Rifleman Archive
Thread: StrafeShot2 bug
Message Edited by WayneInAustin on 02-19-2004 09:51 AM
Anyone have some good ideas on how to test this?
StrafeShot2 is just about the staple for all Master Riflemen. I would like to be able to nail down what and when this is happening so we can pass it on the our correspondent and then have him give it to the Devs ASAP.
I'm also putting in /bug reports and a customer service ticket when it happens. I suggest that if you encounter the problem to do the same.
From what some others have posted, could it be possible that when we are using the skill, if one of the targets that would normally be in the AoE is blocked by an obstacle, the bug causes it to make all the targets "Can not see target"?
Which would be why it's most frequent in enclosed locations such as buildings are as someone else stated when there were harvesters about.
Maybe one target was blocked from LOS so it considered all targets as being blocked from LOS.
- I have not run into this in the plans, are you certain there was not a rock nearby (the ones you can't see or walk through)
- I have noticed this in the forests of Dath and Yavin. If I do the Flurry2, Flushing2 the SS2nothing worksand I have to apply autofire to damaget the target.
- The closer I am the less likely this happens.
I have theory, we need to see if an experiment can be derived from it. If any part of the "cone" is blocked all of it is blocked. You can get LOS to the target picked but if a valid target near does not have LOS then the attack fails.
I'm at work atm, can anyone test this?