Rifleman Archive
Thread: TIPS for New PVP rifleman
HarlequinMK19 wrote:Dodge Food? Riflemen do not benefit from the Dodge skill mod. Now unless the Food (Air Cake I think) somehow allows us to have (and use) Dodge, then there is no reason to eat Dodge food. Synthsteak, Ahrisa, and some of the other choices (Foods that protect against KD and enhance accuracy) seem to be much better choices for the PvPing Rifleman. I may be wrong on the Dodge thing though, so if someone knows to the contrary...correct me.
The dodge foods are supposed to work not by increasing the dodge skill, but as an additional skill.
In theory if you'd eaten some air cake the system would do the following checks:
Ranged/melee defence against attacker's accuracy
Dodge food check
Secondry defence check - dodge/counterattack/block
Armor
Synthsteak
In theory at least it should work, but I don't think the combat spam marks the effects as a dodge, just a miss so its difficult to verify.
Aye, I can confirm that dodge food works for all professions. Dodge food used to only work with fencers and pistoleers and it made the "unhittable" (>100% dodge) templates even more unhittable. So, in order to balance combat a little bit the devs capped defenses, removed COB and dodge foods from affecting the dodge mod and gave them a separate, similar mod. So, now any profession can benefit from dodge food, with the effect of it making you much harder to hit with your combat spam showing a lot more "misses you". I personally believe the best food in the game is pikatta pie. I equip a stun baton, start up COB,and eat a pikatta pie (52% dodge) and watch a riflemen with a jawa or t21 equipped miss 5 out of 6 and start to kite away, then equip Ithe krayt dxr6. Lol, good times. This game's all about who is more prepared, knows their food, knows their weapons/armor, and knows their opponent.
DomMantell wrote:
The dodge foods are supposed to work not by increasing the dodge skill, but as an additional skill.
HarlequinMK19 wrote:
Dodge Food? Riflemen do not benefit from the Dodge skill mod. Now unless the Food (Air Cake I think) somehow allows us to have (and use) Dodge, then there is no reason to eat Dodge food. Synthsteak, Ahrisa, and some of the other choices (Foods that protect against KD and enhance accuracy) seem to be much better choices for the PvPing Rifleman. I may be wrong on the Dodge thing though, so if someone knows to the contrary...correct me.
In theory if you'd eaten some air cake the system would do the following checks:
Ranged/melee defence against attacker's accuracy
Dodge food check
Secondry defence check - dodge/counterattack/block
Armor
Synthsteak
In theory at least it should work, but I don't think the combat spam marks the effects as a dodge, just a miss so its difficult to verify.
I think this post about dodge will help.
Grahd_Plats wrote:
Can anyone else confirm this? Dodge food making a rifleman be missed more often? Like he said I always thought Dodge only worked when holding a pistol or one-hand weapon.
OditeFosore wrote:
Aye, I can confirm that dodge food works for all professions. Dodge food used to only work with fencers and pistoleers and it made the "unhittable" (>100% dodge) templates even more unhittable. So, in order to balance combat a little bit the devs capped defenses, removed COB and dodge foods from affecting the dodge mod and gave them a separate, similar mod. So, now any profession can benefit from dodge food, with the effect of it making you much harder to hit with your combat spam showing a lot more "misses you". I personally believe the best food in the game is pikatta pie. I equip a stun baton, start up COB,and eat a pikatta pie (52% dodge) and watch a riflemen with a jawa or t21 equipped miss 5 out of 6 and start to kite away, then equip Ithe krayt dxr6. Lol, good times. This game's all about who is more prepared, knows their food, knows their weapons/armor, and knows their opponent.
---snip---
The dodge bonus foods (Air Cake, Pikatta Pie, and Deneelian Fizz Pudding) are not actually giving a buff to the Dodge skill. What they do is add a bonus to the player's general defensive skills, which determines whether or not an attack hits at all.
