Rifleman Archive

Thread: Post your T21 and DXR-6b Rifle stats

stujak
Thu Jun 26, 2003 10:38 pm
#1

Heres the one my weaponsmith just made me:


Dam: 176-351


Speed: 4.9


Wound: 70.6%


Rangemods: -72/+108/+13


Ham: 56/63/81


This is unsliced and will probably remain usnsliced(condition as new wasn't that great) I used red cubes, a form fitting stock and a precision tuned scope on it. My weaponsmith is curently making some more for me using diffrent cubes/stocks/scopes to see what kind of results we can get.


Stujak Dumblede Bloodfin Master Rifleman





Stujak Dumblede: Nub Bounty Hunter Extraordinaire


"One of the few good things about modern times: If you die horribly on television, you will not have died in vain. You will have entertained us." Kurt Vonnegut
KnightClaydoc
Sun Mar 07, 2004 8:19 pm
#2

dont know if there is a thread floatin around with this info, but here are my best...


T21 (crappy slice, but good base damage)


http://www.imagedump.com/index.cgi?pick=get&tp=48014


and my geonosian that i just got... 28% dmg slice


http://www.imagedump.com/index.cgi?pick=get&tp=48013



Curtis Stamper Master Rifleman/TKM/Master of the Universe
you + my rifle = pwned
Ciirybeccaskyr
Sun Mar 07, 2004 8:35 pm
#3

my T21 is 7.7 528 max

My DXR6 got a dang speed slice so i havnt looked at the new stats yet but pre slice it was 4.4 speed 404 max damage with +98 mod at ideal range and 67 mind cost



SoroSuub Industries
Located just 830m south of Coronet at -237-5557
12point -- Armors, Sliced Weapons, Foods, Buff Packs, Top quality Tailoring and Resoruces
ElrohirSoR
Sun Mar 07, 2004 9:12 pm
#4

here is my experience with the dxr-6b rifle


The base stats using a white power cubes (no additonal bonus) and no stock or scope will produce a rifle somewhere along this line. So this would be the minimum stat on a dxr6b i would expect to see.


Condition: around 650


Speed: 5.5


Damage: 148 to 313


Range: -72/+61/+13


Ham Cost: 35/41/66



Keep in mind a few things:


Yellow Power Cubes will add more damage


Green Power Cubes will add more condition


Red Power Cubes will reduce Ham Cost


Adding an advanced scoup will add +50 to 55 to your ideal range at a cost of about 25 to 30 HAM


Adding an advanced stock will add about 30 to 40 to damage at cost at about 25 to 30 HAM


This weapon can be krayt enhanced if you have 6 tissues.





Elrohir
Master Rifleman/TKM / Marksman 4004/Brawler 4300/Nove medi and scout

GTSimmo
Master Swordsman/Master Doctor
Previously: Master Fencer, TKM, Brawler, Carbineer, Marksman, RIfleman, Armorsmith, Artisan, Combat Medic, Entertainer, ID, and Scout
Phillio64
Sun Mar 07, 2004 9:24 pm
#5

T21


Rate: 6.0

Damage: 114-402


I haven't gotten one of those Genosian rifles yet... I want one though - but I'm waiting for the right price, oppurtunity, and quality.





-------------------------------------------

Torvan Raiker, Elder Rifleman / Elder Doctor - Radiant
Velphi Prim, Master Weaponsmith - Chimaera
Philel Satisar, Jedi Adept - Chimaera
Phi'vek Satizar, Master Entertainer - Ahazi
Priph Safara, Novice Tailor - Ahazi
Tsimhnori
Sun Mar 07, 2004 10:55 pm
#6



T21 (non-krayt)

Speed: 6.9

Damage 195-477 (24% damage sliced)

Wound Chance: 38.1%

Ideal Range mod: +24



DXR-6b


currently 300 ish max damage, 4.? speed (got it for free)


Upgrading to better one soon

Message Edited by Tsimhnori on 03-07-2004 09:56 PM

Message Edited by Tsimhnori on 03-07-2004 09:58 PM



110Naimi If'Lya - Bothan Jedi - Kauri Events010011
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TheBothan - deviantArt (+) AAU - 3D Modeling/Games
Xyber_Hex
Mon Mar 08, 2004 3:56 am
#7

T-21


Speed 7.4


Damage 214-500



DXR-6b


Got the dreaded speed slice, but the slicer was really nice and it was a good speed slice so I couldnt cry too much.


Speed 3.4


Damage 176-350


Wound 54.4%






Xarian Hex
Wanderer
Starsider Galaxy
Flitred
Mon Mar 08, 2004 6:18 am
#8

T21:


7.7 speed


222-548 damage (obvious great damage slice, no powerup)


I have yet to use it...waiting to climb up the Rifleman tree a bit more first.


cost me a pretty penny to say the least...



Sarg Marx

Ranger, Rifleman, MScout, Creature Handler
MMarxman, MCommando, MSmuggler, MArtesian (Holo #1), MArchitect (Holo #2), MDroid Engineer (Holo #3), Master Dancer (Holo #4-to be left unfinished)

Imperial Colonel
Bloodfin
Faikk
Mon Mar 08, 2004 6:39 am
#9

All guns pretty average and without powerups.



T21 i use when i'm not buffed-non krayted


7.5

17-465 (33% damage slice)

68 Mind


T21 when im buffed is broken...getting a new one soon


DRX-6b


5.5

223-453

79 Mind


Pretty average guns, as you can see, but i manage




_________________________________________________________________________________



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Panther18
Mon Mar 08, 2004 2:33 pm
#10

DXR-6b unsliced


896/896


5.7


185-341


56.4% wound


66/73/96



Starsider Vendor - Prophet's Valley, Dantooine -3693 1284
Eclipse Vendor - Purgatory, Lok 3750, -3830
Bria Vendor - Outside Kaadara, Naboo 5427 5840
edine
Mon Mar 08, 2004 3:40 pm
#11

avg gun? what?! that's better than my T21!
Exile
Mon Mar 08, 2004 3:42 pm
#12

DXR-6b


Speed:6.4


Damage:184-420 (Damage slice)


Wound:52.4%


Range:-72/+147/+13


Ham:82/86/110



T21


Speed:7.5


Damage:227-550 (Damage slice)


Wound:37.9%


Range:-70/+22/+10


Ham:68/64/100


Dynastar
Mon Mar 08, 2004 3:54 pm
#13


T21
Speed 8.8
Damage: 216-587
27.2% wound
+0/-31/+0
42/35/76 HAM




DXR-6b
Who needs it.




Ramsey Logan
By Federal Law, Riflemen do it with 16 inches or more!
Master Pikeman
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