Rifleman Archive

Thread: IYO: Best profession to AUGMENT rifleman

DacianThrax
Wed Nov 26, 2003 8:30 pm
#14

Master Rifleman/Master Swordsman/Master Brawler/TKA 3/0/0/0 is pretty tasty. You don't have heals or pets to tank and to really shine you need a doctor friend to buff you. But all your high attacks can go after the mind pool. You are very effective in Range and Melee, and the Master Brawler defensive bonuses/Warcry2 is really nice.



Dacian Thrax
Raven's Fury

DiLune
Wed Nov 26, 2003 10:21 pm
#15

Marksman.
KardenTyrell
Thu Nov 27, 2003 3:25 am
#16

Im trying Rifleman/Ranger and Squadleader atm..how itll work out...Cu guys later about that =P



- "TK-231 reporting in" -
[|Arresting hawtpants members for a living|]
BountySeron
Thu Nov 27, 2003 3:42 am
#17






Saepiroth wrote:
I can't say anything more than zRhyno. (I'm master sharpshooter, 0112 TKA at the moment, hoping to master).





Funny, thats exactly the same as I am atm.



__________________________________________________
~ Krapeus Cray the Twi'lek ~
--Master Sharpshooter / Master Marksman / Teräs Käsi Master

~ Mikkeline Cray the Human ~
--Master Doctor / Master Dancer
Eoli
Thu Nov 27, 2003 4:51 am
#18

Best combo ever -


Master Rifle


Master 2H swords


Fencer 4/0/0/0


Medic 2/1/3/0


-Eoli Emnei

ZechtWisto
Thu Nov 27, 2003 5:18 am
#19

Right now im heading towards Master Rifleman/Master Ranger... and according to the skill planner that leaves me with 18 skill points left So i think i'll just try to take up a little pharmacology in the medic tree so i can use stim b's. If worse comes to worse i'll drop Ranger and get doctor.



cant stop
wont stop

DrFunkatron
MasterMollica
Thu Nov 27, 2003 8:20 pm
#20

Don't forget power boost from the meditation line. It is the only self mind buff out there that does not involve resources (in other words, it is free).



Imperial Force Healer
PsychoticChipmunk
Thu Nov 27, 2003 8:43 pm
#21

Well if I wasn't going to master politician I'd have this build to make myself a better killer. (Oh and politician is the best augmenter if you want to lead a town )


I'd go master marksman (the pistol line will help you lvl up rifleman and survive)
Master rifleman (of coruse)
Then go 0/0/04 TKA (this gets you the main bonuses to def, a mind attack, and you can lvl it up with your rifle so how cool is that?)


After that I have no idea what you should do since I always wanted to be a slicer so I"m semi roleplaying, go Ghent, with that. Although since you have the prereqs for it anyway with TKA and master mark you might want to do smuggler too so you can get the dirty fighting skills. Feign death has saved my ass too many times, and since I have free skill points for agood while if I drop some other skills I can sell FP and make some mula.Otherwise ranger sounds like a good plus.




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Barb-Wire
Fri Nov 28, 2003 9:36 am
#22

well i chose CH. under the new patch i will be able to tell my pets to perform their specials on command. i think that will pretty **edit** handy.



Created Account July 2003 - Canceled account Nov 2005. The NGE made me do it.
Barb Wire
Former Dark Force Wielder
Ex-Imperial Navy
KardenTyrell
Thu Dec 04, 2003 2:17 am
#23

squadleader is a pretty neat augment....since I keep my distance from the targets...can report and target for the group..with minimal risk of injury. I also have ranger tracking skills.....so whenever on a kraythunt I report locations of targets through system message, coordinate offence, remove certain stats when needed, rally up the group for def (in case some agros except krayt charge us) and use Steady aim for the first shot for the commandos to hit is spot on =].


for short..you can keep killing from a distance while helping your whole group coordinate in their offence and defence, btw I heard squadleader gets some loving in the near future....so it wont be as broken as it is now =p




- "TK-231 reporting in" -
[|Arresting hawtpants members for a living|]
jadegreif
Thu Dec 04, 2003 3:18 am
#24



ZechtWisto wrote:
Right now im heading towards Master Rifleman/Master Ranger... and according to the skill planner that leaves me with 18 skill points left So i think i'll just try to take up a little pharmacology in the medic tree so i can use stim b's. If worse comes to worse i'll drop Ranger and get doctor.



You can use Stim B's at Novice Medic. If you dont get at least Pharma III, you never be able to use Stim C's, and the the points are wasted. Rater put them in first aid for increased effeciency on healing.

Going for Master Ranger and Master Riflewoman as well on my Sunrunner girl.

The last points I put in Novice Medic, and Ranged Support I for /aim. Wouldn't want to go without it really, and Novice Medic with some good Stim B's (400+) is more then enough.




Tanja Jadepanther - Master CH, Master Bio Engineer - Lowca
Val'ry Azure - Master Commando, Master TKA - Wanderhome
Valenia - Sharpshooter (4/2/3/3), Ranger (4/2/4/3) - Sunrunner
Ryldbothanterrorist
Thu Dec 04, 2003 4:23 am
#25

Nothing kills the mind faster in pvp than Mind poision+mindshot2+spam the hell out of headshot2. (so pick up master combat medic to be truly hated)

Zeritul
Thu Dec 04, 2003 1:37 pm
#26

Master Ranger. You get ranged and melee defense, camo, creature to-hit bonuses, and terrain negotiation for a quick getaway(if you need too). Also, if youdon't have any medic skills(like me), you can throw up a high tech field base and sit in it to heal.


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