Ranger Archive

Thread: Gulginaw Missions

OOM
Mon Jun 28, 2004 8:10 am
#1

Hey folks,


Have any of you managed to get Gulginaws on the mission terminals of Corellia? I tried quite a few grouping combinations last night with no success.


Cheers,


Aitwexoeth
Fodder650
Mon Jun 28, 2004 8:23 am
#2

I have never been able to get a Devil Gulginaw mission. I always had to just track them and find them.



Canon Fodder - The former Ranger/CH now unplayed Smuggler
Down to one account and thats only because its a station pass
Currently a Droid Commander in City of Villians (really)
Iseult
Mon Jun 28, 2004 8:25 am
#3






OOM wrote:

Hey folks,


Have any of you managed to get Gulginaws on the mission terminals of Corellia? I tried quite a few grouping combinations last night with no success.


Cheers,


Aitwexoeth







Hi - I used to be able to before christmas, but one of the patches I think made it impossible to get the missions. Same thing with Peko Peko lairs on naboo.


Iseult
Master Ranger / Mediocre Rifleperson
Bloodfin




_____________________________________________________________

Iseult
Elder Ranger / Respec Moisture Farmer
Bloodfin


Iseult's Adventure Shop - winner, galactic homeshow 1.25.2007
Seiryuu
Mon Jun 28, 2004 11:29 am
#4

Gulginaw are CL 13 and Devils CL 18. Are you getting missions in that difficulty range? If you are getting higher, these won't show up (if they are still possible to get).

Are you using the same mission terminal as well? It seems that terminals tend to pick from a list based on the natural spawns for that area (even though some are not "natural").



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AzucarSalado
Tue Jun 29, 2004 2:58 am
#5

Norgulginaws, neither carions. I've tried carrying different types of riffles (from CDEFS to t21) in diffferent terminals.



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Imperial Colonel "Azuc Ar'Salad".
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OOM
Tue Jun 29, 2004 9:38 am
#6






Seiryuu wrote:
Gulginaw are CL 13 and Devils CL 18. Are you getting missions in that difficulty range? If you are getting higher, these won't show up (if they are still possible to get).

Are you using the same mission terminal as well? It seems that terminals tend to pick from a list based on the natural spawns for that area (even though some are not "natural").




Very interesting. I tried this last night (Coronet, Tyrena, & Kor Vella) but had no success. I wasn't aware that some missions types were tied to locations. I am also a CH so I have tried almost every combination of pets at my disposal with no luck. I'll keep my eyes open for this trend in the future.


Something I did notice last night was the difference between Level 11 and Level 13 spat missions. I was getting 14-16 meat per kill on the Level 11 missions and 18-19 meat per kill on the Level 13 missions. The spats were CL10 on both missions. Plus the boss spawned on 50% of the Level 13 missions.


I guess I'll have to add Corellia to my "charge piles of money for hunting pain the butt avain meat" notes along with Talus


Cheers,


Ait

Seiryuu
Tue Jun 29, 2004 10:09 am
#7

Keep in mind the mission terminal relation to what is in the area is only my observation. It could be some things are rare enough or my skills just happened to put me at the right level and so it appears that way to me.

Something I did notice last night was the difference between Level 11 and Level 13 spat missions.

This is due to location and not level. Animal resources are laid out just like artisan resources, we just don't have the survey tools to see the distribution. You can use this to your advantage if you can find the location that gives the fattest creatures for the resource you are harvesting.

The difference in higher missions is payout, and possibly the number of spawns around the lair. (Usually a level or two make no difference.)



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Visit www.swgcreatures.com for all your creature needs.
Tell 'em Lantyssa sent you!

Math got you down? Need a tissue? Try my Chef and Tailor Tissue Calculators!

Looking for a special? Try this Excel spreadsheet on Special Abilities.
OOM
Wed Jun 30, 2004 12:14 am
#8






Seiryuu wrote:
This is due to location and not level. Animal resources are laid out just like artisan resources, we just don't have the survey tools to see the distribution. You can use this to your advantage if you can find the location that gives the fattest creatures for the resource you are harvesting.

The difference in higher missions is payout, and possibly the number of spawns around the lair. (Usually a level or two make no difference.)




I stand corrected. Now that I think about it I happened to do the higher level missionsafter I moved to a different city. That's a really good bit of information that I didn't know about.


Cheers,


Ait


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