Rifleman Archive
Thread: Fundamental flaw in riflemen
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S0rrow
Fri Aug 15, 2003 11:05 am
#1
I have to say after examining this proffesion, there is a glaring flaw in its design. We use our mind pool to do our specials mostly. Pistoleers and carbineers use health and action right? U can heal those with a stim. U cannot heal mind with a stim, you have to let it regen. This puts us at a big disadvantage. there are obviously other issues but this one sticks out as fundamental
S0rrow
Fri Aug 15, 2003 2:41 pm
#2
Do you guys only look at posts with "nerf" in the post or am I a complete idiot and this isnt an issue? I take full responsability.
AldeonAvardulin
Fri Aug 15, 2003 2:50 pm
#3
Its been brought up in many other threads. HAM issues are being addressed in the next report.
Seflyn
Fri Aug 15, 2003 2:50 pm
#4
Nope sorrow I'm starting to agree with you, I think using action would help us in PvE. The only trouble I see is with fixing the T21 AND changing us to use action we may become the new BH in PvP.
AldeonAvardulin
Fri Aug 15, 2003 2:54 pm
#5
If the T21 costs are going to be near 150, putting at action would be a good thing. It will cost us as much to do that as it does to do knockdown, thats a regular shot by us. Nothing special, just normal damage.
Seflyn
Fri Aug 15, 2003 3:22 pm
#6
Thats what I'm saying Aldeon, IF we are going to keep the massive HAM costs at least let us take our pet player medic along to stand next to us spaming heal. I mean 150 mind? that's just an insane amount of unhealable damage to yourself.
LazyDroidBum
Fri Aug 15, 2003 11:15 pm
#13
i disagree...... wait........ after thinking it over... i agree. yes, i agree
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