Rifleman Archive
Thread: How do I Defend Myself against.... And what moves to use in PvP
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Flatlinedmemory
Tue Feb 15, 2005 10:09 am
#2
With master rifleman you kite and use Strafe 2, and Headshot 3. Ocassionally the flurry shots, and mindshot for the bleed.
HanzoRegana
Wed Feb 16, 2005 4:06 am
#3
If your fighting in a group along with Jedi. Use strafe 2 at distance. However dont go prone. It is way risky. If a meleer gets up on you your dead. If your fighting one on one. Start of with a mindhit2 for the mindbleed, If your a CM throw a poison. Then start pounding on his mind bar with headshot3s, always keep at distance and never try to run up hills unless you have improved terrain negotiation.
Kristianius
Wed Feb 16, 2005 6:32 am
#4
Since I just started rifles myself I can't tell you that much about doing damage, but I can tell you what's good for protection.
First the obvious: buffs, brandy, armor and maybe psgs if you're into it.
What really makes or breaks a fight is food though. Using thakitillo is allways good if you don't have very high kd defence (which riflemen don't have), and as a ranged fighter you really don't want to find yourself on the ground when the melee fighters come running.
Synthsteak is "last resort" kind of food, since it "only" protects you for 45 attacks. I find it great if you are knocked down. The key is to keep your stomach empty until you actually need food. Against jedi, a rifleman should probably just run like hell, since more or less all of them have 85% saber block. There are ranged fighters who take on jedi, but if you were up to it, you wouldn't be posting this
Canape is great if you are running low on mind, ahrisa isn't much use in pvp. The duration might be longer, but if you are in a fight that lasts so long a canape isn't enough, you will probably have more to worry about than your focus.
Also keep spice ! Both neutron pixie and moun gold can be priceless. Pixie is mostly usefull if you are fighting either jedi (again, run...) or have little or no medic. Wait and see what you will need. Also remember that even if you have medic, if you find yourself healing alot, you are not doing damage, and a pixie might be in place.
Other than that, my 2 step guid to pvp is:
1. Survive
2. Do damage.
If you notice you are failing at either of the points, get out of there or get backup.
Any ranged fighter should know to kite though. Remember that cm's have about 32m range I belive and brawlers (melee fighters) can lunge at you at 20m which causes posture down or kd. So if you can; stay 35m away or more.
As mentioned by others, you should focus on mind attacks.
If you are new to pvp, my advice is to get into friendly duels first to see what does damage and how to protect yourself. "Real" PvP often is alot more complicated thand uels, in the end it usually comes down to experience and knowing your weaknesses and strengths. Whatever you do, go out there to have fun, as that's what PvP is about
First the obvious: buffs, brandy, armor and maybe psgs if you're into it.
What really makes or breaks a fight is food though. Using thakitillo is allways good if you don't have very high kd defence (which riflemen don't have), and as a ranged fighter you really don't want to find yourself on the ground when the melee fighters come running.
Synthsteak is "last resort" kind of food, since it "only" protects you for 45 attacks. I find it great if you are knocked down. The key is to keep your stomach empty until you actually need food. Against jedi, a rifleman should probably just run like hell, since more or less all of them have 85% saber block. There are ranged fighters who take on jedi, but if you were up to it, you wouldn't be posting this
Canape is great if you are running low on mind, ahrisa isn't much use in pvp. The duration might be longer, but if you are in a fight that lasts so long a canape isn't enough, you will probably have more to worry about than your focus.
Also keep spice ! Both neutron pixie and moun gold can be priceless. Pixie is mostly usefull if you are fighting either jedi (again, run...) or have little or no medic. Wait and see what you will need. Also remember that even if you have medic, if you find yourself healing alot, you are not doing damage, and a pixie might be in place.
Other than that, my 2 step guid to pvp is:
1. Survive
2. Do damage.
If you notice you are failing at either of the points, get out of there or get backup.
Any ranged fighter should know to kite though. Remember that cm's have about 32m range I belive and brawlers (melee fighters) can lunge at you at 20m which causes posture down or kd. So if you can; stay 35m away or more.
As mentioned by others, you should focus on mind attacks.
If you are new to pvp, my advice is to get into friendly duels first to see what does damage and how to protect yourself. "Real" PvP often is alot more complicated thand uels, in the end it usually comes down to experience and knowing your weaknesses and strengths. Whatever you do, go out there to have fun, as that's what PvP is about
XwingRogue3
Wed Feb 16, 2005 7:27 am
#5
Kristianius wrote:
Since I just started rifles myself I can't tell you that much about doing damage, but I can tell you what's good for protection.
