Ranger Archive
Thread: building new camps
why if you fight after you made a camp ,the camp is useless ?
would it not be better to let the time decide when your camp stops working and maybe a distance too ,so lets say you are 500m from the camp,the camp stops working.
it makes no sence at all that after you fight you have to make the camp again.
i am not talknig about the costs of a camp i a talking about that it make no sence when you fight you have to make a new camp.
i dont really care about the costs
No, I see his point. I've often gone on a guild hunt, set up camp, and then wished it would stay active during combat. It would seem to me that a skilled woodsman-type person should be able to make a camp that would allow you to stay in a certain spawn area, kill some things in a reasonable radius, then return to heal/hang out/craft traps. Doesn't that sound like a more realistic and practicaluse forour high tech camps? More of a temporary hunting lodge? I think so anyway...
Oh well, if reality was my beef then I would have to ask how we can make concrete, chess tables, crafting stations, laser perimeters, etc. out of some hide/bone/metal in 30 seconds. ?
?
Ranger Orarri
Rivern wrote:
Pff, camps cost seven cents and take five seconds to make.
EXAGGERATION ALERT!
Anyway, yes the camp disbanding problem is old and needs to be addressed by the dev's, do a search for the topic and read the old threads...
That said, however, I just carry a small generic house with me and plop that up for my group. They need to tip me 3K (for redeeding) and we have a place to sit AFK for a break and/or get some BF fixed up.
All the tools are there but my pack is getting heavy lately - haha.
/salute
"the camp disband issue is still a bit of an incovenience and needs some review."
Most Rangers agree on this point. ![]()
We don't know the full extent of GreenMarine's camping system revamp yet...
- Hopefully once he releases more information on the new camp types, this problem will be addressed (most likely with new camp types, such as the Hunting Blind).