Ranger Archive
Thread: Idea for /areatrack
Reduce the time it takes to track for animals as you increase in the tracking skill tree.
Right now, I've got tracking 1, and it takes forever to search (Like, 30 seconds). What I'd like to see is for tracking 2 to drop that down a bit, maybe 23 or so. Then 15 for tracking 3, 10 for tracking 4, and 5 or so for Master Ranger.
I'm assuming that it's possible at not in yet (For all I know, it may already be in the game). Then again, it may also be that because of the way the spawns work, that it takes 30 seconds to download the data or something. I dunno, but I find the biggest reason I'm reluctant to use tracking anymore, is just the obscene wait =/
"Reduce the time it takes to track for animals as you increase in the tracking skill tree."
- Actually I'm not convinced the time taken to use /areatrack is entirely intentional
- It is possible that the query required to search a 500m radial circle might be taking up most of the time.
- But I agree, if the developer has control over the time then I'm all for your idea. ![]()
With tracking 4 it always takes 15 seconds to track.
I really can't see how the client's computer and the servers could provide that info more quickly than 15 seconds.
A special query has to be made, since all other players only get information on what's 100 meters from their position. Otherwise there'd be too much world stuff to track.
If distance checks to world objects were done non-stop you'd never run into mobs like you can end up doing.
-- YP