Rifleman Archive

Thread: Critique My Template

UWSkeletor
Mon May 03, 2004 1:30 pm
#1






Vermicious_Knid wrote:

I would appreciate comments on my character template.


I am a 2102 rifleman/4440 doctor/novice scout at the moment.


My goal is to end up as follows:


Master Rifleman/4440 Doc/3300 Scout


I PVE 80-90% of the time and PVP the other 10-20%. I always have buffs and composite. I also make part of my living selling meat and hide.


Does this strike you as a good template? Any suggestions on tweaks?


Thanks for your hellp.







I don't know much about doctor, but I'm assuming you kept that level so you can buff yourself. I'm also guessing that you just listed the wrong tree for scout, since you said you make your living selling meat and hide, I thought the 3rd tree gave bonuses to harvesting? Wouldn't you want 3030? Unless you meant the second tree for the traps, but at master rifleman, you won't need the traps. If you have good armor and are buffed, most things that you'll want to harvest to sell materials will be easy enough without traps. That is why I'd think you'd benefit more from the "hunting" line.


Also, you might want to give up one box in scout to get marksman ranged support 1 for the /aim command. Rifleman get a pretty good boost to aiming, and you only get that benefit if you have the /aim command. It can also come in handy vs fencers in pvp.





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Skel Etor
Valcyn
Master Sharpshooter

Vermicious_Knid
Mon May 03, 2004 1:44 pm
#2

Oops, I wanted to end up with exploration and hunting, not exploration and traps. Good catch there.


80-90% PVE, the rest PVP


Thanks so far.



-




Every time I log in I'm terrified they changed the game to Dance Dance Revolution without telling anyone after holding a "focus group"

Vermicious_Knid
Tue May 04, 2004 12:22 am
#3

I would appreciate comments on my character template.


I am a 2102 rifleman/4440 doctor/novice scout at the moment.


My goal is to end up as follows:


Master Rifleman/4440 Doc/3300 Scout


I PVE 80-90% of the time and PVP the other 10-20%. I always have buffs and composite. I also make part of my living selling meat and hide.


Does this strike you as a good template? Any suggestions on tweaks?


Thanks for your hellp.



-




Every time I log in I'm terrified they changed the game to Dance Dance Revolution without telling anyone after holding a "focus group"

Pistoleer-CH
Tue May 04, 2004 12:44 am
#4

Did you want to do PVP or PVE?



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Laeren
Tue May 04, 2004 7:52 am
#5

Here's my new upcoming template:


TKM

2444 Rifleman

0030 Medic

0440 Fencer


Any thoughts?




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UWSkeletor
Tue May 04, 2004 7:59 am
#6






Laeren wrote:

Here's my new upcoming template:


TKM

2444 Rifleman

0030 Medic

0440 Fencer


Any thoughts?






I'm not sure what you are aiming for with this one, looks kind of goofy to me. Is this a pvp or pve template? I think you should change it to master rifle, then for fencer take how ever many boxes in the first line you need to max out ranged/melee defense, I think you may only need 2400 fencer. The third line in fencer grants dodge bonuses right? Does it give anything else? If it's just dodge, forget about it. If it also grants some state defenses, I still think you'd be better served getting master rifle and capped ranged/melee defense. Course you'll probably have to drop some medic to do that.



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Skel Etor
Valcyn
Master Sharpshooter

Laeren
Tue May 04, 2004 9:59 am
#7




UWSkeletor wrote:





Laeren wrote:

Here's my new upcoming template:


TKM

2444 Rifleman

0030 Medic

0440 Fencer


Any thoughts?





I'm not sure what you are aiming for with this one, looks kind of goofy to me. Is this a pvp or pve template? I think you should change it to master rifle, then for fencer take how ever many boxes in the first line you need to max out ranged/melee defense, I think you may only need 2400 fencer. The third line in fencer grants dodge bonuses right? Does it give anything else? If it's just dodge, forget about it. If it also grants some state defenses, I still think you'd be better served getting master rifle and capped ranged/melee defense. Course you'll probably have to drop some medic to do that.




Yeah, I'm going for Status Defenses cuz I hate getting statused:


Block +70
Combat Equilibrium +55
Cover +80
Defense vs Blind +60
Defense vs Dizzy +55
Defense vs Intimidate +20
Defense vs Knockdown +70
Defense vs Posture Change +110
Defense vs Stun +25
Dodge +90
Medicine Use +30
Melee Defense +117
Ranged Defense +117

As you can see my melee and ranged are very close to maxing with this template.




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::::::Laeren Misha: Teras Kasi Master, Master Rifleman, Master Journalist, Master Interior Decorator
:::::::::Apprentice Filmmaker
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Mapai
Tue May 04, 2004 10:14 am
#8

Riflman is useless without mastering IMHO. The difference when mastering is so huge.



