Rifleman Archive
Thread: Are rifleman overall the best PvP profession?
rifleman alone dont rock, its what you put with it that make you deadly, AKA master marksman..... I know it may seem wierd but that +5 bonus to speed makes me a machine gun when I have brandy and canape. With good defenses from other professions, and some good armor, you can do some awesome stuff with that there T21/DX6/Jawa/SG what ever it is that does cold. I find it such a good combo I dont carry a laser anymore as my T21 is fast. I put TKA skills with it and I lay waste to lots and lots of things
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EoZilbriss wrote:
This is a general rule for "the best PvP Profession"....
...All professions are the "best" PvP professions, if their owner knows what they're doing.
Take me, the Doc/Rifleman for instance. In a one-on-one duel, i will most likely die every time. Why? Because that's not my strength. My strength is heavy support in PvP. Sit back, snipe those stupid CM's, and keep them down. And heal myself. Also, snipe the Melee classes. Pretty much snipe anything that i can. oh, and steal DB'smwa ha ha.
Really, I'm a Doc/Rifleman and unless I'm outnumbered I'm almost impossible to kill. I eat TKAs and crap CMs........lol.
Well I think it is how prepared you are. Last night I dueled 3 master fencers. I did it with kahless listed below. I managed to beat 2 of them but the 3rd one got help as I was overt and I changed my stupid ForceOfWill macro and it didnt work. Lol I didnt use my equilibrium either. The point is if you are prepared you can do decent or at least last a long time. I had his mind gone but wow he hit me with a buttload of dot's. Maybe he still would have won, who knows.. No excuses he won fair and square..
Its funny how against one opponent my sonic pistol did not touch him so I switched to acid and it did a little damage, finally I use the jawa on his mind. Took forever but I finally got him. On a different opponent I could not seem to touch his mind. It was a pesky fencer wookiee, Yes I said wookiee.I could not touch his mind for some reason so I hit him with my pistol and finally wore him down.
In all of these fights I was posture changed KD and blinded but I was only ever down for at the most 10 seconds. So kiting was effective. Of course had they ran inside it would have been a standoff I think as my pistol takes too long up close. So a lot of it is how well you are prepared I think.
Message Edited by Morath360 on 05-17-2004 08:13 AM
Are there other ways to counter the heavily armored and heavily buffed pvper? Sure, and better ways, but rifleman seems to be the most straight forward and allows the most skill points left over to stack defense. We can also do our dmg effectively from long range in a support role which makes us attractive to crafting professionals that want to help out in guild battles.
You could be a pikeman and look for months or pay lots of money for DOT pikes and 900dmg lances that will make you nasty in pvp and more effective than a rifleman, but at the same time why not master pike and rifleman and be even nastier. Same goes for fencers and swordsman and tka. I think it all comes down to templates that are great pvp templates, and in most of those templates rifleman can be a great asset.
Second it comes down to the player. Most good pvpers know what it takes to kill people and survive, if you are new to the pvp game there is a learning curve and some people learn faster than others. A lot of people get killed by a rifleman and think they will go master rifleman and be a good pvper, and that isn't the case.
rifleman alone really does not do well in PvP as other peopel above me stated.
it is what you have with it that counts. i was rifleman / ch / medic since game launched.
naturally i sucked real big in PvP. so i toned down the medic to bare essentials (stim Bs and 1st aid), and switched teh CH/Scout for Fencer/TKA
wanna guess how my new template is working out ?
also, prepairdness really makes a huge difference. especially foods and drinks. when you start make sure you are buffed by docs / musiciand / dancers. save the drink and food space and use teh appropriate drink/food in battle againts your opponent.
if he goes for KDs and dizzy, eat/drink +kd, dizzy resist food. if he busts a jawa and or goes for mindpool, stack some brandys and save space for milk. spices are bad idea in my experience since duels often outlast their effects and teh downers will kill you.
you need to have 3 sets of armor, or at least 3 sets of chest,helm,legs on a macro so you can switch them as needed. 1 for kinetic, 1 for energy, 1 for stun. you can have more but then invi will be very cluttered.
have stims and powerups ready.
poison weapons help. and not just mind poison (a strong health or action poison can be very annoying to your opponent), open up with them then switch to regular.
Message Edited by TheSkankinSpiv on 05-18-2004 06:52 AM
EoZilbriss wrote:
This is a general rule for "the best PvP Profession"....
...All professions are the "best" PvP professions, if their owner knows what they're doing.
Take me, the Doc/Rifleman for instance. In a one-on-one duel, i will most likely die every time. Why? Because that's not my strength. My strength is heavy support in PvP. Sit back, snipe those stupid CM's, and keep them down. And heal myself. Also, snipe the Melee classes. Pretty much snipe anything that i can. oh, and steal DB'smwa ha ha.