Ranger Archive
Thread: Gulginaw Missions
OOM wrote:
Hey folks,
Have any of you managed to get Gulginaws on the mission terminals of Corellia? I tried quite a few grouping combinations last night with no success.
Cheers,
Aitwexoeth
Hi - I used to be able to before christmas, but one of the patches I think made it impossible to get the missions. Same thing with Peko Peko lairs on naboo.
Iseult
Master Ranger / Mediocre Rifleperson
Bloodfin
Are you using the same mission terminal as well? It seems that terminals tend to pick from a list based on the natural spawns for that area (even though some are not "natural").
Seiryuu wrote:
Gulginaw are CL 13 and Devils CL 18. Are you getting missions in that difficulty range? If you are getting higher, these won't show up (if they are still possible to get).
Are you using the same mission terminal as well? It seems that terminals tend to pick from a list based on the natural spawns for that area (even though some are not "natural").
Very interesting. I tried this last night (Coronet, Tyrena, & Kor Vella) but had no success. I wasn't aware that some missions types were tied to locations. I am also a CH so I have tried almost every combination of pets at my disposal with no luck. I'll keep my eyes open for this trend in the future.
Something I did notice last night was the difference between Level 11 and Level 13 spat missions. I was getting 14-16 meat per kill on the Level 11 missions and 18-19 meat per kill on the Level 13 missions. The spats were CL10 on both missions. Plus the boss spawned on 50% of the Level 13 missions.
I guess I'll have to add Corellia to my "charge piles of money for hunting pain the butt avain meat" notes along with Talus ![]()
Cheers,
Ait
Something I did notice last night was the difference between Level 11 and Level 13 spat missions.
This is due to location and not level. Animal resources are laid out just like artisan resources, we just don't have the survey tools to see the distribution. You can use this to your advantage if you can find the location that gives the fattest creatures for the resource you are harvesting.
The difference in higher missions is payout, and possibly the number of spawns around the lair. (Usually a level or two make no difference.)
Seiryuu wrote:
This is due to location and not level. Animal resources are laid out just like artisan resources, we just don't have the survey tools to see the distribution. You can use this to your advantage if you can find the location that gives the fattest creatures for the resource you are harvesting.
The difference in higher missions is payout, and possibly the number of spawns around the lair. (Usually a level or two make no difference.)
I stand corrected. Now that I think about it I happened to do the higher level missionsafter I moved to a different city. That's a really good bit of information that I didn't know about.
Cheers,
Ait