Rifleman Archive

Thread: RIFLEMAN SPEED CAP 90>??

sydusockiki
Tue Sep 07, 2004 2:13 am
#1

i counted all the speeds and it appears to work out like this. cant be right... can it



SYDUS OCKIKI
~PROUD LEADER OF THE ALPHA SQUADRON~
~SYDERA OCKIKI~
"ASSASSIN OF THE IMPERIAL GUARD."

Amana
Tue Sep 07, 2004 4:23 am
#2

I don't know we should cap at +125 I think like all other abilities. But you never know maybe the devs secretly capped us to hinder us and make us a legit class.



______________________________________________________________________
Amana Wolf Master BE/Master Rifleman (server: radiant)
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sydusockiki
Tue Sep 07, 2004 4:46 am
#3

Well i was master once and didnt keep it long enough to notice. remastering now with some NICE rifles. being a former melee stacker ALL melee speeds are capped at 75, makes it kinda hard to use a damage sliced hammer at master without millions of creds to spare. i just find it odd that such a powerful prof reaches 90. since 100 speed you will shoot a 900 second rifle at cap. i gotta +5 speed bicept kickin around my house too. woot.



SYDUS OCKIKI
~PROUD LEADER OF THE ALPHA SQUADRON~
~SYDERA OCKIKI~
"ASSASSIN OF THE IMPERIAL GUARD."

Waste93
Tue Sep 07, 2004 6:15 pm
#4






sydusockiki wrote:

Well i was master once and didnt keep it long enough to notice. remastering now with some NICE rifles. being a former melee stacker ALL melee speeds are capped at 75,



TKA has +105 in their tree. So melee do get over +75 speed. Just not all of them.




Colonel Waste - The Wookiee Crusader
Bumuralas
Tue Sep 07, 2004 6:32 pm
#5

Just curious how can I get a rifle speed bost of +7??

Is it possible to alter the armor with an armor enhancement? Or are there other ways?

Regards



Tinar Samuras (Chimaera) Master Medic, Master Doc, Master Rifleman

Ealyn Herm (Bria) Novice Dancer (working on Master Musician, Master Dancer)
Waste93
Tue Sep 07, 2004 6:39 pm
#6






Bumuralas wrote:
Just curious how can I get a rifle speed bost of +7??

Is it possible to alter the armor with an armor enhancement? Or are there other ways?

Regards



Master Marksman will give you +5. You could also use Armor Attachments or Clothing Attachments.




Colonel Waste - The Wookiee Crusader
Sotaudi
Wed Sep 08, 2004 12:06 am
#7






sydusockiki wrote:

i counted all the speeds and it appears to work out like this. cant be right... can it







I have no idea what you are talking about here. A +90 speed mod (at Master Rifle with no extra enhancements) will fire Strafeshot2 (3.5x delay)with an 8.0 T21 at 2.8 seconds per shot. That is almost 3 times the speed cap. Firing Headshot3 (2.0x delay) with that same weapon will hit for 1.6 seconds per shot.


To speed cap with those two specials, you would need a2.9 speed weapon to cap with Strafeshot2, and a a 5.0 speed weapon to cap with Headshot3. Or you would need to take your speed mod to +97 with skill tapes to cap.


These are confirmed numbers, so I am not sure what you are talking about.




Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



Sotaudi
Wed Sep 08, 2004 12:32 am
#8






Amana wrote:

I don't know we should cap at +125 I think like all other abilities. But you never know maybe the devs secretly capped us to hinder us and make us a legit class.







Any speed over +100 is wasted speed for any profession. The speed mod is a percent reduction in the delay. So a +100 speed means you are reducing the cumulative delay (the weapons delay times the special delay modifier) by 100%. A 100% reduction in delay would result in no delay in firing. In otherwords, without thespeed cap,a +100 speed mod would allow you to fire any weapon in the game withany special in the gameat way faster than one shot per second. However, since the speed cap is 1 second per shot, you would hit the speed cap with all weapons and all specials with a +100 speed mod. And that is true of all professions. So the extra +25 modifier is nothing but fluff.