First the obvious: buffs, brandy, armor and maybe psgs if you're into it.
What really makes or breaks a fight is food though. Using thakitillo is allways good if you don't have very high kd defence (which riflemen don't have), and as a ranged fighter you really don't want to find yourself on the ground when the melee fighters come running.
Synthsteak is "last resort" kind of food, since it "only" protects you for 45 attacks. I find it great if you are knocked down. The key is to keep your stomach empty until you actually need food. Against jedi, a rifleman should probably just run like hell, since more or less all of them have 85% saber block. There are ranged fighters who take on jedi, but if you were up to it, you wouldn't be posting this
Canape is great if you are running low on mind, ahrisa isn't much use in pvp. The duration might be longer, but if you are in a fight that lasts so long a canape isn't enough, you will probably have more to worry about than your focus.
Also keep spice ! Both neutron pixie and moun gold can be priceless. Pixie is mostly usefull if you are fighting either jedi (again, run...) or have little or no medic. Wait and see what you will need. Also remember that even if you have medic, if you find yourself healing alot, you are not doing damage, and a pixie might be in place.
Other than that, my 2 step guid to pvp is:
1. Survive
2. Do damage.
If you notice you are failing at either of the points, get out of there or get backup.
Any ranged fighter should know to kite though. Remember that cm's have about 32m range I belive and brawlers (melee fighters) can lunge at you at 20m which causes posture down or kd. So if you can; stay 35m away or more.
As mentioned by others, you should focus on mind attacks.
If you are new to pvp, my advice is to get into friendly duels first to see what does damage and how to protect yourself. "Real" PvP often is alot more complicated thand uels, in the end it usually comes down to experience and knowing your weaknesses and strengths. Whatever you do, go out there to have fun, as that's what PvP is about
Couldn't have said it better myself. Great tips there Kristianius.
teamdoa
Wed Feb 16, 2005 7:32 am
#6
Against a Melee stacker template you will always die.
I remember once, I was basically fighting for over 10 minutes with a Fencer template stacker running around like a idiot kiting, 80% of my shots missed, and to be honest most of his did as well. The difference is, he never ran out of mind, I did eventually.
It goes without saying, I was drugged up and had been watching a dancer etc.
Message Edited by teamdoa on 02-16-2005 02:33 PM
Kristianius
Wed Feb 16, 2005 7:51 am
#7
teamdoa wrote:Against a Melee stacker template you will always die.I remember once, I was basically fighting for over 10 minutes with a Fencer template stacker running around like a idiot kiting, 80% of my shots missed, and to be honest most of his did as well. The difference is, he never ran out of mind, I did eventually.It goes without saying, I was drugged up and had been watching a dancer etc.Message Edited by teamdoa on 02-16-2005 02:33 PM
I'm a melee stacker myself (my main) and I'll tell you this: A rifleman is no joke. I can beat both jedi and riflemen with the stacker from time to time, but is it easy? No way. I belive the answer to why you lost is (and this is in no way meant as an offence) that you were out skilled OR probably more likely: don't have a good (enough) weapon.
Consider getting a better weapon ? The limit on vk's is pretty low, even with an unber vk a tkm wont get through a def stackers defences, fencers have their "uber batons" but without a mind hit they will need them anyway to hit anything not healable, swordsmen are scary (huge damage output to the right pool) and pikemen dot you and hit a healable pool.
In any occasion, I know for a fact that rifles is not loss-by-default against melee stackers (not in the same way as rifleman against jedi for instance, or def stacker against cm/fencer etc etc.). There are some crazy riflemen on my server with very high damage weapons which will rip a melee stacker apart in seconds if they get them where they want them.
teamdoa
Wed Feb 16, 2005 8:09 am
#8
No offense taken, its not lack of skill, its the facts.
You use lots of mind whilst firing a rifle, lots more than other proffessions. If the fight drags on too much and you are firing specials off, you will loose by killing yourself through mind usage, not through your opponent doing you damage.
The point you made regarding the weapon......yeah mine wasn't great, but it wasn't the worse. I think the point is, that to be good at being a rifleman, you rely too much on finding and using uber Legendaryrifles and Krayted ones ($$$$) Granted, this experience was over three months ago (only just re-activated my account) but against a Fencer melee stacker template, ranged proffessions aint too hot i'm afraid.
I just found it stupid thatyou can fire a rifle at someone and miss so often. This experience was comparable to fighting a Jedi (I have no problem withHIGH level Jedi being able to block 99% of my shots however). I don't really want to go into the whole combat system argument, but it needs work, hence the re-write.
