Rifleman Archive
Thread: my rifleman issues... need some advice
Message Edited by GodlyOne on 12-28-2004 08:19 PM
as for rifle choice, get a good e11, a well made one will have very good accuracy, 4ish speed and probably 250ish max (if you can get your hands on a krayt tissue (yes, you only need one), id suggest doing so, as it greatly increases their performance) also, throw a stock, scope and barrell on, will help damage output, and possibly speed...
as for the spraystick. i hate it, sure, the speed is very nice, but the damage output is way too low imo, also, they cannot be krayted.
While a spraystick cannot be made with krayt tissues (it does not take power handles), there are enhancers for them. It only uses one Projectile Feed Mechanism, and thoughts can be enhanced with Spider Fangs, Gorax Bone Shards, or some of the loot from Nym NPCs/Droideka's on Lok.
Also instead of using a point blank power up, try using a mind encumbrance one... -30% on the mind use should help thoughts special along.
Do not use "full" composite if you are fighting creatures. Go for a high kinetic ubers, and only a 4-piece suit (helmet, gloves, boots, jacket). That should help on the mind encumbrance as well. And make sure the helmet is sliced for encumbrance as that is the largest single drain on the secondary mind stats.
I use a 3-piece suit of ubes armour, ( jacket+boots+gloves, no helmet), and I have no trouble killing the animals on Naboo. I do not even get a chance to use my traps so my ranger skills do not help me on that front. In fact, I have not had any problem with any pray on Naboo since I got conceal shot.
Message Edited by -Redux- on 12-29-2004 01:27 AM
Message Edited by Va-Mei on 12-28-2004 11:19 PM
-Redux- wrote:
Special shots will get you a lot more experience than regular shots. Also, learn to assess your target. If you are facing a target with a lower mind than health, use your mindshots andheadshots. Remember that mindshots are bleeds, and you can stack Mindshot1 and Mindshot2. If it has lower ham, then use Flurry 1 or Flushing 1. Once you get higher up, then you can start using the area of effect shots like Flurry 2 and Straffe2.
Point of clarification. Specials do not effect the amount of experience you gain. What specials do is allow you to kill the target quicker and hence gain more XP in the same amount of time.
Mindshot/Headshot is a good combo even when the targets Mind pools isn't lower than the Health. The reason being that it's a pool targeting attack and lets you concentrate on one pool. While randoms spread across the three pools. So though the MS/HS have a lower damage multiplier, they often allow quicker kills.
I believe the random chances are 50% Health, 33% Action, and 17% Mind (3/2/1 ratio).
Yeah...I should have said specials get you more experiencefaster or if you are fighting with a group they get you more experience because you are dealing more of the damage. Thanks for the help Waste.
Waste93 wrote:
-Redux- wrote:
Special shots will get you a lot more experience than regular shots. Also, learn to assess your target. If you are facing a target with a lower mind than health, use your mindshots andheadshots. Remember that mindshots are bleeds, and you can stack Mindshot1 and Mindshot2. If it has lower ham, then use Flurry 1 or Flushing 1. Once you get higher up, then you can start using the area of effect shots like Flurry 2 and Straffe2.
Point of clarification. Specials do not effect the amount of experience you gain. What specials do is allow you to kill the target quicker and hence gain more XP in the same amount of time.
Mindshot/Headshot is a good combo even when the targets Mind pools isn't lower than the Health. The reason being that it's a pool targeting attack and lets you concentrate on one pool. While randoms spread across the three pools. So though the MS/HS have a lower damage multiplier, they often allow quicker kills.
I believe the random chances are 50% Health, 33% Action, and 17% Mind (3/2/1 ratio).