind in pvp, we miss often, and we have no way to hide like a real sniper, we are sitting ducks, that often travel with large pets, that are often killed, the only profession that has it worst than us is squad leader.


as soon as i hit master, i quit, im gonna become a teras kasa master, at least then i can do cool moves, and spin around like a fairy.





________________________________________________________
Shimer - KOTOR - Flying Monkey Octopus «««««

I got soul but i'm not a soldier



SaladinVizier
Sat Nov 08, 2003 12:49 am
#15

an idea that i dont know if it has been brought up at all would be to add the camo thing or whatever not to concealment 4 or sniping 4 but to master. right there that eliminates dabbling. but personally i could care less about hiding althought it would be very cool. somethin though that i feel should be added is range. or atleast fix the range. the purpose of a rifle is to shoot farther and more accurately. but a pistol shoots as far and more accurately than us. i say that in the rifleman tree there should be range modifiers such as when you hit 2222 in rifleman you get a total of +5m to range. then at 3333 you get another +5 and at 4444 you get another +5 and then another 5 at master. this would increase our range to 84m. but heres another thing. they should lower our damage output at that higher range. so at max range of 84m if we do strafe2 we shoot for 1000 but they get hit for 250, they move to 74m they get hit for 500, then theyre in range of they're weapon and at our ideal range. or better yet make a special shot lets say at sniper where sniper shot is actually a long range shot that we can use from a extended distance.
jedideaton
Sat Nov 08, 2003 1:08 pm
#16

how about we just be realistic and be able to shoot from 100m



Terribliz Ni'Chep

You can run, but you'll only die tired.

zeh Horny Twi'lek
Master Sharpshooter, Master TKA, Master Brawler
Former Master Scout, Former Master Marksman, Former Bounty Hunter, Former Master Medic, Former Master Dancer, Former Master Entertainer
Master Sergeant in the Imperial Army
Co-leader of the Imperial Strike Force

SaladinVizier
Sat Nov 08, 2003 1:28 pm
#17

lol realistic doesnt mean a thing to SWG. otherwise at master rifleman we'd have a headshot4 that instantly incapped and db'd the target from 100m+
HARP00N
Sat Nov 08, 2003 5:57 pm
#18

and people wouldn't be able to consistently shoot you in the eye with a pistol



anyways if we had higher max range than other people we would be extremely overpowered because we could kite other ranged classes indefinately


SaladinVizier
Sun Nov 09, 2003 8:07 pm
#19

they could solve that by decreasing our accuracy to the extreme while moving. makin us miss everytime


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