Ranger Archive
Thread: MAsk Scent/Conceal Not liking change.
OK, MS/Con this change to breaking for combat, I don't like that at all.
I just went out hunting and my mission spawns 10m from a lair of agro/pack assist not cool.
Now I'm a CH/TK and the lair wasmid level but it is a real pain attack mision creature and see
Camoflage "Broken" due to combat.
And start getting beat on by a whole lair of Coreelian butterfly warriors(8) while hunting humbaba's
Do the Words barly alive ring true to any one else. Thak god my pet is a grand wrix and has armor and I have some med skills. Heals were my friend.
Now I understand the realism that is being gone for with this but come on, I have Wayfar 4 and camo clothing and 7 in 10 times I come into agro Range of an agro NPC and they start shooting no-matter which way they are facing. Which means to me that Camo/ and mask scent are not connected. and they should not be.
Mask scent should not be broken by combat but camo should.
Mask scent makes critters think you are another animal or an animal not worth bothering. Camo is that they cannot see/smell/ detect.
These should be 2 separate abilities Mask works with critters and Camo/conceal against NPCs.
Well thats my 2 cents worth, just suggestions to the Devs or powers that been there