Rifleman Archive

Thread: If we get the ability to change races, how many of you will...........

Ackehece
Fri Aug 26, 2005 7:46 am
#14

Did I miss something while I was out? As far as I know Lucasarts still does not like the idea of species and race changes....



"And these blast points, too accurate for Sandpeople. Only
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Ackehece - Eclipse | Tife - TestCenter




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Drythax
Fri Aug 26, 2005 2:00 pm
#15

They just need to add a bola-rifle with kinetic damage for bothans only. Then there will be balance.



«^Drythax_»
«^Jedi Padawan_»
«^BARK Knight_»
Mythor
Sat Aug 27, 2005 6:01 am
#16



Ackehece wrote:
Did I miss something while I was out? As far as I know Lucasarts still does not like the idea of species and race changes....




I wouldn't've thought they'd go for Blue Glowies talking to non-FS people either... I really wouldn't put anything past the developers at this point.
Bassnet13
Sat Aug 27, 2005 7:45 am
#17

Mmmm.... the perfect Bothan answer to those pesky wookiees and their species restricted antiques.

I like it. I like it a lot.



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PyscoJuggalo
Sat Aug 27, 2005 8:59 am
#18






Ackehece wrote:
Did I miss something while I was out? As far as I know Lucasarts still does not like the idea of species and race changes....






That's what BMF was talking about, the Dev's said they may give ID the ability to do it, but it would be really hard to do or have some sort of restrictions or the like.




And CPL as Psychotic said, do your dang job healer boy!


Message Edited by PyscoJuggalo on 08-27-2005 12:00 PM



I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
lNoDivisionl
Sat Aug 27, 2005 3:12 pm
#19






Bassnet13 wrote:
Mmmm.... the perfect Bothan answer to those pesky wookiees and their species restricted antiques.

I like it. I like it a lot.





No to alien rifleman supremacy ! Make the unfairly nerfed Berserker rifle a lvl 54 weapon !



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Ki'ezim Imperial Commando

"Definition: 'Love' is making a shot to the knees of a target 120 kilometers away using an Aratech sniper rifle with a tri-light scope." HK-47
Cpl_Fisher
Sat Aug 27, 2005 7:05 pm
#20






PyscoJuggalo wrote:






Ackehece wrote:
Did I miss something while I was out? As far as I know Lucasarts still does not like the idea of species and race changes....






That's what BMF was talking about, the Dev's said they may give ID the ability to do it, but it would be really hard to do or have some sort of restrictions or the like.




And CPL as Psychotic said, do your dang job healer boy!



Message Edited by PyscoJuggalo on 08-27-2005 12:00 PM





Sorry out of mind....


sound familer?


man I miss the sex drugs and rock and roll days





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"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
PyscoJuggalo
Sun Aug 28, 2005 9:10 am
#21






Cpl_Fisher wrote:





PyscoJuggalo wrote:






Ackehece wrote:
Did I miss something while I was out? As far as I know Lucasarts still does not like the idea of species and race changes....






That's what BMF was talking about, the Dev's said they may give ID the ability to do it, but it would be really hard to do or have some sort of restrictions or the like.




And CPL as Psychotic said, do your dang job healer boy!



Message Edited by PyscoJuggalo on 08-27-2005 12:00 PM





Sorry out of mind....


sound familer?


man I miss the sex drugs and rock and roll days








Yeah, they should atleast let dancers buff Accuracy and Musicians Buff defence........ Then they would be useful again and I could be a john again



I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
Tyrfing07
Sun Aug 28, 2005 10:51 am
#22

so if ID's get the ability to change your race do your natural bonuses change ex. does a bothan that now looks zabrak keep his rifleman qualities or does he get thezabrak skills. and do you think the imps will be able to tell the difference from a changedhuman from a born human



tyrfing
*JMI*

kradence
*JMI*
PyscoJuggalo
Sun Aug 28, 2005 1:43 pm
#23






Tyrfing07 wrote:
so if ID's get the ability to change your race do your natural bonuses change ex. does a bothan that now looks zabrak keep his rifleman qualities or does he get thezabrak skills. and do you think the imps will be able to tell the difference from a changedhuman from a born human





The main reason the Dev's are thinking about allowing the change is so that imperials who choose to be alien can switch to being a human, so I assume Imps would not have any negative penelties.



On the other stuff..... Don't know, they are only in the "We are thinking this over stage...." So nothing is garunteed or solid fact.





I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
Cpl_Fisher
Sun Aug 28, 2005 8:18 pm
#24

I think it would be cool though



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
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