Rifleman Archive

Thread: Rifleman combos

Lot-Wook
Fri Mar 05, 2004 4:48 pm
#1

Hello,


Im about to get Master Rifleman and was wonder what all you other Master Riflemans use for combat combos?Which ones are the most bang for the buck? In which situations?

DarthKirby001
Fri Mar 05, 2004 5:20 pm
#2

For PvP, I start off with a couple flushing2 attacks, because stunning people is so much fun


After that, it depends on your situation. If I see someone with 3000/3000/700 HAM, I will mindshot3 him to death. If he has 900/900/2500, I'll try strafeshot2, but if he starts healing himself (most people do) I'll go back to the mindshots.


If the opponent is unarmored, I'll use my T21. Jawa rifles for armored folk.



Ka-Lil - Kir'zon

"All kneel before ZOD!"
jedimastermaniac
Sat Mar 06, 2004 5:28 am
#3

another good combination for me is using flurry shot and suppression fire with a low ham cost weapon or a fast one and then use whatever method that u think is best depends on the enemy i often might do flushing shot and and then mindshot and headshot i prefer doing these with low ham cost weapons



----------------------------------------------------
FarStar,
Takis McManiac ,Died due to ilness (RPing)
Mani'Ac Gakikoulas
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Shut it
nitemare111
Sat Mar 06, 2004 9:48 am
#4

Tactics: HS3 until he enters melee range, then, well, see my tag.



Dovinda Nitemare (retired October 2004)
Master Rifleman
Master Smuggler
Medic/Scout/Shipwright
WTH happened to this game? Nice work, SOE.
KardenTyrell
Sat Mar 06, 2004 10:48 am
#5

I use the disruptor rifle to land a stun or hit the defence stackers(I love the accuracy), t21 for unarmored opponents, jawa ion rifle for armored, e11 when roleplaying a stormtrooper



- "TK-231 reporting in" -
[|Arresting hawtpants members for a living|]
HARP00N
Sat Mar 06, 2004 11:40 am
#6

didnt they do some calcuations and show that laser is better for unarmoured targets?
KardenTyrell
Sat Mar 06, 2004 11:48 am
#7

the laser rifle wont be effective against people with ranged migitation



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[|Arresting hawtpants members for a living|]
HARP00N
Sat Mar 06, 2004 11:51 am
#8

what does ranged migitation have to do with the type of gun?
KardenTyrell
Sat Mar 06, 2004 12:00 pm
#9

the laser rifle has large range between minimum and maximum values



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ZazCOF
Sat Mar 06, 2004 3:51 pm
#10

If armored=jawa if unarmored= T21 if Unarmored and weilding flamethrower or LLC or anything other prof with no damage mitigation= Laser.

I use flushing shot when there are a lot of overts around. Strafe for normal hit and HS3 for buffed ppl



-Saint-
Fist Of The Empire


And shepherds we shall be, for Thee, my Lord, for Thee.
Power hath descended forth from Thy hand.
That our feet may swiftly carry out Thy command.
So we shall flow a river forth unto Thee, and teeming with souls shall it ever be,
In Nomine Patris, Et Fili, Et Spiritus Sancti.
Tsimhnori
Sat Mar 06, 2004 3:54 pm
#11

Flamethrower = no damage mit?



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TheBothan - deviantArt (+) AAU - 3D Modeling/Games
HARP00N
Sat Mar 06, 2004 4:05 pm
#12

commandos and BHs still get damage migitation dude..
Tsimhnori
Sat Mar 06, 2004 4:18 pm
#13

I know they get damage mit. I was questioning the poster who said something about Flamer and LLC no mit = laser rifle


now... a Flame 4 dabbler = no mit, Master Commando = full mit





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TheBothan - deviantArt (+) AAU - 3D Modeling/Games
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