Ranger Archive
Thread: ranger addition i believe is most important
while there are a few changes i would like to see to ranger...the one ithink is the most important is the ability to survey for flora such as wood, berries, water, etc....the whole premise of the ranger is that he can live off the land...for example...on the frontiering tree it says a ranger survives and thrives in thrives in the wilderness...how can he do this if he cant evenfind some berries to eat...camo kits require wood yet ionly see getting it off the bazarre as an option...i chose rangercause i like to solo quite a bit...but without this ability he is dependent onothers two much...i honestlythink it would be nice for artisans to be alittle more dependent on rangers....i know armorsmiths are but i dont c y an artisan is better at finding berries than a ranger...sorry for the bold something is messed up with my laptop
Raistlin Darkayen
Bloodfin
please post ur opinions
/agree
I can deal with needing metal and polymer for some traps and camps. There are some of each of those I can make with just hides and bones. But to make one of the few things that give rangers the edge(going cross country with less danger of getting attacked) so we are reliant on another profession is silly. I have said this since day one when we got camo kits.
4 days after they got put in game, I went to bazaar and searched the Galaxy for flora on my planet. Not a single drop of it. I am luck enough to still have artisan so I scrounged some up. But I wont be able to keep artisan, nore should I have to, to get master ranger.
The flora should be obtainable by a ranger, to some degree. Dont' make the flora so specific, just something from the that planet. And make it so the foraged items rangers get can be used for the flora ingredient.