Mojomaster2704
Wed Feb 16, 2005 8:39 am
#9
teamdoa wrote:No offense taken, its not lack of skill, its the facts.You use lots of mind whilst firing a rifle, lots more than other proffessions. If the fight drags on too much and you are firing specials off, you will loose by killing yourself through mind usage, not through your opponent doing you damage.The point you made regarding the weapon......yeah mine wasn't great, but it wasn't the worse. I think the point is, that to be good at being a rifleman, you rely too much on finding and using uber Legendaryrifles and Krayted ones ($$$$) Granted, this experience was over three months ago (only just re-activated my account) but against a Fencer melee stacker template, ranged proffessions aint too hot i'm afraid.I just found it stupid thatyou can fire a rifle at someone and miss so often. This experience was comparable to fighting a Jedi (I have no problem withHIGH level Jedi being able to block 99% of my shots however). I don't really want to go into the whole combat system argument, but it needs work, hence the re-write.
If I am completely honest, from my experience, melee stackers are the easiest opponents to own on the battlefield as rifle (no offence guys!
Unless I am mistaken, a melee stacker relies heavily on their secondary defences, and they have NO ranged mitigation.
The key is Terrain Negotiation, as long as you have some (cm/rifle or Expl 3-4) that way your burst will always outlast theirs and you can use gradients to your advantage.
Alot of people underestimate the use of Flushing Shot 2 (ranged stun). Imo this is by far the best attack to open up with (your fencer opp for example) - without either an intim or stun on the melee guy his secondary mods (dodge/CA/block etc) will kick in and he will be night impossible to hit unless you have insane accuracy. If he is stunned you can hit him alot more frequently, as his defence will be lowered, and your hits will be more devastating (especially if you are speed capped). Then u can open up with the headhits.
If you are working with others then u may want to use flurry 2 for the dizzy as this will help your fellow swordsmen etc who do not have a KD move, but a posture down attack. Dizzy will not make him fall over, unless he voluntarily changes posture.
As a rifleman I rarely use intimidate, not because it is not useful, it is, but because ever since they put that damn animation in it will freeze you in your tracks for at least 2-3 secs, taking away your ranged advantage and giving the opponent precious seconds in which to catch up to intimidation/attack range - then invariably its all over. Go with the stun attack
In terms of preparation, I always go into a battle with a full music/dance buff - you really should not need to worry about losing mind from specials, unless you have the worst mind cost T21 in the history of SWG
Always use Synthsteak for the all important extra defence (if you get a ranged guy on u) and if you are aware of PvP upcoming, take this well in advance as it will last 40+ mins, giving your stomach time to empty.
ALWAYS carry a muon on your toolbar for emergencies and if you are lucky enough to have some vercupti this is also useful.
Get urself a good jawa and Dxr as these are excellent in PvP.
Hope that helps
Slogoe MOjOwalker
-Diablo-
Message Edited by Mojomaster2704 on 02-16-2005 03:43 PM
teamdoa
Thu Feb 17, 2005 6:12 am
#10
Cheers for the tips.
I never use Flushing Shot2, so I will try this tactic.
Is the accuracy food worth a shot?
Mojomaster2704
Thu Feb 17, 2005 7:33 am
#11
teamdoa wrote:Cheers for the tips.I never use Flushing Shot2, so I will try this tactic.Is the accuracy food worth a shot?
Hey man whats your IGN, I notice ur on my server?
Um...if ur reb I was just joking in my above post
Yeah Citrus Snowcake is good for raising the accuracy a few notches (if you have stomach space, although its not essential) or those new SEA Stim packs - I have been collecting these and they are an excellent substitute for food, as they raise acc by +10.
Slogoe MOjOwalker
-Diablo-
teamdoa
Thu Feb 17, 2005 7:53 am
#12
Yeah Tempest, and a proud Imperial....always have been.
I've only just re-activated my account after 3 months, luckily my character was still there.
Sumire is my name.
Lol, I gave ALL my stuff away to random people when I left, had some awesome stuff as well.
Ah well, ive got three veteran awards lol.
Message Edited by teamdoa on 02-17-2005 02:55 PM
Mojomaster2704
Thu Feb 17, 2005 7:56 am
#13
lol bummer! well have some fun getting it back.
Master Rifle quickly and get out to the graveyard to avoid disappointment in tissues etc
If you need advice IG drop me a tell.
Slogoe MOjOwalker
-Diablo-
Master Rifle quickly and get out to the graveyard to avoid disappointment in tissues etc
If you need advice IG drop me a tell.
Slogoe MOjOwalker
-Diablo-
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