Ranger Archive

Thread: Setting up camps and no-build zones?

Monvictus
Sat Jul 12, 2003 11:41 am
#1

What exactly determines a no-build zone for camps?Does this message refer to building zones for houses or only for camps?Because if it means I can build camps only in areas where houses are allowed then when I go to Endor I can't setup any camps?I hope that's not the case,seems rather silly if it is.Even if thats not the case it's still a little frustrating when I'm in the middle of a big open field in the middle of nowhere and it still tells me "You cannot setup camp in a no-build zone".Can anyone shed a little more light on this for me?Thanks.



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Genlu
Sat Jul 12, 2003 1:05 pm
#2

You have to be 1km outside of town or no camps can be set up.
Monvictus
Sat Jul 12, 2003 1:07 pm
#3

I don't think it's just 1km though is it?I'm pretty sure I've been much farther then that and still could'nt set up,maybe I'm wrong though.



Khars Kharkus-Zabrak-Master Commando-Starsider
Yar Onsa'Ku-Bothan-Struggling Smuggler and Pistoleer-Bloodfin
Doskka-Trandoshan-Master TKA and Indecisive CH-Radiant
Nedreck
Sat Jul 12, 2003 8:29 pm
#4

Destroy missions are pretty much in the same perimeter. At least outside daeric. Usually just beyond that you can build a camp.





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DyethStrom
Sun Jul 13, 2003 12:05 am
#5

i would also like to know this as well.

anyone?

Dyeth



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Sunflower
Sun Jul 13, 2003 1:55 am
#6

It's 1km, yes, or not close to buildings or other camps.


However, I've noticed an area north of Wayfar...little bit before the southern krayt skeleton...well outside the 1km mark...that you can't set up camps.


Group died because of that - bunch of aggressive mobs, surrounded, barely any health left...we're a good 2km from Wayfar and it says "No-build zone." Could not figure it out. No other cities around.


~Casslyn




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Pyradius
Sun Jul 13, 2003 5:37 pm
#7

I had this issue, I belive it's due to Jabba's palace or something. Locations such as that seem to have the same restrictions. You can camp relatively near player-made buildings, but there is a small radius around them that you cannot build in as well - however it gives you a different message, something to the extent of, "You cannot set up camp this close to a building". I believe the 1k radius starts from the outer edge of the cities; so basically move 1,000m out from when you get the "You have left (city)" message.



Otrissk the Trandoshan
Teräs Käsi Master
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Improvisar
Sun Jul 13, 2003 10:15 pm
#8

I don't think it's 1km for everything... it seems I could set up camp much closer than that (maybe 500m) to Anchorhead.
Ailsa
Sun Jul 13, 2003 10:22 pm
#9

On Talus NE of Dearic it seems like you have to get WAY farther than 1k meters in order to build. I have spent lots of time in areas of flat ground well outside the 1k radius with no POIs on my radar at all looking for buildable land only to be told I am in a no-build zone.



I recently took a trip to Mos Eisley, Tatooine and it seemed like the buildable zone is much closer to town than it was around Dearic, Talus. Anyone else notice this? Or maybe it just seems like a longer trip on Talus since you have to navigate around so many reds LOL

giz-zard
Mon Jul 14, 2003 1:00 am
#10

depends on what city some citys ya can build 500 m out others like deric is around 2.5k out


PerdanListallagon
Mon Jul 14, 2003 11:19 am
#11

i dont think cities have anything to do with it.. When you build a camp it sometimes alters the terrain you're on. I think these non-buildzones are where the terrain cant be altered to accomodate the camps. I used to always try to find flat ground, but now i look for hills.. cuz hills are more likely to allow building..
XionLion
Mon Jul 14, 2003 2:17 pm
#12

One thing I've noticed is that there seems to be a correlation to where you can place a building and where you can camp... if you've ever placed a structure, you see the overhead map, and there are clearly terrain areas that are yellowed out as not allowable. You can usually tell how close you can build a camp to a city simply by looking for player built structures... as they follow the same rules... Simply run out of town in any direction, and as soon as you see a harvester of some sort, you can most likely plop down a camp.


The distance from buildings is a good thing (besides a simple terrain mechanic) as it prevents you from getting camp experience while going inside your house to craft.


- Zarn of Corbantis

Peyoan
Mon Jul 14, 2003 2:32 pm
#13

Dearic is a major city, and in the direction you mentioned seems to be the base of respawn for the Aqualish tribe, so i think the no-build zone is extended well into this territory. Try going to Nashal, the no-build zone ends very close to the city, seemingly within the 1km limit.



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