Rifleman Archive
Thread: Request for advice on limited advancement in Rifleman profession
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MSP0
Thu Dec 11, 2003 11:00 am
#14
1003 if you can manage it. MindShot2 is the most usefull ability for a starting rifleman. The support tree gives speed, and Dizzy. Against humanoid targets (NPC) dizzy is very powerful.
An alternative would be 1030. A pretty nasty AOE ability at the cost of speed.
Speed does make the heavier rifles very usable though.
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