Ranger Archive

Thread: What's the duration of traps?

aswex
Tue Sep 28, 2004 6:18 pm
#1

Does it depend on the trap and/or the creature level?



Isscossk Osli, Master Bio-Engineer / Master Merchant (Naritus)
Caji, Master Ranger / Master Rifleman (Shadowfire)
JediInitate
Tue Sep 28, 2004 6:30 pm
#2

10 sec for the mesh ones and Creature lvl doesnt have much to do with it.. Someone correct me if i may be wrong..




:::::::::::::::::::::::::::::::::::::::::: Rocee Firewind
:::::::::::::::::::::::::::::::::::::::::: North Star Elite
::::::::::::::::::::::::::::::::::::::::::  NSA

::::::::::::::::::::::::::::::::::::::::::  ~ 12pt Master Armorsmith ~ Master Smuggler ~
:::::::::::::::::::::::::::::::::::::::::: 
Fodder650
Tue Sep 28, 2004 6:36 pm
#3

Seems that on the mesh the higher the CL the shorter the duration. BUt its been a long time since i tested that



Canon Fodder - The former Ranger/CH now unplayed Smuggler
Down to one account and thats only because its a station pass
Currently a Droid Commander in City of Villians (really)
JBMat
Wed Sep 29, 2004 1:22 am
#4

Pdarts last 10-15 secs, more or less, depending on if you are damaging the creature. No damage = longer duration. Or so it seems to me.


Adhesive mesh works for about the same, as long as you do not damage the creature. Hit the creature and the duration goes down by what seems to be a one second per hit.


Bone spurs last a while, maybe up to 20 secs max. Glowwire and juice last about as long - tho it is tuff to see the "up" warning when you are up close and personal.


Many times I have seen the "snare" and defenses messages above really dead creatures. Sort of funny.


JB

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