Rifleman Archive

Thread: Riflemen/Combat Medic PvP?

Fremen_Feyadkin
Tue Dec 07, 2004 2:23 pm
#14

This whole flopping fish thing keeps getting brought up and too much credit is given to KD/dizzy. Eat some +95 def vs KD shrooms and stay at a distance. /Burstrun, /applypoison, /applydisease, /applypoision, /applypoison,and /headshot3 until they go down. Mind poison A, B and Cs will stack with each other. Throw a poison C, disease C, poison B, poison A in that order. They will either be running away at top speed or incapped before they can stick a KD. Jedis and docs are the only ones that can successfully combat this combo.



Fremen - Dark Elder Jedi
Shisno - Imperial Smuggler
Remlic - Upcoming Armorsmith
Brainplay
Wed Dec 08, 2004 10:32 am
#15






Fremen_Feyadkin wrote:

This whole flopping fish thing keeps getting brought up and too much credit is given to KD/dizzy. Eat some +95 def vs KD shrooms and stay at a distance. /Burstrun, /applypoison, /applydisease, /applypoision, /applypoison,and /headshot3 until they go down. Mind poison A, B and Cs will stack with each other. Throw a poison C, disease C, poison B, poison A in that order. They will either be running away at top speed or incapped before they can stick a KD. Jedis and docs are the only ones that can successfully combat this combo.







The only problem is that everytime you throw any ranged medicine you are rooted for 4 seconds. That is set in stone although it may seem shorter or longerdepending on server and computer lag when you see the animation go off and there is nothing, I repeat, nothing that will keep you from being rooted. You can cross ALOT of territory in 4 seconds. Poison range also took a major nerf so even Master CM's have a very hard time getting poisons to reach beyond 60m. If they have doctor resist buffs and it bounces off its time to go full rifleman on them.


So far in most 1 vs. 1 PvP situations I get the option to toss only one poison if I want to be able to keep enough range between me and a stacker to be able to kite them effectively. Any more and they'll have enough range to spam their KD or posture down buttons till one lands. Since we have horrible defense against that you'll need to have some 99% thakitillo with you. Not 90%, not 95%, 99! I was taken down not too long ago even though I had some 93% thak in me.


A good note though, our headshot3 does compliment any MIND poison we manage to land. That can be devestating.






Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

scooter1300
Wed Dec 08, 2004 12:29 pm
#16

I was this template for months, stack mind poison then headshot. It's easy as pie.



Nunzio Azopi
Bunzio An'geles
scooter1300
Wed Dec 08, 2004 12:31 pm
#17






noobofthenight wrote:

im doing a rifleman/fencer template, so if they get too close i can whack em!






I was this too, infact one time i crashed to desktop in a 1 on 4 fight. When i got back ingame everyone was still shooting at me and i had taken 0 damage. Glad they didn't have any dots.



Nunzio Azopi
Bunzio An'geles
Regulation
Wed Dec 08, 2004 2:48 pm
#18


Rifleman/Combat Medic is very effective in pvp...unless under these conditions:


you are fighting against a doc/rifleman doc/swordsman ect ect


throwing a poison or diesease will make you vulnerable due to you being in a planted state as you are throwing...so being able to throw at 30 meters....means that you cant be attack by the time it takes you to attack (3 seconds to throw) and due to no defenses vs dizzy and knockdown...you will have to resort to knockdown food and damage reduce food (and dizzy food or drink (i dont use them)


you see people laugh at cms now...


if your good enough you will turn them laughs into oh crap he is gonna kill us


trust me i know...ive had 13 vs 1 battle...with me being the 1....poison and diesease is make to distract and weaken...while your able to attack...just like fire dots and poison diesease dots...


i make 484 effectiveness poison and it ticks for 868 damage a throw...diesease 222 effectiveness and it ticks for 444 tick...that with headshot is a hard combo...


versus doctors/rifleman you may have a hard time...plus the hybrid templates which i dont care about because im in a group pvp...(i play support role for my group members)


but with a good rifle (DXR6-B 755 dmg) (Jawa ion rifle 644dmg) (T21 754dmg) you can do some hurt with headshot3


also...if you can...get a dxr6 with a firedot on it


doesn't matter if its mind or if its health or action fire...just get one it will help out alot when you pvp


fire dots on tka's make it so you cant meditate (comes in handy when you poison/diesease a person)


due to how weak flurryshot2 is (most melee have alot of def vs dizzy) i hardly use flurry shot anymore because it is not effective


now on a rifleman/doctor you can use flurry2 with suppressionshot1 and make them kd themselves...a very nice technique if i say so myself...also...using flushingshot2 will make any melee to where they cannot burstrun towards you (again def vs stun can be high on melee characters so flushing shot may not work in this case)

Message Edited by Regulation on 12-08-2004 03:49 PM



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