Ranger Archive

Thread: What does the rescue cmd do?

sherriffjustice
Mon Oct 06, 2003 1:34 pm
#1

what does rescue do and how does my wookie bonus apply to it?



bufordtj
MCH
"Can't you see, I'm in high speed pursuit"
Makkaio
Mon Oct 06, 2003 1:48 pm
#2

Simply put, the /rescue command lets you help out a player that is in distress during combat. I use it on my friend all the time because she ends up wandering into agro nests on a regular basis. However, it is difficult to use if the other player is not familiar with being rescued. You have to target the person you wish to rescue, not the actual creature that may be attacking that person. Once you target the person, you hit your /rescue hot button. If you are in third-person camera view, you will notice that you flail your arms to try and get the attention of the creature(s). However, the person you are rescuing needs to lay on the /peace hot button because if they are still shooting at the creature, then it will ignore your attempts at rescuing. Usually, I will /tell the person I'm rescuing to 'hit peace'. Sometimes they don't know what I'm talking about and go incomp, but that happens. /shrug


Also, you asked how your wookie bonuses help. What creature wouldn't turn its attention to a wookie flailing its arms while doing the /rescue dance?




Makkaio

"Remember, it's not the game that sucks...it's you."
Squidwalker
Mon Oct 06, 2003 2:20 pm
#3

Ah thanks, I didn't realize they needed to hit /peace also. could be why it doesn't work to well. Does anyone have any kind of macro setup that sends tell to the targeted person then does /rescue?



Teranus Blan'Fyl
OldSchool Ranger
Short-Timer
Adasi
Mon Oct 06, 2003 2:44 pm
#4

The current implementation of Rescue seems to be a bit to involved if that's really how it currently works. I've gotta peace out myself so I can switch targets..as a tank who constantly has agro that just isn't possible. I peace, switch targets, bam I'm hit target switches back to the last thing I was fighting. Maybe if it was an AoE taunt it'd be useful but currently I'm just not seeing it. Any suggestions on how to use it properly while getting attacked yourself would be greatly appreciated.

Makkaio
Tue Oct 07, 2003 8:21 am
#5

Nah, Adasi...for helping your friends while in a group, /assist is a better command. It switches you directly to the mob that is on one of your friends. However, with /assist or /rescue...you can't shake a mob that's on your tail.


If I can try to read the devs minds here for a moment, I think /rescue was created for the free-roaming ranger. Correct me if I'm wrong here, but in order to /assist you need to be grouped. In order to /rescue, you do not need to be grouped. The thought behind it was that rangers tend to run all over the galaxy and explore the planets. If they happen upon a player in the wild that is being trounced by a critter, the /rescue skill could come in handy. It allows you to jump in on a fight and pull a creature without having to /join with the person first. I've done this several times successfully.


Of course, you can always just target and shoot the critter...but it would still keep attacking the player you were trying to help.




Makkaio

"Remember, it's not the game that sucks...it's you."
NRaas
Tue Oct 07, 2003 8:39 am
#6

"Correct me if I'm wrong here, but in order to /assist you need to be grouped."


You are incorrect... /assist works for ungrouped players as well.


----


There is also the /taunt command for those of use who have Melee...



  • It actually works more frequently, and to greater effect than /rescue (an elite skill), which boggles my mind to no end.




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Makkaio
Tue Oct 07, 2003 9:57 am
#7

LOL...thanks for the correction. Actually...I never use /assist...I always use /rescue. In one of the tips I read somewhere, I remember it stating that you use the ctrl+number to select the group member you wish to assist and then hit the assist hotkey. I took that to mean it was a goup-only command and have never tried it while ungrouped. Learn something new everyday! :-)




Makkaio

"Remember, it's not the game that sucks...it's you."
Solusandra
Tue Oct 07, 2003 10:35 am
#8

Everytime I've used rescue, I've noticed no effect. Now I suspect that /peace thing is probably grabbing the aggro right off of me and back on my rescuee. Thank you for the clarification -- I've ignored rescue after my first half dozen failed attempts.


So rescue is a taunt, has a high failure rate, and the rescuee needs to peace out? I wanted to include something in the FAQ, but I've been unclear on it...


Rescue works with creatures. Does it work with npc humaniods? Faction npcs? Can you save another player if they are involved in a duel? Since they changed the pvp function of rescue, I've been a bit confused on that count to.


Thanks for the info!

jmatt
Tue Oct 07, 2003 11:06 am
#9

What does the rescue command do? Not much, it's another one of those special ranger skills, like fast crawling, that you quickly stop thinking about because there's very little practical application for it.You'll noticethe distinct lack of "wild success" rescue stories.

Makkaio
Tue Oct 07, 2003 11:13 am
#10

Good questions, Soul. There was a bug in the rescue system not to long ago that the bounty hunters really loved. /sarchasm We used to be able to rescue their marks. LOL. It brought us into a PvP situation, but that bug has since been squashed. I'm not a huge PvP person...but yes you can /rescue somone from humanoid NPCs. At least it seems to work for me. I don't know about the faction aspect of it. I'm a neut and one of my friends is a Reb. I can still /rescue him when he needs it, but I have not tried it out when he is up against Imperial NPCs. Sorry that I can't help you out there.



Makkaio

"Remember, it's not the game that sucks...it's you."
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