Ranger Archive
Thread: Let the master ranger camp help with Vehicle repairs.........`
From what I read in Thunderheart's post regarding this very subject:
Re: Is it possible to have 3 (one of each) vehicles in your datapad?
I get the impression the developers want vehicles to be high maintenance.
Once the initial fervor dies down, we will see if they are amiable to a mobile repair bay...
- But I am not holding my breath on that one.
Got ya..........
I just have a feeling that the market is going to be filled with money so much anyway. That it will not matter a lot on the cost.... I think they have to find something else to make vehicles difficult to use.
Personally, I think there should be an elite artisan class that does just vehicles... maybe when vehicles are more complex and actually engage in combat etc. we'll get that. And then instead of just sticking them in the garage (or whatever) and watching them magically repair themselves, the mechanic class gets to create/upgrade/repair them, and must use a garage to do so, instead of making it automatic. Now THAT would be cool.
And if that were the case, the HTFB could count as a garage (with some kind of modifier, perhaps) in the same way that it acts as a medcenter.
"Personally, I think there should be an elite artisan class that does just vehicles"
In the future, the developers do intend to implement such a profession...
- But for the moment, the Powers That Bearerushing to get any vehicles into the game.