Even without that, there are other factors. We know that the maximum delay for a Riflespecial is 3.5x (Strafeshot2). Using a little basic algebra, you can rearrange the speed formula and determine that you can fire our slowest special (and therefore any special) at the speed cap with any weapon you are likely to use if you have a +97 speed mod. With that speed mod, you can fire Strafeshot2 at the speed cap with any weapon with a speed of 9.5 or less. And with rounding, you do not actually hit 1.1 seconds per shot until you get up to about a 10.0 speed weapon. Since the only weapons you will encounter with a speed of greater than 10 secondsare loot drops and, even then, they are usually not worth using, for all practical purposes, anything over +97 is wasted speed. Likewise, since most other professions have faster weapons than we do, they will speed cap before +97 in speed, so their point where additonal speed is wasted is even less than +97.





Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



mafiree
Wed Sep 08, 2004 12:35 am
#9

all speeds cap at 100



Golfballer
Sunrunner Riflemen/TKM (nOOb)

Vileakaomei Eclipse Swordsmen/Doctor (ECHO)
Atmosk Jedi ????? (ECHO)
Rikilii
Fri Sep 10, 2004 1:25 pm
#10






Waste93 wrote:





Bumuralas wrote:
Just curious how can I get a rifle speed bost of +7??

Is it possible to alter the armor with an armor enhancement? Or are there other ways?

Regards



Master Marksman will give you +5. You could also use Armor Attachments or Clothing Attachments.







Or FS ranged speed



---------------------------------------------------

Ahazi: Tekhap Ybrae--Former CM and Homeless Nublar Extraordinaire.

TC: Avaro Tribec--Co-founder of the TC-GCW, and Self Proclaimed Leader of the Imperial Legions
Rikilii
Fri Sep 10, 2004 1:27 pm
#11






Sotaudi wrote:





sydusockiki wrote:

i counted all the speeds and it appears to work out like this. cant be right... can it







I have no idea what you are talking about here. A +90 speed mod (at Master Rifle with no extra enhancements) will fire Strafeshot2 (3.5x delay)with an 8.0 T21 at 2.8 seconds per shot. That is almost 3 times the speed cap. Firing Headshot3 (2.0x delay) with that same weapon will hit for 1.6 seconds per shot.


To speed cap with those two specials, you would need a2.9 speed weapon to cap with Strafeshot2, and a a 5.0 speed weapon to cap with Headshot3. Or you would need to take your speed mod to +97 with skill tapes to cap.


These are confirmed numbers, so I am not sure what you are talking about.







This is the real problem with the speed formula. A riflemannearlytriple his DPS with just 7 extra speed points. Those same 7 points for any other profession will not have nearly the same effect.



---------------------------------------------------

Ahazi: Tekhap Ybrae--Former CM and Homeless Nublar Extraordinaire.

TC: Avaro Tribec--Co-founder of the TC-GCW, and Self Proclaimed Leader of the Imperial Legions
Joost1000
Sat Sep 11, 2004 9:34 am
#12






Rikilii wrote:





Waste93 wrote:





Bumuralas wrote:
Just curious how can I get a rifle speed bost of +7??

Is it possible to alter the armor with an armor enhancement? Or are there other ways?

Regards



Master Marksman will give you +5. You could also use Armor Attachments or Clothing Attachments.







Or FS ranged speed






FS ranged is broken at the moment
ken0bi17
Sat Sep 11, 2004 9:41 am
#13



Joost1000 wrote:


Rikilii wrote:


Waste93 wrote:


Bumuralas wrote:
Just curious how can I get a rifle speed bost of +7??

Is it possible to alter the armor with an armor enhancement? Or are there other ways?

Regards

Master Marksman will give you +5. You could also use Armor Attachments or Clothing Attachments.



Or FS ranged speed



FS ranged is broken at the moment




do you have a link to where it says this?



zaric kutray
disposable heroes
I walk the earth enshrouded in its darkness
eclipsing, i claim the flesh of man
ageless i remain, with vengeance on my breath
revolted by the meek

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