Rifleman Archive
Thread: Ranged Arms and their Defense
Page 2 of 2
Gianthatr
Sat Jun 18, 2005 9:51 am
#14
So basically if your fighting someone with cyber arms in we should be using body shot?
Giant
Warmaker01
Sat Jun 18, 2005 10:31 pm
#15
I wonder why Cybernetics are made to be atrociously ugly in SWG, looking something out of a bad '50s Sci-Fi movie.
We see in every instance of Cybernetics in Star Wars, that they look very advanced. Anakin's mechanical forearm in Ep.II/III still looks mechanical, but not like a bunch of painted Legos. The shape of the Cybernetic still closely resembled a human's in form, if not appearance.
In Ep.V/VI, we see Luke receiving a Cybernetic forearm also. But Cybernetics had progressed so much that it has been given a surface that can be indistinguishable from normal skin.
In SWG... ugh...
I'm not using Cybernetics in SWG. They simply look awful. Who's idea was it to make it look like this? Who was the one that APPROVED it? Plus, they leave gaps in my defense.
We see in every instance of Cybernetics in Star Wars, that they look very advanced. Anakin's mechanical forearm in Ep.II/III still looks mechanical, but not like a bunch of painted Legos. The shape of the Cybernetic still closely resembled a human's in form, if not appearance.
In Ep.V/VI, we see Luke receiving a Cybernetic forearm also. But Cybernetics had progressed so much that it has been given a surface that can be indistinguishable from normal skin.
In SWG... ugh...
I'm not using Cybernetics in SWG. They simply look awful. Who's idea was it to make it look like this? Who was the one that APPROVED it? Plus, they leave gaps in my defense.
Warmaker01
Sat Jun 18, 2005 10:32 pm
#16
Ackehece wrote:
Gianthatr wrote:
So basically if your fighting someone with cyber arms in we should be using body shot?
Giant
yep ^_-also when cyber legs are in...use leg shot as that will always do a 100% damage to your target.
This is made worse by the fact that most attacks generally land on the body!
SpawnofHell
Sun Jun 19, 2005 6:26 am
#17
i have to say my armour tells me in pve most hits hit the legs the most im always repairing leg armour then chestplate but that cause its ubese and had the shoulders as well to cover then helmet bracers are hit very little in PvE but they are, i think mainly by NPC not mobs.
Warmaker01
Sun Jun 19, 2005 8:58 am
#18
SpawnofHell wrote:
i have to say my armour tells me in pve most hits hit the legs the most im always repairing leg armour then chestplate but that cause its ubese and had the shoulders as well to cover then helmet bracers are hit very little in PvE but they are, i think mainly by NPC not mobs.
I have't gone through Combat Logs to even notice where hits land on me.
The only thing I've seen is the Condition of my precious Stormtrooper Armor. My chestplate, helmet, and leggings decay RAPIDLY just from PVE alone. PVP? Haven't tried it these days to see how the decay goes. My bracers, boots, arm pieces, etc. last considerably long.
VTmoon
Sun Jun 19, 2005 9:33 am
#19
when wearing those arms you are nothin but support, so act like it, chill 82m back and go to down, I laugh my ass off 80m away hitting them with burst shot.
Skabik
Mon Jun 20, 2005 5:35 am
#21
I think they are ugly, and i'm a tad bit too vain for my own good... if we could just have the ability to color them like old composite armor.
Page 2 of 2