Ranger Archive
Thread: Would this make you feel better about mastering Ranger?
Trapping, Camo/Mask Scent/Terrain Negotiation, Camps, Creature Harvesting.
These are the skills that make us "glorified Scouts", right? Okay .. so lets run with this, put aside ALL of the added features in the Wish List for the moment.
Now change the skill progression to look like this:
Master Scout gets a 50% boost in EACH skill catagory above block 4 of the Scout progression. Meaning, as Master, each one of these skills works 50% better than if I just got the block 4. That keeps the Master Scouts superior to the dabblers.
Block 4 of each Ranger tree, should give you another 50% increase in skill above Master Scout. I am guessing it should progress up the skill tree, but just so that you get a 50% boost when you get to the top.
Master Ranger, gets a 50% boost above each Block 4 in Ranger.
THIS and THIS ALONE would be enough to make me NEVER consider dropping Master Ranger. Go ahead and discuss the Wish List, its a good one, but THIS is what I am putting on MY Christmas list to Santa Dev.
As a Master Ranger, we would be virtually UNDETECTABLE, as we should be. If a Hunter gets 20units of meat from a Zucca Boar, we would get 100. If a Master Scout's Ad Mesh trap sticks for 4 seconds, ours would stick for 9. And so on and so on...
PLEASE PLEASE SANTA DEV!
The point is, Rangers do not want to be glorified scouts.
Tracking and Camo (in an improved state) would be very nice. And other skills too.. I am just saying...
If I had to priortize improvements for the devs to work on... this is how I would do it, and add more features only AFTER making these fixes which I think would set us apart in themselves and make people happier about Mastering the Profession.
I am not saying we don't need specialty weapons or hunting blinds, or any of the GREAT ideas that folks have come up with. I am just saying, if Rangers had these simple improvements over Scout, it would make us not Uber-players, but Uber-hunters, which is what I always thought a Ranger would be.
I agree with Beau.
I am/was a Scout first. In fact, Ranger had not entered my mind until after mastering Scout, and marksman, and realizing BH sucked. Make my Scout skills better as I progress up the Ranger tree, and let Rangers get some more skills, and I think most of the Ranger would be very happy campers.
Sad fact, most of our stuff is broken, and that which does work is being given away (Terrain negotiation...**edit** do Combat Medics know about terrain, other than it exists?).
If I could harvest significantly more I would be happy as harvest = barter or credits. I want to run faster than dabblers, not crawl faster.
This and my /wedgie command for Rangers only, please oh Santa Dev.
JB
(notice how I said /wedgie for Rangers only, making us a truly feared class while waiting for the shuttle)