Ranger Archive
Thread: will a high quality camp REALLY protect you from Red critters?
Hi
will the High Quality Camp really protect you from Red Animals and NPC's? Is there a particular level the creature has to be below? DO they just sit outside the camp and wait for you to disband the camp??
Any insight would be great.
Thanks
I had my HQ camp up yesterday and about 10 minutes into my camp time a ragtag oaf came by and tried toharvest my hide while I was still alive. Well, I put my book down and killed him but it made me wonder about this since I've never had this problem with the scout IV camp. So I went around and killed the rest of the oafs and cretins and set up an Improved camp kit from Scout level. Well, sad to say but more ragtags spawned in and around my camp and they all just walked away without aggro.
I wouldn't suggest using your HQ camp kits for actual protection. Broken is an understatement.
Camps are broke, just like ranger traps and everything else a ranger has afraid to say.
Just confirming I've been attacked by multiple red critters in my aggressive repelling High Tech Field Camp....or whatever the name is for the first Ranger camp. I was very disappointed by this and just glad I had not stepped away for a drink when the attack occurred.
Also totally unrelated I wish my probot actually guarded me. It just stands there until told to attack.
i was sitting in my HQC and a horde of red instant death creatures
spawned right in the middle of my camp and killed me in about 5 seconds.
ive never really had a problem with masksent once i hit master scout,but that
was one time it didnt save my ass lol.
overall im happy being a ranger,and it will be even better once we get an overhaul on
our skills.
Dyeth
well the instant death mobs that killed me in my camp were cats of some kind.
this was on corellia outside of coranet.i had just arrived on the planet to explore
and i really didnt get a chance to see exactly what they were before i got cloned.
i have /bugged this several times too.
Dyeth
I have the High Field Base, and i can atest that it DOES protect you against high red agro. I've seen them dance outside my shield and not touch me, even though i had no maskscent. I think that the first ranger base could be bugged, i realize it doesn't seem to work . . but mabye it only works on really low red agro.
Also, Just FYI . . High Field Base gives no Camping Exp. I feel thats rather unfair, mabye for instance a Master Ranger could give one of these to a fellow Ranger with Frontiering III . . and he could put it up etc.
Experience on camps is as follows:
800, 1000, 1100, 1200, None.
I think a more reasonable selection would be thus:
800, 1000, 1200, 1500, 2000
Therby giving the Master Ranger a market for selling his camps, make a little extra money and have novice rangers come to him.
Ray,
Master Ranger
Actually as far as rangers handing down traps/camps to novice rangers, it's the same as scouts. You can't use the camp/trap unless you're of level to make it yourself. That's why I see no point nor profit in someone setting up a trap/camp shop or anything of the sort.
(Now if only they had the sense to make this apply to creature handlers and you wouldn't see rancors running all over the place behind people who have spent all of 3 days playing the game) ![]()
Out in the field. I double click a crate and one pops out. Another double-click and it is set up. Saves me the time of having to make one over and over.
Taking that one step further, I created a bunch of them (packaged in boxes of 25 tents each) and sell them.
25 single person tents is hard to pass up for a novice scout who doesn't get too much hide and bones. Each level I progress, I make more bulk packages until I have to get rid of the skills.
Otoch
Eclipse Galaxy
Otoch
Eclipse Galaxy