These foods will not cause you to see "creature attacks you but you evade" in your combat spam. They should cause more attacks to miss you completely. If a hit occurs, then any evasion skills (dodge, counter, block) may trigger, but that is separate from the effect of the food.
Since the bonus is added to the defensive skills of the general to-hit formula, it benefits anyone being attacked, whether or not they have the dodge skill bonus gained in fencer and pistoleer.
The raw benefit you receive would depend on your existing defensive skills (melee/ranged defense, center of balance, etc) and the offensive skills of your attacker (weapon accuracy, bonus from posture, range modifier from weapon, etc). Someone with only 20 in defensive skills may see a large difference after eating a +20 Pikatta Pie. A master of an elite combat profession may see a smaller percentage increase in missed attacks since the Pie's +20 has a smaller contribution relative to their inherent defenses.
sciguyCO
Chef Correspondent
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Message Edited by OditeFosore on 09-17-2004 02:35 PM
g2chris wrote:A couple things to add:Suppression fire 1 is almost absolutely worthless even against non-defense stackers, i've tried it many times and it almost never changes posture. Also, PSG's only work against AP0 weapons, such as stun batons and geo blasters, NOT against jawas. So, if you have a pretty good jawa it's probably senseless to use a T21, unless of course you're gettin pwned by a jedi, hehe.
I dissagree about hte suppression fire comment. I almost ALWAYS get it to work on other ranged proffessions.
Message Edited by nexxx on 09-17-2004 06:19 PM
OditeFosore wrote:
Aye, I can confirm that dodge food works for all professions. Dodge food used to only work with fencers and pistoleers and it made the "unhittable" (>100% dodge) templates even more unhittable. So, in order to balance combat a little bit the devs capped defenses, removed COB and dodge foods from affecting the dodge mod and gave them a separate, similar mod. So, now any profession can benefit from dodge food, with the effect of it making you much harder to hit with your combat spam showing a lot more "misses you". I personally believe the best food in the game is pikatta pie. I equip a stun baton, start up COB,and eat a pikatta pie (52% dodge) and watch a riflemen with a jawa or t21 equipped miss 5 out of 6 and start to kite away, then equip Ithe krayt dxr6. Lol, good times. This game's all about who is more prepared, knows their food, knows their weapons/armor, and knows their opponent.
Can anyone else confirm this? Dodge food making a rifleman be missed more often? Like he said I always thought Dodge only worked when holding a pistol or one-hand weapon.
KayaStone wrote:
Whats the best way to take down heavy duty PVE? I went to the Geo caves last night and the dam Enhanced Kiwi killed me within 2 mins. I also had the same happen to me against the Kimo's.
/comfort
In the geo caves, use a disruptor for the acid damage -- I always have the best luck with those. Also, the geos are small enough that you can use strafeshot2 if you're careful (I've found that AoEs can be suicide in the DWB, Corvette, etc.), so if you're with a group that's not doing mind damage, you can use it with some caution. Also, someone else said (and I wasn't aware of this) thatthey've fixed the arm/leggings not working with armor, so you have to wear a full suit now -- so watch out for that. Oh, and in the geos watch out for stun damage.
I haven't been Kimo hunting in ages, but last time I did it I was unbuffed and unarmored. I got away with it 'cause I was in a large group. If you're trying to solo them, I don't have much advice, other than they're mean bastards and (IMO) more fun to gangrapein groups. ![]()
But the best way to take down heavy pve really depends on the group -- sometimes you're not with people that can hit mind and it's too dangerous to use AoEs, so you're really limited. Just know what everyone's abilities are; e.g. with a carbineer, land dizzy so he can KD. (But really, in this age, who can't do mind damage?)
Good luck!
Momoku wrote:
Another tip -- Under Options and keyboard you can make a key bind to /clearcombatQueue. This allows you to spam a command, then press this key to quickly clear them incase of trouble.
Good tip.