Ranger Archive
Thread: Semi-perminant tents
Page 1 of 1
smallwookie
Tue Dec 23, 2003 7:39 am
#1
I would like to see tents like the merchants can build - yes taking a lot but able to be placed and used by authorized players over an extended time without disapearing because you ran around and did ranger type things. You know home base.
Fred_Skinner
Tue Dec 23, 2003 7:50 am
#2
From the "State of the Profession" (yellow is top issues):
Camps
- Request for High Tech Field Base:
- To have a terminal whice provides Explore missions.
- Be able to play HoloChess (Dejarik) on the High Tech Field Base's chess board
- To sit/lay down on the cots in the High Tech Field Base
- For the roof of the base to stop rain
- To have a terminal whice provides Explore missions.
- Request for a permanent, planet specific, hunting cabin:
- Creatable and deployable only by a Master Ranger
- Can not be redeeded and moved, only demolished
- Should be buildable on Advanced planets
- Should heal Battle Fatigue like a regular house
- Requires Maintenance and the use of a lot, like a regular house
- Allows for storage of items, and the possible placement of a Vendor
- Only one of these buildings could be deployed at any one time
- The schematic could require some subcomponent made by architect to promote class interdependence
- Creatable and deployable only by a Master Ranger
- Request for a stash
- The concept is a buried container that can be used to store items while away from your bank
- The structure would probably require the use of a lot
- A player could have as many as they have lots available
- In order to compensate for being able to have any number of stashes, the storage limit should be minimal... Perhaps a volume of 25
- The stash should be deployable on an advanced planet
- The graphic in the game space could be a dirt mound with a flag to mark the location
- The concept is a buried container that can be used to store items while away from your bank
- Request for an Evac Camp
- The camp would deploy with a shuttle service that could transport people back to a city port
- It would not be necessary to have people able to go to the camp, though that would a welcome addition if possible
- The camp would deploy with a shuttle service that could transport people back to a city port
- Request for some resources to be recovered upon manually disbanding camps (automatic disbands will lose all resources)
- Request for a more modular approach to camp crafting
- This idea might be a little ambitious, but many Rangers like the idea.
- forums.station.sony.com/swg/board/message?board.id=ranger&message.id=2705
- For the interim, the idea could be implemented by adding a couple optional components to the High Tech Field Base schematic
- This idea might be a little ambitious, but many Rangers like the idea.
- Request for the ability to experiment on Ease of Use on camps to allow lesser skilled Scouts to use them
- Request to be able to use a camoflauge kit in camp crafting to produce a planet specific camp with improved creature repelling capabilities
- Request for bigger campfire in the higher level ranger camps. The current one is apparently not impressive enough.
- Request for the direction your character is facing to determine the direction of a deployed camp
Page 1 of 1