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UWSkeletor
Tue May 04, 2004 10:23 am
#9






Laeren wrote:




UWSkeletor wrote:





Laeren wrote:

Here's my new upcoming template:


TKM

2444 Rifleman

0030 Medic

0440 Fencer


Any thoughts?





I'm not sure what you are aiming for with this one, looks kind of goofy to me. Is this a pvp or pve template? I think you should change it to master rifle, then for fencer take how ever many boxes in the first line you need to max out ranged/melee defense, I think you may only need 2400 fencer. The third line in fencer grants dodge bonuses right? Does it give anything else? If it's just dodge, forget about it. If it also grants some state defenses, I still think you'd be better served getting master rifle and capped ranged/melee defense. Course you'll probably have to drop some medic to do that.




Yeah, I'm going for Status Defenses cuz I hate getting statused:


Block +70
Combat Equilibrium +55
Cover +80
Defense vs Blind +60
Defense vs Dizzy +55
Defense vs Intimidate +20
Defense vs Knockdown +70
Defense vs Posture Change +110
Defense vs Stun +25
Dodge +90
Medicine Use +30
Melee Defense +117
Ranged Defense +117

As you can see my melee and ranged are very close to maxing with this template.





You've made an error in the "Defense vs Posture Change". The defense you get from Rifleman for that is vs posture change (up) while for fencer/tka it's vs posture change (down). It will still probably be pretty good for defense vs posture change (down) though.


If you want the status defenses then I'd suggest dropping everything but novice medic and getting master rifleman. So MR/TKM/0440 Fencer novice medic. That's a pretty good template. Is the 0030 medic to use higher rated stims or something? In my opinion it's not worth it. Stim b's can cure 500, and for the most part in PvP your mind will be what gets you killed so the heals aren't all that worth it, and if you are in good stun-layered armor, you usually don't need to heal more than 500 at a time.





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Skel Etor
Valcyn
Master Sharpshooter

b0ba_phat
Tue May 04, 2004 10:28 am
#10

Master Rifle / Master Fencer Tka 4-3-0-1 Nov Medic. My Template -- I PvP mostly.



Master Bounty Hunter

Trickery is second nature



I carry a large rifle. This large rifle and many like it, have done their job well. They have done their job well, 138 times and counting.
Laeren
Tue May 04, 2004 10:35 am
#11






UWSkeletor wrote:

You've made an error in the "Defense vs Posture Change". The defense you get from Rifleman for that is vs posture change (up) while for fencer/tka it's vs posture change (down). It will still probably be pretty good for defense vs posture change (down) though.


If you want the status defenses then I'd suggest dropping everything but novice medic and getting master rifleman. So MR/TKM/0440 Fencer novice medic. That's a pretty good template. Is the 0030 medic to use higher rated stims or something? In my opinion it's not worth it. Stim b's can cure 500, and for the most part in PvP your mind will be what gets you killed so the heals aren't all that worth it, and if you are in good stun-layered armor, you usually don't need to heal more than 500 at a time.




I don't think they're listed as anything different except on SEAs...I could be wrong though.


And the 0030 medic is cuz I got 30 crates of Stim C 539/33s from when I was Master Medic. So...I'll be using those for cost effectiveness


Mostly, I'm PvE, and want rifles to be able to participate in the 100% kinetic/stun mobs. Also rifle AP is better than anything TK or Fencer has to offer. And, I think it'll help PvP too as nice surprise




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::::::Laeren Misha: Teras Kasi Master, Master Rifleman, Master Journalist, Master Interior Decorator
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Protteus
Tue May 04, 2004 11:23 am
#12






Laeren wrote:

Here's my new upcoming template:


TKM

2444 Rifleman

0030 Medic

0440 Fencer


Any thoughts?







Don't plan on using your rifle decently at all unless you have +20-+25 in tapes. Rifle sucks until master. If you are here for the defense pick up pistols it will be give you muchh more. Or pick up more fencer?


Edit:


Oh PvE. Well than you won't need ranged DB but you will be missing out on our best PvE attack, strafe2. Drop medic to novice because you can get 450 StimB's with 30 charges so the heal difference will be minimal. With this you should be able to pick up Master rifle I believe.

Message Edited by Protteus on 05-04-2004 02:26 PM



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Laeren
Wed May 05, 2004 12:21 am
#13

Yeah you've convinced me, master rifle it is. Can't believe the acc mods are so weighted towards the top...




Aes Sedai Industries
::::
Swarriorx Irow: Mayor of Rauha (Naboo), Starsider (www.rauha.com)
::::::Laeren Misha: Teras Kasi Master, Master Rifleman, Master Journalist, Master Interior Decorator
:::::::::Apprentice Filmmaker
Visit my movie page: Triquetra Pictures AIM: LegalMinn
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