Rifleman Archive
Thread: 3k+ damage is way too much for rifleman!
HagenMacDonald wrote:
that 3k dam is perfect.. WHY? you might ask.... BECAUSE ITS A **edit** ROCKET LAUNCHER!
sigh... I'm a sniper.. and that doesnot bend me out of shape one bit. Do you have any idea how screwed over the cammando's have been since day one.LOL I hope they run aorund for days just blasting the hell out fo everything... PLUS .. death to all at-st's will be coming!
Don't tell me you didn't see those sharks come out for blood when the t21 was "fixed"? They were nerf whiner numero uno. Commandos = enemy one as far as I am concerned from here on out. They were very muchsupporting the nerf to the t-21, the one and only prayer we had of being viable in PvP against anyone that has a brain in their head. Obviously you missed all this? heh.
Flyojumper wrote:
Aldeon, AP3 over AR0 is not supposed to do 75% extra damage but 95% extra damage as it's 1.25x.1.25x.1.25. In the same way, AP3 over AR1 is doing 56% extra damage and not 50%.
Well Ive never actually heard an official statement on it, whether its 1.25x1.25x.125 or, its adding it up. But yeah its going to be one shots on players.
Hehe, if you really want an official statement in order to believe me, here is an extract from the official "Armor guide" on this very site:
http://starwarsgalaxies.station.sony.com/content.jsp?page=Advanced%20Guide%20Armor%20Fundamentals
Armor Rating of None vs. Armor Piercing of Medium results in 25% more damage (200 x 1.25 = 250) and then another 25% more damage (250 x 1.25 = 312).
What really disturbed me at that link was "Since 11 points of damage made it through, the armor's current Condition drops to 8711 with the maximum Condition staying at 8722. "
God I get hit for 3k damage sometimes...