Ranger Archive

Thread: Field base and high tech field base

Cario
Wed Apr 07, 2004 7:14 am
#1

Can some on tell me the resources needed to build a field base and a high tech field base?



Cario Novice Rifleman Novice Scout
Kricos Teras Kasi Master Master Doctor
Nemo0
Wed Apr 07, 2004 8:49 am
#2

Metal, Hide, and Bone. And lots of them. Can't remember exact numbers for you, though. Try something like SWGcraft.com and see if they have actual numbers up there.


Lythender Nirou
Master Ranger/Master Rifleman
Eclipse Server





Lythender Nirou
Crazy Bothan


Cario
Wed Apr 07, 2004 9:17 am
#3

Thanks Nemo, I'm looking at swgcenter now. I was hoping for a number of each, I want to build up enuogh rescorces so I dont have to worry about it for a little while.



Cario Novice Rifleman Novice Scout
Kricos Teras Kasi Master Master Doctor
Cario
Wed Apr 07, 2004 10:12 am
#4

Is there another site I could look at. I don't see it there. I also don't see the camo kits



Cario Novice Rifleman Novice Scout
Kricos Teras Kasi Master Master Doctor
777erc
Wed Apr 07, 2004 10:14 am
#5

try allakhazam



Narrec Plac
Chilastra
Pistoleer, Fencer, CH
Nemo0
Wed Apr 07, 2004 10:14 am
#6






Cario wrote:
Is there another site I could look at. I don't see it there. I also don't see the camo kits







From swgcraft.com:


50 hides, 35 bones, 30 metal for the High Tech Field Base Kit


40 hides, 25 bones, 20 metal for the Field Base Kit


Lythender Nirou
Master Ranger/Master Rifleman
Eclipse Server




Lythender Nirou
Crazy Bothan


Calculus_Entropy
Wed Apr 07, 2004 10:20 am
#7

At one time hadn't someone made a website/spreadsheet that showed our craftables and their resources as well as what resources other professions need (in general)? It would be great if one of y'all would bump it. I promise I won't make fun of you for necro posting .



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
Cario
Wed Apr 07, 2004 10:33 am
#8

Thanks for the info

I may be wrong, but resorce quality never seemed to affect my camp crafting. If I am right about this, is it also true for field bases?



Cario Novice Rifleman Novice Scout
Kricos Teras Kasi Master Master Doctor
Calculus_Entropy
Wed Apr 07, 2004 10:37 am
#9

Stats have no bearing on camps since the have no experimentation. I presume traps and camo also don't depend on stats (although charges on camo is experimentable, so I am not sure).



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
dhcpSilicon
Wed Apr 07, 2004 10:56 am
#10






Calculus_Entropy wrote:
Stats have no bearing on camps since the have no experimentation. I presume traps and camo also don't depend on stats (although charges on camo is experimentable, so I am not sure).



PE seemed to play a huge part in camo charges, FYI.

Calculus_Entropy
Wed Apr 07, 2004 11:46 am
#11






dhcpSilicon wrote:





Calculus_Entropy wrote:
Stats have no bearing on camps since the have no experimentation. I presume traps and camo also don't depend on stats (although charges on camo is experimentable, so I am not sure).



PE seemed to play a huge part in camo charges, FYI.







Good to know .



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
Fred_Skinner
Wed Apr 07, 2004 11:56 am
#12

Sorry, it's OQ, not PE. Camo kits are the only thing you can experiment on



Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


Nemo0
Wed Apr 07, 2004 11:56 am
#13






Calculus_Entropy wrote:

At one time hadn't someone made a website/spreadsheet that showed our craftables and their resources as well as what resources other professions need (in general)? It would be great if one of y'all would bump it. I promise I won't make fun of you for necro posting .







Check NRaas's Links. I seem to remember it being in there at one point or another.


Lythender Nirou
Master Ranger/Master Rifleman
Eclipse Server




Lythender Nirou
Crazy Bothan


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