Rifleman Archive

Thread: Test Center Change! Looks good too.

GalacticDarkMaster
Tue Oct 21, 2003 3:27 pm
#14

Wow you suck if your still gettign owned by commandos. Well thats not true at master no one really owns me, on my server at least minus master creature handlers with their 2-3 pets then its a tough fight that I'll probably lose but oh well. Commandos are good but why are you lettign them get to 16m away from you, at 30 m I own um, and TKA masters too. But oh well dont learn tactics whine complain all you want, but I swear to god if you all get my SS2 nerfedI'm personally gunna hunt you down.
beamstalk
Thu Oct 23, 2003 3:22 am
#15

I just added up the ranged defense and melee defense for my template under the new test center mods.


I love this...


Ranged Defense - 196


Melee Defense - 184


KD Defense - 85





Kel-jun
Master Rifleman
Dark Blade - PA
Flurry
Thrawn caught his eye; and to Pellaeon's astonishment, the Grand Admiral smiled. "But," he whispered, "it was so artistically done."
PyscoJuggalo
Thu Oct 23, 2003 3:50 am
#16

Boys and girls we are now the most accurate rangedprofession in the game!!!!!!


We went from being dead last in accuracy to #1.




I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
Flaskicz
Thu Oct 23, 2003 4:04 am
#17

I PvP quite a lot. I dont have always doc/entertainer buffs on. There are only 4 things which can kill me.


1. Overconfidence - I have to get rid of this reason. This kills me everytime I let it affect me.


2. Zerg - I am usually trying toavoid greater groups of Imps/Rebs as they can swarm me easily and I am killing them from distance as they engage each other. To explain, I am Imp, and Imp groups brings too much attention of rebel swarm.


3. BH/CH - LLC is not a great threat when played wisely. I soloed 2 LLC BHs at once. But macro "/eyeshot /eyeshot /eyeshot /eyeshot /say I am teh winner" is still working well. Unfortunately for me. Fortunately for me, Ihave mind poisons to to aid me in my effort and as master CM my terrain negotiation is as master scout one, so they cant close me. 1on1 its 50to50 I will win if they are overts and prepared for me. Pets are problem, but can be handled with /warningshot. Mostly.


4. CM mind poison - I am not Doc, so I cant heal it. But quite rare reason, happened only twice to me.


Those are the reasons I mainly loose in PvP. Havent been killed by commando since they fix heavy weapons to not do melee dmg.




Lahvan Flaskicz, Eclipse
Master CM/ Rifleman


This is my rifle. I like her. If you dont, get out of my way.
vaalenko
Thu Oct 23, 2003 4:29 am
#18






beamstalk wrote:

I just added up the ranged defense and melee defense for my template under the new test center mods.


I love this...


Ranged Defense - 196


Melee Defense - 184


KD Defense - 85







They are prolly capped at 80-100 i think.



-------------------------------------------------------------------------------------
Vaaleria - Master Sharpshooter / Ranger
Vaalen Sinax - Master Weaponsmith / Merchant
Gorath Galaxy
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beamstalk
Thu Oct 23, 2003 5:58 am
#19








vaalenko wrote:


They are prolly capped at 80-100 i think.







Is accuracy capped? If not then why should defense be capped. The devs put the mods out there, I am just putting them together as I like with the points allotted to me. And as far as I know the way defense works is it subtracts from the opponents accuracy.




Kel-jun
Master Rifleman
Dark Blade - PA
Flurry
Thrawn caught his eye; and to Pellaeon's astonishment, the Grand Admiral smiled. "But," he whispered, "it was so artistically done."
beamstalk
Thu Oct 23, 2003 6:00 am
#20

Also, sorry for the double post, do you know this for sure, any tests or any posts saying anything about this? or is this just a guess? I am interested in finding out because if this is true I need to redo my template because I will have some useless mods otherwise.



Kel-jun
Master Rifleman
Dark Blade - PA
Flurry
Thrawn caught his eye; and to Pellaeon's astonishment, the Grand Admiral smiled. "But," he whispered, "it was so artistically done."
Bamoo
Thu Oct 23, 2003 6:30 am
#21

http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=737304



Riflemen got a lot of love so did carbineer and pistol. I hear commando and BH got some as well.




SWG Name : Bamoo Wooshee
Home Galaxy : Kettemoor
Home City : Vilas Stronghold
Colonel in the Rebel Army
Master Doctor/Master Riflemen
Force Sensitive Slot unlocked 12/7/03.
ParadigmaMike
Thu Oct 23, 2003 9:41 am
#22

On commandos the funny thing is that the buffs only get into the master box. Death to no-skill grenadeers.



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Master Rifleman, Master Entertainer, Medic
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