Rifleman Archive
Thread: *Everyone* has 40% stun armor and a 45% stun PSG these days....back to the T21?
Don't tell me you've mastered Rifleman in 20 hours withoutthe nice and cozy 300k of maxed combat experience from a previously mastered combat profession.
Without it, it takesquite some moretime especially for the few of us who did that at the time near the release when there were no armor, no buffs and just DLT20a or laser rifles.
Anyway,if you have to compare difficulties, at least compare them in relation to grinding professions from scratch and not when you still benefit from another mastered combat profession.
yea man, you tell em. i mastered my rifleman wearing clothing and using a DLT20a as well.
and the pistoleers, hell even carbineers back then were godlike in comparison. i remember geting killed in PvP geting hit for 1100 - 1200 points to my 700 point healthpoolwhile geting spammed with knockdownsby pistoleers that laughed at me. i cant believe how many times i have gotten tells about how much riflemen suck and i should drop it and get pistols or carbines.
see how things turn out ?
you got exactly what you deserved. and stop whining about mind dmg, publish 9 isnt that far away. you best learn how to use that rifle for something other besides mindshots and headshots or go back to your Pissed-o-leer or whatever other FTOM will become it or just cancel and quit already.
big things :
1) changing weapons in combat will cost you - on tcit takes 3secs to change weapon(it's put in combat que)during which you do not shoot at all. This means what you enter pvp with (unless it is absolutely the wrong weapon) better to stay with it then change it as in most cases 3 secs is enough to be incapped.
2) intimidate does not work with rifle and if it does it is bugged.
3) Shield Gens can be good against acid... have seen high 40's - they can shield even against the new lightsaber damage type at 40+ %
4) armor is most definitely changing now to allow more damage types to blow through(and no more 80% composite) as the devs have stated RIS is the best armor in the game (or will be) when the combat balance hits
5) changeing armor on the fly does not work anymore - each piece is put into the combat que (3 sec per piece) so if your enemy guess right about your vulnerability you will look like swiss cheese.
so all in all the T-21 (which will be slower) will still become the weapon of choice again for MRMin pvp
Just wanted to say THANK YOU.
Ackehece wrote:
big things :
1) changing weapons in combat will cost you - on tcit takes 3secs to change weapon(it's put in combat que)during which you do not shoot at all. This means what you enter pvp with (unless it is absolutely the wrong weapon) better to stay with it then change it as in most cases 3 secs is enough to be incapped.
2) intimidate does not work with rifle and if it does it is bugged.
3) Shield Gens can be good against acid... have seen high 40's - they can shield even against the new lightsaber damage type at 40+ %
4) armor is most definitely changing now to allow more damage types to blow through(and no more 80% composite) as the devs have stated RIS is the best armor in the game (or will be) when the combat balance hits
5) changeing armor on the fly does not work anymore - each piece is put into the combat que (3 sec per piece) so if your enemy guess right about your vulnerability you will look like swiss cheese.
so all in all the T-21 (which will be slower) will still become the weapon of choice again for MRMin pvp
Kail_Mooner wrote:
Without it, it takesquite some moretime especially for the few of us who did that at the time near the release when there were no armor, no buffs and just DLT20a or laser rifles.
LOL!!
Nobody is gonna quit over this changeexcept little whiners, andI doubt that this game will shut down anytime in the near future
Ackehece wrote:
big things :
1) changing weapons in combat will cost you - on tcit takes 3secs to change weapon(it's put in combat que)during which you do not shoot at all. This means what you enter pvp with (unless it is absolutely the wrong weapon) better to stay with it then change it as in most cases 3 secs is enough to be incapped.
2) intimidate does not work with rifle and if it does it is bugged.
3) Shield Gens can be good against acid... have seen high 40's - they can shield even against the new lightsaber damage type at 40+ %
4) armor is most definitely changing now to allow more damage types to blow through(and no more 80% composite) as the devs have stated RIS is the best armor in the game (or will be) when the combat balance hits
5) changeing armor on the fly does not work anymore - each piece is put into the combat que (3 sec per piece) so if your enemy guess right about your vulnerability you will look like swiss cheese.
so all in all the T-21 (which will be slower) will still become the weapon of choice again for MRMin pvp
2. Your WAY Wrong. Intimidate works with a rifle, carbine, pistol, a flute even..... A bug? Considering when you intimidate holding a weapon it has a specific and different character animation for it, I dont' think it's a bug.