Ranger Archive

Thread: Idea for Ranger skill

Eufack
Mon Jul 25, 2005 1:16 am
#1

interesting. very interesting it doesn't seem to be quite the right skill mods to me. but i can't think of anything better



MORCHIMISPET P RANGER Forever!

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Arboe
Mon Jul 25, 2005 3:46 am
#2

Or how about a silent weapon for Rangers. Likethe Native people from the early North/South American continent, Australia etc. So that a ranger could initiate an attac with a silent tranquilizer or poison ?


Heading towards the Master Ranger title it realy strikes me that in spiteof our specialcommands the Ranger type stands to much back in fighting capeability compared to other character. Don't want to offense any but i seems like Ranger types are subject to a lot unsolved bugs (trap breaks, mask/camo breaks, occasional harvest breaks) and more or less useles capeabillities like forage!


Rangers Need something new and original !!


Arboe





Capewak Darkstar - Master Ranger/Rifleman - Tarquinas
Once upon a time in space - for the indian race
SeanBlader
Mon Jul 25, 2005 8:55 am
#3

I like the hunters focus idea, but I think it'd be better as a defense mod. "You become more focused on the creatures around you and your ability to evade their attacks has increased." Defense against creatures +500. Duration 5 minutes.




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Lorrowyn
Mon Jul 25, 2005 9:14 am
#4

That's a pretty nice idea.


I'm more for it being a defense mod type thing though.



-----
Iconic professions. Ok. Chewbacca was a Scout. How come that didn't stay?


When you think about it, aren't almost all of the original professions iconic? You can find something on each of them in the Expanded Universe.


I miss being a Ranger. It was more than a profession, it was a virtual way of life. It wasn't for everyone. But those who took it up became family.

Temujin23
Mon Jul 25, 2005 12:55 pm
#5


Hunter's Focus. Mechanically, works like BH duelist stance-- quick warmup, lasts 30 seconds or so. Instead of 250 defense and damage reflection, though, boosts both types of accuracy by 200 and gives a slight critical hit bonus. Powerful,but not enough to make Rangers PvP godssubject to the scrutiny of the nerf patrol. Also, doesn't discriminate against our melee brothers and sisters.

What do you think?


al-djinn'i

Master Ranger



Wake up! Time to die.
Temujin23
Mon Jul 25, 2005 1:16 pm
#6


But if it were a defense mod, it would essentially be duelist stance, which already exists. You want that, take up BH as your combat prof. My reason for making it accuracy was because, for those of us who master Ranger, accuracy can be a problem. We can't stack to get crazy accuracy like other people can, yet we're 'supposed' to be hunters. I figured it made sense, and I like how duelist stance works, so that's what I used for a model.


al-djinn'i


Master Ranger






Wake up! Time to die.
Calculus_Entropy
Mon Jul 25, 2005 2:01 pm
#7



Temujin23 wrote:

But if it were a defense mod, it would essentially be duelist stance, which already exists. You want that, take up BH as your combat prof. My reason for making it accuracy was because, for those of us who master Ranger, accuracy can be a problem. We can't stack to get crazy accuracy like other people can, yet we're 'supposed' to be hunters. I figured it made sense, and I like how duelist stance works, so that's what I used for a model.

al-djinn'i

Master Ranger




Good thinking, bud .



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
Phenix1050
Mon Jul 25, 2005 3:58 pm
#8

maybe a buff that increased speed as well. That'd be very nice.



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BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
Eufack
Mon Jul 25, 2005 6:20 pm
#9







Phenix1050 wrote:
maybe a buff that increased speed as well. That'd be very nice.





yes, thats what many rangers that have BH need. and i'm sure Rangers with other combat profs wouldn't say no to more speed and accuracy



MORCHIMISPET P RANGER Forever!

Captin of Dark Insanity - Complete, total 100% 'leagal' Transportaion for you and your 'Cargo'


Zetargos
Mon Jul 25, 2005 6:37 pm
#10

al didn't you just say today you were a master bh.....hmm no wonder he doesn't want it to be like duelist stance. Just kidding man like the idea



Master Commando
Master Rifleman

Ashes to Ashes
groundcrew
Tue Jul 26, 2005 1:38 am
#11






Temujin23 wrote:

But if it were a defense mod, it would essentially be duelist stance, which already exists. You want that, take up BH as your combat prof. My reason for making it accuracy was because, for those of us who master Ranger, accuracy can be a problem. We can't stack to get crazy accuracy like other people can, yet we're 'supposed' to be hunters. I figured it made sense, and I like how duelist stance works, so that's what I used for a model.


al-djinn'i


Master Ranger







True.......unstead of accuracy what about a Creature to hit bonus? yea i realize that we already get a creature to hit bonus but near as i can tell it doesn't count for much.



Flakk Gun:Elder Ranger
Improvise, Adapt, and Overcome

"My camps may be gone and my cammo changed to Vanish....But I still have my rifle, I still have my love of hunting...and the outdoors, and THAT is what makes me a Ranger."
Temujin23
Tue Jul 26, 2005 2:46 am
#12






groundcrew wrote:



True.......unstead of accuracy what about a Creature to hit bonus? yea i realize that we already get a creature to hit bonus but near as i can tell it doesn't count for much.






Because a creature to hit bonus would be one more thing that severely limits our usefulness. A general accuracy buff, however,would be a step away from the 'gated from two-thirds of all game content' status we currently have. Some of us areokaywith remaining creature-centric, many of us are not.Personally, I'd like to seea move away from the creature-centric role, or at least to have that option.Some general mods thrown our way would be helpful toRangers on both sides of that divide (if it can really be called a divide).


al-djinn'i

Master Ranger



Wake up! Time to die.
groundcrew
Tue Jul 26, 2005 4:45 am
#13








Temujin23 wrote:

Because a creature to hit bonus would be one more thing that severely limits our usefulness. A general accuracy buff, however,would be a step away from the 'gated from two-thirds of all game content' status we currently have. Some of us areokaywith remaining creature-centric, many of us are not.Personally, I'd like to seea move away from the creature-centric role, or at least to have that option.Some general mods thrown our way would be helpful toRangers on both sides of that divide (if it can really be called a divide).



al-djinn'i

Master Ranger



Oh okay, nowI see where your going with this. I agree, whileI love the creature-centric roll of the Ranger I'd also like to see more of a survivalist roll implemented along with makingthose abilities morecompatible with, and useful to the GCW. Heck if an ability tocraft a groupoperatingposition (like ancamouflagedcamp)for group members, ora /conceal option for turretswere added that would create a demand for Rangers intheGCW.

Message Edited by groundcrew on 07-26-2005 04:47 AM



Flakk Gun:Elder Ranger
Improvise, Adapt, and Overcome

"My camps may be gone and my cammo changed to Vanish....But I still have my rifle, I still have my love of hunting...and the outdoors, and THAT is what makes me a Ranger."
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