Ranger Archive
Thread: Very Disappointed
I am a MR.
Post patch:
My maskscent falls every 10 mintues. every time. like clockwork
Level 24 creatures aggro me and break mask.
Area track is buggy. Sometimes I get an animal more than 200-300 out. Npc I get up to the 500 limit. I have waypointed and tested.
Areatrack is nearly useless for hunting animals. By the time the server gets around to giving me the list within the area (whichseems to beconsiderably Less than500 meters for critters) I could have just run around and found them without track. The area is much too small. Should be at least 1000 and it should work equally for all categories. ( and please.. dont give me the survey range limit.. a survey can find 2 percent and run the resource down to optimum. he knows what direction to take. its completely different)
My pets steal 40% of my harvest. Taking off all group options doesnt fix this. I have to fight with ungrouped pets to get 100%. Likewise in player groups we should be able to toggle this. It shouldnt be enforced. If there are NO other ppl with scout skills I still get 60%? Guess I cant group anymore if I want to get good harvest to pay for all the new stuff i have to buy and have enough resources left to make traps and those resource gobbling tents and camo kits.
Camo kits? Limited and special situation uses only. Starter planets? Dont need em. Advanced planets? By the time you you pick up the resources needed by either running around to various bazaars, sampling or killing animals close to the outposts in that godawful mess of leftover missions... you could have run point for your group with maskscent 10 times. Plan ahead by keeping 30 odd extra resources in your bank/house along with all the unstackable traps and tents? I don't have room for this, do you?
Sure maybe eventually I will make a few factory crates. But really, I didn't sign up to be an artisan with NO experiment points. Did you?
Scaaareew camo kits, really. Want to give me something 100 percent useful? Give me a ranger only camo v NPCs, that works exaclty like maskscent with nocubersome, buggy, expensive kits. Then I can run point for groups twice as efficiently. That's all I need.
I thought I would be an explorer, a mcgiver, and independent and freewheeling Ranger, with a couple of pets who went out exploring, ran point for groups, got hides and bones and meat for artisans.
I feel less and less like a Ranger every patch.
http://forums.station.sony.com/swg/board/message?board.id=ranger&message.id=9947
dashida wrote:
On the plus size, I noticed we get Melee Defense +10 and Ranged Defense +10 at Master level.... haha
Or maybe that's been there all this time... nm
"Or maybe that's been there all this time... nm "
- Almost caught yourself before you said it. ![]()
- Yes that has been there since the start. Just like the +7 Melee and Range that Master Musicians get.
*boggles*
- Must be for fending off those drunken patrons, and evading thrown shot glasses. ![]()
Maybe I was expecting too much, but sadly my feelings about this patch are pretty close you your own... ![]()
With all the resources we will go through in a week making camps now, we could have built 3 small houses. ![]()
Now we Definately need my Planet Specific Hunting Cabin Deeds for Master Ranger and we need them now! ![]()
I also find it kind of strange that my Tatooine camo kits require just about as much resources to make as my Field Base!
Also, I wasn't paying attention to the fact that I was grouped with my pets when I harvested a Feral bantha and got only 27 hides! I was freaking out, thinking that they nerfed my Harvesting Bonus straight to Hell!
Now I understand that my pets must be stealing away some of the resources! I hope this gets fixed ASAP!
I have to say though, I have had no problems with /areatrack. So far it has been very usefull, if sometimes unreliable... but nothing should work 100% of the time.
"Also, I wasn't paying attention to the fact that I was grouped with my pets when I harvested a Feral bantha and got only 27 hides! I was freaking out, thinking that they nerfed my Harvesting Bonus straight to Hell!"
- Be warned, it appears that this may have actually happened ![]()
- There are reports that harvesting at 100% has been reduced across the board, perhaps due to a break when they added the 60% calculations. ![]()
"Now I understand that my pets must be stealing away some of the resources! I hope this gets fixed ASAP!"
- I say... I presume they have my bug report on this from TC on file in same dank corner of the office.
- Everyone /bug it as soon as possible (but please only once a person). We need this problem resolved very soon.
Let's the ranger camo himself freely, he is trained to that. Camo Kit ? Sure, but only if i want to apply conceal to a non trained citizen (like medics and the like).
I don't see marksman paying for their ammos, why should we pay to use our root skill ?
Actually, conceal is expensive (for the casual ranger), take a hella lot room in inventory and bank. And even a master ranger will have to buy ressources (even meat and the like) when arriving for the first time on advanced planets (or having to wander on lok or datho with maskscent alone to gather them). Plain stupidity.
I am a Master Ranger - chilastria - I stopped playing for a little over a week ago now. I am trying different professions on other servers. I am going to hold off until the "BIG" ranger patch / upgrade. If it fails to live up to expectations or just does not seem worth all the effort I put into it - Then I will try something else.
I am now trying out Bioengineer on one server- and on another server I will try BH.
I want to try something that will use the scout XP I already built up.
SO hold tight and prepare for the worse or at worse nothing better - hah.
I for one think that it's still great ideas but horrible, very horrible, implementation. I for one will not use any of the new Ranger additions as most of them are more negative than positive so far. I was hoping for my life as a Ranger to be easier and more exciting with this patch but it looks like I'll have to go back doing things the old way.
Wayness wrote:My pets steal 40% of my harvest.
*sigh* give up the group xp bonus for "grouping" with your stupid pet too then. If a pet gives you more xp for killing stuff, it counts the same for /harvest.